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Artifact (1)

Creature (1)

Sorcery (1)

Land (1)

Enchantment (1)


I've been tinkering this deck for years, putting it through several iterations. I feel pretty good about this current build.

Duskmantle Guildmage + Mindcrank is the primary win con, along with straight up milling. Considering splashing White for Paths, can't quite pull the trigger on it yet

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Changed a lot of the deck around, added the Duskmantle Guildmage + Mindcrank combo, upgraded the mana base with Polluted Deltas and added Ghost Quarters to help trigger Archive Trap. Considering dropping the Nephalia Drownyards for either 2 more Ghost Quarters or 2 Shelldock Isles

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Date added 11 years
Last updated 7 years
Key combos
Legality

This deck is Modern legal.

Rarity (main - side)

3 - 0 Mythic Rares

27 - 2 Rares

14 - 4 Uncommons

12 - 6 Commons

Cards 60
Avg. CMC 1.92
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