Fun to play, fun to play against, get tons of creatures on the board, draw cards, get counters, go wild. Atraxa will often have more than 21 power from +1/+1 counters if unchecked by your opponents. The point of the deck is that it is resilient against control, goes wide, and has avoidance. So in a 1v1, you'll probably dominate against non-combo decks, as it gets more powerful the longer the game goes. It does little against combo decks that can launch quickly. This is a deck that wins around turns 7-8, and certainly dominates by turn 10. Again, its a 'fair deck' therefore not strictly competitive, but extremely fun.

Win Cons:

Unblockable Combat Damage, lots of it ;)

Infinite combos:

Sunbond or Archangel of Thune , plus Spike Feeder for infinite life gain and +1/+1 counters on all of your critters.

Sage of Hours plus Ezuri, Claw of Progress for infinite turns.

Deck Strengths:

Resilient: No individual creature matters, no individual counter matters. The idea is simply to get creatures on to the battlefield, get them a counter, and if Champion of Lambholt or Herald of Secret Streams is on the field they become unblockable threats.

Gain lots of life, making combat damage and non-infinite spell damage a non-issue.

Card advantage. This deck has it.

Deck Weaknesses:

Its a creature-based deck, which means sweepers will set you back a couple of turns, and if you play against an overly oppressive black-control deck you'll have a slog of a time digging yourself out of their trap. However, this deck was built to beat these sorts of control decks, and can do so with the right infrastructure.

There is only SwanSong for your counterspell, and only Cyclonic Rift and Anguished Unmaking for removal. The point of the deck was to be the creature deck against which the control decks fought and failed, as well as to be the best creature deck. This means that infinite combo decks are simply something it doesn't have an answer for. You might sideboard in some counterspells in place of returning creatures from your graveyard.

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Casual

95% Competitive

Date added 6 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

12 - 0 Mythic Rares

48 - 0 Rares

21 - 0 Uncommons

6 - 0 Commons

Cards 100
Avg. CMC 3.28
Tokens Bird 2/2 U, City's Blessing, Experience Token, Saproling 1/1 G
Folders New Deck Ideas, Deck Research, Commander Ideas
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