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Ascendancy / Paradox / Reversal Kydele Storm

Commander / EDH Combo Competitive Four Color Infinite Combo Storm

Worldlytutor


Do you like non-linear, creative combo decks? Do you like the sensation of "going for it", and going off? Do you want to moonwalk on people's faces and make absolutely LUDICROUS amounts of Mana? Then this is a combo deck for you!

Looks to storm out with untapping shenanigans and card draw combined with Mana dorks and Kydele. Wins with blue sun's, reservoir, or combat step with hasty tokens / infinite untaps, and looks to go off basically the turn Kydele hits or the turn after t3 / t4 usually.

I like this combo list because there are so many different plans you can go on. For combo engines, you have jeskai ascendancy, paradox engine, intruder alarm,and scepter imprinting a reversal. All your card draw helps get you there, and repeatable card draw (particularly selvala and unifying theory) are complete gas and make your combo turn much, much bigger. Past in flames is a fantastic backup plan, after a fizzled combo turn you completely gas up again, or it's just a great way to close out a combo or get value. For finishers, we have reservoir, sprout swarm, (I'll explain), and of course, lab man. Sure, it's glass cannon, but you're here to combo off all over people's faces, right?

Sprout swarm straight up goes infinite on the spot with any of our combo engines and a little bit of Mana. With jeskai ascendancy, it the game ends on the spot, milling us into an anger to give all our tokens haste, we recast an arbitrary amount of times, and dome the table with infinite infinite/infinite saprolings.

Lots of different plans, lots of gas, lots of fun.

UPDATE #1 - 8-23-17

Shifted the deck to high tide. In my games, it's paid off wonderfully, and with proper fetching, can enable absurdly high storm counts and get us there with plenty of blue Mana to spare.

Added a better high tide manabase, more focus on islands and removed the Kiki jiki combos. Cut some fat and made the decklist accurate to what I am playing currently. Updates are as follows:

Added 4 islands - Cut random lands - Added gamble, quicken, lotus petal, cyclonic rift. - Cut part of my removal / control package. Often totally dead draws. - The deck is now more focused on its combo turns. -Cut a signet. - I promise I'll get better at these.

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Date added 6 years
Last updated 6 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

49 - 0 Rares

14 - 0 Uncommons

21 - 0 Commons

Cards 100
Avg. CMC 2.29
Tokens Emblem Dack Fayden, Emblem Jace, Vryn's Prodigy, Saproling 1/1 G
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