Now with 100% less color!

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"Until you have lived as a statue, do not talk to me of pigeons." -Karn, silver golem

Cards in the maybeboard are ones that are currently being tested out in the deck.


There's a reason I call this deck a Rube Goldberg Machine; it comes packed with enough convoluted interactions to satisfy even the most hardcore Johnny. I've divided these combos up into the following three categories:

A lot of people seem to underestimate Karn's ability to turn artifacts into creatures. While at first this may seem like just a neat parlor trick, it actually has several useful applications, including (but not limited to):

  • Popping an equipment off a creature, as, according to section 301.5c of the comprehensive rules, "an equipment that's also a creature can't equip a creature"

  • Turning someone's mana rocks into a creature in response to their board wipe

  • Collecting a good salt harvest when you Staff of Nin someone's Sol Ring...

  • ...or just making their zero-CMC artifacts (Mana Crypt, Chalice of the Void, Darksteel Citadel) explode via state-based action

  • Finally, if you're feeling political, being able to turn someone's artifacts into extra blockers in a pinch can earn you a new ally

Once you start throwing other cards into the mix, though, the real fun begins:

  • Karn, Silver Golem + Ashnod's Altar = The option to sac any artifact you control for a net gain of

  • Karn, Silver Golem + Mimic Vat = Repeatable tokens of any artifact that hits the graveyard (see the official rulings on Mimic Vat's Gatherer page)

  • Karn, Silver Golem + Mycosynth Lattice = Pay to blow up a land (similar to the above bullet point) OR turn an aura into a creature, which then falls off its host and, since it's no longer enchanting anything, must be put into the graveyard (see ruling 303.4d)

  • Karn, Silver Golem + Voltaic Construct = A powerful untapping engine that fuels some seriously degenerate combos (detailed in the below sections)

Ways to make infinite mana:

  • Basalt Monolith + Rings of Brighthearth + = Tap Monolith for then go to untap it and copy that untap ability with Rings. Let the copied ability resolve and, while the original untap ability is still on the stack, use Monolith to generate more mana. The original untap ability now resolves and you are left with an untapped Monolith and floating. Since it only costs in total to go through this cycle, you are left with a net gain of each time, letting you generate

  • Doubling Cube + Karn, Silver Golem + Voltaic Construct + = Pay to turn Doubling Cube into a creature, then alternate using it to double your mana and untapping it with Voltaic Construct to get

  • Karn, Silver Golem + Mana Vault + Voltaic Construct = Turn Vault into a creature for , tap it for , untap it for with Construct, rinse and repeat for . This also works with Basalt Monolith

  • Metalworker + Voltaic Construct + 2 artifacts in hand = Reveal artifacts for , untap for , continue doing this for

Fun things to do with all that mana:

  • Karn, Silver Golem + Trading Post + Voltaic Construct + an artifact in hand + = Ridiculousness. Discard an artifact to gain 4 life, pay 1 life to get a goat, sacrifice that goat to get the artifact you discarded back, play that artifact, sacrifice that artifact to draw a card, pay another 1 life to get another goat, sacrifice that goat to get the artifact back, start the cycle over from the beginning. You can mess around with these interactions to: gain infinite life, get infinite goats, return every artifact back from your graveyard, and draw your entire deck. Trading Post is bonkers

More fun stuff that doesn't fit in the other sections:

  • Darksteel Forge + Mycosynth Lattice + Nevinyrral's Disk = Repeatable destruction of your opponents' entire boards, while yours remains safe and sound

  • Pithing Needle + Prototype Portal = Stupidity


It's been quite a while since I last posted an update, mainly because Kaladesh was announced and I got excited about a potential UR Legendary Artificer, so I stopped changing around the deck as much, anticipating that I would take it apart for the new one. That obviously fell though, and while Breya, Etherium Shaper ended up being pretty neat in Commander 2016, in the end I decided to keep Karn around because this deck is just too much fun to ever take apart.

That said, I did still end up acquiring some new cards over that hiatus, and I'm currently in the process of testing out some new toys Kaladesh provided (namely Foundry Inspector and Inventors' Fair).


TheDracogenius says... #1

That title XDTeferi was kind of a dick back when he was young. I think Karn is one of the generals that profits the most from Battle for Zendikar and Oath of the Gatewatch, aside from Sen Triplets , General Tazri and the Eldrazi Titans.Your Karn build seems especially sweet ! I would love to see another block in the future focuses on the events on Dominaria. Wizards kind of seems to forget its roots.

February 3, 2016 4:24 p.m.

Bassospades says... #2

Thanks! And yeah, I'm really happy with all the colorless love in this block. I would have been happy with just a basic land, but we got so many other goodies to experiment with as well. Now if only they would print a 5-color devoid commander...

February 8, 2016 10:03 p.m.

Plasmarocket says... #3

Devoid does not change a card's color identity, however much I'd like it to.

December 17, 2016 9:49 a.m.

Bassospades says... #4

I know it doesn't, I just meant a 5-color devoid Emrakul would be a cool commander to build around :p

December 17, 2016 4:34 p.m.

Plasmarocket says... #5

I agree.

December 17, 2016 8:43 p.m.

manbearpig01 says... #6

Great deck with sweet combos. Thought about Energy Chamber?

December 31, 2016 10:05 a.m.

Bassospades says... #7

I might just have to test out Energy Chamber one of these days. Putting extra charge counters on Everflowing Chalice and +1/+1 counters on things like Akroma's Memorial is tempting, but I'm not sure if it really contributes enough to what the rest of the deck is trying to do to be worth it. It's starting to get to that point where cutting cards from the deck is really difficult. Thanks for the suggestion!

January 1, 2017 1:35 p.m.

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Date added 1 year
Last updated 3 days
Exclude colors WUBRG

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 4.54
Tokens 1/1 Thopter, 1/1 Pentavite, 0/1 Goat, 3/3 Wurm, 1/1 Eldrazi Scion, 1/1 Myr
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