Playing around with making a standard artifact deck. It basically wound up being a Door to Nothingness deck, but I'm okay with that, because after all, keys open doors. I went with a U/R mana base so I could have some burn and counterspells. I left the dual lands out because I don't really need them in this deck, and if I ever want to put this together, lacking them makes it MUCH more affordable.



OracianNight13 says... #1

I understand your layout. I am building something similar, but how would you make it if you we're using 2 of each keyrune?

April 30, 2013 11:32 p.m.

snowdrifts says... #2

Hmm, I'm not sure. I guess I'd have to drop the creatures, likely, and a fair bit of burn/counterspell. I might try and turn it into a pure gate & key deck, and run Door to Nothingness and Maze's End.

May 31, 2013 10:04 a.m.

OracianNight13 says... #3

I was planning on Maze's End, but wouldn't I need low casting cost creatures for defense

June 1, 2013 11:45 p.m.

snowdrifts says... #4

Probably, I mean, that would be ideal. But if you want all the Keyrunes, you're either going to have to sacrifice some spells or some creatures. Relying on Maze's End (or even Door to Nothingness, I'd still try both), creatures might make more sense to soak up damage. But the burn/counterspell I've got here give some broader utility. I don't know. They'd play very different, could be interesting to try both.

That's just what I'd do, and Avacyn knows I'm no expert.

June 3, 2013 10:35 a.m.

OracianNight13 says... #5

And what would you do if you were to make it into a 70 card death.

June 9, 2013 5:09 p.m.

snowdrifts says... #6

Sorry, haven't a clue what that is. _;;

June 9, 2013 6:20 p.m.

OracianNight13 says... #7

**deck sorry...stupid ipod spell check does this to me a lot lol

June 9, 2013 6:42 p.m.

snowdrifts says... #8

Oh, haha, no worries, thought it was a format. Well with 70 cards, I'd like to keep some counterspells and burn, and maybe get 4 of some cheap, high-toughness creature in. Preferably artifact Anything to get the job done. The problem with the Keyrunes as creatures is the final cost.

June 9, 2013 7:45 p.m.

OracianNight13 says... #9

yeah... but with this being a 5 color deck for me; what low costing strong creatures would you use.

June 9, 2013 8:58 p.m.

snowdrifts says... #10

Do you still want it Standard?

June 9, 2013 11:04 p.m.

no...I like legacy. Standard disappears too quickly for my taste

June 9, 2013 11:16 p.m.

snowdrifts says... #12

So I would say any of the following, since they give you Toughness 2 for 1 mana:

Deathrite ShamanNivmagus ElementalWasteland Viper

Deathrite Shaman obviously has some handy abilities. Nivmagus Elemental already works with the other colours I was leaning towards for burn/counterspell. And Wasteland Viper has Deathtouch, which I guess is something? I'd say it's the weakest choice, since the other two are hybrid mana.

If you want to keep it artifacts, though, I'd have to go with Chronomaton.

June 9, 2013 11:19 p.m.

I have all but the viper. I just want a little protection while I use my win strategy

June 9, 2013 11:27 p.m.

snowdrifts says... #14

They can all take a bit of damage for you. And you can ramp Chronomaton up, given time.

June 9, 2013 11:47 p.m.

yeah I have a play set of him ready for this deck :)

June 10, 2013 10:49 a.m.

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Date added 5 years
Last updated 5 years

This deck is Standard legal.

Cards 60
Avg. CMC 2.65
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