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Playing around with making a standard artifact deck. It basically wound up being a Door to Nothingness deck, but I'm okay with that, because after all, keys open doors.
I went with a U/R mana base so I could have some burn and counterspells. I left the dual lands out because I don't really need them in this deck, and if I ever want to put this together, lacking them makes it MUCH more affordable.
Probably, I mean, that would be ideal. But if you want all the Keyrunes, you're either going to have to sacrifice some spells or some creatures. Relying on Maze's End (or even Door to Nothingness, I'd still try both), creatures might make more sense to soak up damage. But the burn/counterspell I've got here give some broader utility. I don't know. They'd play very different, could be interesting to try both.
That's just what I'd do, and Avacyn knows I'm no expert.
Oh, haha, no worries, thought it was a format. Well with 70 cards, I'd like to keep some counterspells and burn, and maybe get 4 of some cheap, high-toughness creature in. Preferably artifact but....eh. Anything to get the job done. The problem with the Keyrunes as creatures is the final cost.
So I would say any of the following, since they give you Toughness 2 for 1 mana:
Deathrite ShamanNivmagus ElementalWasteland Viper
Deathrite Shaman obviously has some handy abilities. Nivmagus Elemental already works with the other colours I was leaning towards for burn/counterspell. And Wasteland Viper has Deathtouch, which I guess is something? I'd say it's the weakest choice, since the other two are hybrid mana.
If you want to keep it artifacts, though, I'd have to go with Chronomaton.