Early control with Thought Scour, Distress, Victim of Night to throw things into the graveyard for later on. Creatures like Black Cat and Geralf's Mindcrusher also help the graveyard grow. Gravecrawlers are kept around with Vile Rebirth with the help of the discarding and milling, and by Turn 3 Diregraf Captain pumps up all Zombie creatures and maybe Geralf's Messenger will have arrived to keep up the Undying that Butcher Ghoul was doing one turn before.Unbreathing Horde can become a big creature if played late in the game, and Grimgrin, Corpse-Born has a chance to do some meddling with the graveyard. Anything that's been dead and forgotten can Rise from the Grave on my corner and keep the wave coming. A work in progress, this is the "first draft," so to speak. Any suggestions would be greatly appreciated.
This looks interesting. I didn't actually notice that Black Cat was a Zombie Cat - and I'm considering putting him back in one of my decks for that reason. And I think you mean "Turn 3 Diregraf Captain " in the description. Maybe? The thing I like about this deck is that pretty much everything is zombie oriented.
First suggestion. If you have enough money for it, get 4x Cavern of Souls .
Actually, that is my only real suggestion that doesn't change the deck too much.
Past that though: These current zombie decks can very easily take advantage of Blood Artist , just like Diregraf Captain . When you have a way to cheaply sacrifice creatures, and have a couple of either Blood Artist or Diregraf Captain out - it is huge damage. It'll be easier to attack every turn because you almost don't care whether the zombies live or die.
If you go this route, then the Grimgrin, Corpse-Born is awesome. Just having a Gravecrawler and a Grimgrin, Corpse-Born in, is pretty good in itself. But the combo that is pretty easy achieve is: Gravecrawler , Grimgrin, Corpse-Born , and Diregraf Captain . It just means your Grimgrin, Corpse-Born is going to get really big because you can keep summoning the Gravecrawler back for one mana - and every time you do, you deal 6 damage and gain a +1/+1 counter for Grimgrin, Corpse-Born .
August 6, 2012 10:58 p.m.
whoops! good save on that "Turn 3" typo. and yea man thanks for the suggestions. i know Blood Artist would fit into here real well, i haven't shelfed that guy. he would be the combo breaker for the Zombie theme, though, but since i don't think i'll find 4x Cavern of Souls i may consider him.
August 6, 2012 11:06 p.m.
Yeah, I think it is just as well that you focus on zombies alone. There are advantages to both methods. With Blood Artist you stand the chance of dealing more damage via dead creatures, and on the other hand if you only deal with zombies in your deck you'll be able to take advantage of the fact that you can always get buffed by things like Diregraf Captain .
I re-read what I said and I kinda wrote something weird. It's not that your combo will take 6 damage. What I meant was that when you have Grimgrin, Corpse-Born , Gravecrawler , and Diregraf Captain in play, that 6 black mana will get you 6 damage and 6 +1/+1 counters. I say 6 mana because once you have the combo out you will likely have 5 or 6 mana. It's not hard to accomplish that and more with an added Blood Artist . It's hard to know what to exchange. But my thought is that you should keep anything that is getting you two or more zombies with one card. And essentially 'undying' cards do that, and it makes Gravecrawler very very valuable. I've been debating taking Diregraf Ghoul out for those reasons.
Anyway, I'm probably just reaffirming what you already know. :)
August 7, 2012 2:03 a.m.
yea Diregraf Ghoul is a weak link, i will admit, but that one mana play is nice if i don't have a Gravecrawler . i'd like to ponder the win condition of this deck a bit and try to see what it really wants to be doing, besides fun graveyard stuff.
August 7, 2012 7:58 p.m.
yea Call to the Grave would be nuts but i'm keeping the eminent rotation in mind, so i didn't want to include anything from M12
August 15, 2012 11:34 p.m.
i was thinking about trying to utilize Havengul Lich 's ability a lot more to get more of my opponent's creatures to become my zombies. that would require me to change the mana up completely, though. i've also heard that the Lich isn't particularly great outside of EHD, so maybe i should stick to the plan i have here? thoughts?
August 28, 2012 10:58 p.m.
the lich is great with Heartless Summoning besides that, it's a bit slow, although the effect is amazing
September 5, 2012 11:48 p.m.
Gilded Lotus ? is that a viable ramp for a bue/black zombie thriller?