Today I present to you a deck inspired by the Death & Taxes strategy, featuring the Armageddon of Modern: the Celestial Kirin + Ugin's Conjurant combo!

If you aren't familiar with the Armageddon combo, don't worry! It's not the end of the world. To offer a brief explanation, Celestial Kirin basically turns Ugin's Conjurant into a spell that reads: "Destroy all permanents with converted mana cost X." Naturally, this includes lands.

This deck's basic game plan is to combo-kill all your opponent's lands while keeping their creatures locked down with Ghostly Prison and Windborn Muse . Then you attack with fliers while they can't do anything!

Before the world ends...

The early turns of the game are spent ramping with Noble Hierarch , searching for combo pieces/miscellaneous creatures that fit the situation with Eladamri's Call , and possibly disrupting your opponent with whatever you happen to draw.

During these first turns, the best cards to play are:

  1. Aether Vial

  2. Noble Hierarch and/or Flagstones of Trokair and/or Ramunap Excavator

  3. Ghostly Prison and/or Windborn Muse

Once you have the combo in hand, it's simple: play Celestial Kirin , then cast Ugin's Conjurant !

One handy thing about this combo is that once you have the Kirin in play, your opponent will be unable to stop it without a Stifle effect like Trickbind or Disallow ; since Kirin's ability triggers on cast, whether or not Ugin's Conjurant actually resolves is negligible. That makes the combo uncounterable with an Aether Vial on 4!

You can pull it off as early as turn 3 with Noble Hierarch or on turn 5 for 0 mana with Aether Vial .

You have to pay your taxes!

The tax soft-lock is having Ghostly Prison or Windborn Muse on the battlefield and then Armageddon -ing (can also Vial in a Muse after combo). If they can't pay their taxes, they can't attack you!

Ghost Quarter + Leonin Arbiter + Ramunap Excavator is also a land lock after the combo, though they'll get one use out of most lands they play before you can do anything about it.

It's one of life's certainties.

After the end of the world, you will generally be left with a Celestial Kirin on the battlefield that you will then beat them down with in subsequent turns. However, there is a chance that your opponent will start to play lands and be able to stop you in the midst of that process, and that's when the next phase of the plan begins!

These cards fall into two categories: the ones that let you do stuff, and the ones that keep your opponent from doing stuff. I would make up code names for them but I suck at that so.

The Ones That Let You Do Stuff

Aether Vial , Noble Hierarch , Ramunap Excavator , and Flagstones of Trokair are the cards that keep you going post-Armageddon. Vial can handle the playing of larger creatures while Hierarch and Flagstones of Trokair give you some mana to cast the small things with.

Ramunap Excavator is the true MVP here; not only does it let you make land drops out of the ones you destroyed, but it can also draw an extra card every turn with Horizon Canopy or destroy lands every turn with Ghost Quarter .

The Ones that Keep Your Opponent From Doing Stuff

This leads us into mana denial. Leonin Arbiter , Aven Mindcensor , Small Thalia , Big Thalia , , and the aforementioned Ghost Quarter all deny your opponent the ability to pay their taxes, keeping them imprisoned forever!!!

Eladamri's Call allows the deck to play a creature toolbox sideboard! Woo.

Burn/Aggro Show

Graveyard decks (Phoenix, Dredge, Hogaak) Show

Midrange Show

Control Show

Combo Show

Artifacts (Affinity, Whir, etc) Show

Tron Show

This section is here to note various interactions between and uses of some cards in the deck.
  • With Aether Vial , Eladamri's Call is a 2 mana instant that can put any creature from your deck onto the battlefield. Very useful for getting your sideboard bullets.

  • The Kirin/Conjurant combo is also a flexible removal spell outside of blowing up lands.

  • Don't cast Windborn Muse while Celestial Kirin is on the battlefield without a really good reason.

  • While the deck doesn't focus on the typical Death & Taxes gameplan, it does play Leonin Arbiter and stuff because more mana denial = more fun. So, be careful when casting Eladamri's Call . Look left, right, then left again for any stray Cat Clerics, and don't forget to pay when the tax collector is nearby.

Comments and suggestions are welcome, especially ones about sideboard/maybeboard cards! Right now I'm wondering whether a copy of Grand Abolisher would be worth it.

Also check out Cats & Taxes! :D


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100% Competitive

Top Ranked
Date added 3 weeks
Last updated 3 minutes

This deck is Modern legal.

Cards 60
Avg. CMC 2.00
Folders Uncategorized, cool modern decks, Decks to try
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