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Arjun Casual Temur Mill

Casual

ToastasaurusRex


Maybeboard


This is a very silly deck that I Love to Pieces. It's strange, it's not entirely sensical, and I'm sure there'd be a more efficient way to do it, but I'll be damned if it isn't hilarious.

So the setup here is that you want to ramp to 5-6 mana so you can play either Arjun, the Shifting Flame or Mindmoil to get your engine rolling.

Once that's accomplished, it's all about wheeling cards to plant copies of Jace's Erasure and Sphinx's Tutelage to mill them out, as you wheel your entire hand. With Alhammarret's Archive On the field, every time you mill your hand, it's growing exponentially, helping you find more mill enchantments and accelerating their effect every time you play one.

The rest of the cards are just about rampiing to 5-6 mana and surviving long enough to pull it off.

I'm still trying to tune the list. And I know that it'll be janky as all hell one way or another, but it could use some cards to help it survive long enough to go off. Any and all suggestions welcome, still trying to figure out exactly how to make it play smoother.

So this deck runs through roughly 3 stages in any game- Basic Assembly, Advanced Assembly, and Going off.

Basic Assembly is trying to throw together 5-6 mana, 1 red and Either Mindmoil or Arjun. The cards you're really looking for in that stage are ramp, those combo pieces, and the creatures to provide blockers, plus more ramp if you need it.

Advanced Assembly means you have the Mindmoil Effect up, so you're digging through the deck like crazy, but you need a few more pieces on the board- Alhammarret's Archive to build up cards in hand, and Reliquary Tower to keep them are the most common needs, from my limited testing.

Going off is when you've started wheeling through the deck, dropping mill enchantment after mill enchantment, over and over again to accelerate exponentially.

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Date added 7 years
Last updated 7 years
Splash colors R
Legality

This deck is Casual legal.

Rarity (main - side)

5 - 0 Mythic Rares

16 - 0 Rares

14 - 0 Uncommons

15 - 0 Commons

Cards 60
Avg. CMC 2.77
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