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Arcane Scarab Monument

Standard*

munky702


Description

The Scarab God?

Arcane Adaptation??

Liliana, Death's Majesty???

Let's talk about that.

So what were really pushing for is getting either Liliana or Scarab out as soon as possible.

To really help them get out is using Contraband Kingpin with his scry.

We have plenty of artifacts, (Bontu's Monument, Kefnet's Monument, Implement of Malice and Implement of Examination) all while scrying with kingpin.

Eventually getting Arcane Adaptation and making all my creatures zombies. Which really sets up liliana and scarab. Which does more damage with scarab and bontu, and tapping the opponents creatures.

Skyship Plunderer helps push liliana to getting her ultimate faster which will help wipe the board and either attack or wait till my next upkeep for scarab to do his deal.

Turn 1 get a Slither Blade out and do some combat damage unless theres a removal.. But its cool.. Cause I got 3 more.

Vizier of Tumbling Sands makes it convenient when I have that one extra mana I need to bring something out, or if I need to block with another creature. Regardless it is a bit more aggressive than your average dimir deck. But I really want to make this work. Any suggestions are welcomed.

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munky702 says... #1

Yea no, taker your time. I don't mind at all! I think that's why I had messaged you because I have so much going on. I thought about having As Foretold and energy counters in this Just to have a fully functional Skyship Plunderer. But yea I thought I had a decent idea to work everything up without having to send creatures to the graveyard, get scarab out, pass the turn, hopefully having a lord out, to use its activated ability, confuse the opponent as to why I only have one creature this would work on, then sneaking in Arcane Adaptation For zombies and making all creatures zombies with menace, hopefully doing a lot of damage, then next upkeep having scarab do a little bit more on his triggered to finish the game. Probably should put that in my description.

November 4, 2017 9:52 a.m.

Argy says... #2

... and that's the problem with evaluating what you want to do.

It requires a very specific set of circumstances.

From my testing so far you rarely get all the pieces together before your Opponent kills you.

It is also easier for Oponents to deal with The Scarab God these days, due to Vraska's Contempt.

November 4, 2017 11:02 a.m.

munky702 says... #3

Thats very true. I think thats why I also have liliana in there, to have skyship give her the extra boost to try to wipe the board.. Hmmm..

November 4, 2017 11:09 a.m.

Argy says... #4

Skyship Plunderer gets taken out very easily these days due to Fatal Push, Shock, and Lightning Strike.

November 4, 2017 11:22 a.m.

munky702 says... #5

A majority of cards get taken out by Fatal Push lol. But I see what youre saying there.

November 4, 2017 11:30 a.m.

Argy says... #6

Abrade, too.

These are the most common removal cards I see in a lot of decks.

November 4, 2017 11:34 a.m.

munky702 says... #7

So for the most part... This deck needs a lot of work?

November 4, 2017 11:42 a.m.

Argy says... #8

It works every now and then.

Around 1:5

Decks that need three or more pieces to work are usually not that strong.

I need to keep testing to see if there is a way to make this deck more viable.

At this point in time the only way I see that happening is to remove every card that isn't your winning combo, and replace them with Control cards such as Disallow, Fatal Push, etc.

November 5, 2017 3:29 a.m.

munky702 says... #9

Making it an extremely control deck, like all the other dimir decks have been..Uuuugg..

November 5, 2017 8:22 a.m.

Argy says... #10

Well no, because your win con is different.

You could at least try playing Fatal Push instead of Walk the Plank, and Lost Legacy instead of Lay Bare the Heart.

November 5, 2017 8:27 a.m.

munky702 says... #11

Mmmk.. Lost legacy is so hard to find. Probably need to get some online. And fatal push is so dang pricey.. But I think I have a card to trade in for that..

Should I take some creatures out and a few artifacts and have some draw effects in there? Opt, Chart A Course, Supreme Will and Pirate's Prize just to further their enhancement of getting to where I need to be?

November 5, 2017 8:42 a.m.

rez slither blade , siren storm tamer makes good 1 drop for disruption and rez

November 5, 2017 9:09 a.m.

munky702 says... #13

I can see that working really well.What would you cut for sirrn stormtamer?

November 5, 2017 9:16 a.m.

no clue ur deck is foreign the one drop slot is the only place i can start without playing it. but slither blade seems good too so after u get the cards narrowed down that you know u must keep i wouldn't take anything out till then. just find what is filler maybe and change it to sideboard replace with storm tamer see if u like it more. might not notice too much of a difference it depends what u take out.

November 5, 2017 9:25 a.m.

also decks that combo need gas to get the pieces I'm sure u know that which is why u added card draw. search for azcotan might be decent too.

November 5, 2017 9:27 a.m.

munky702 says... #16

I like that card but it seems like I may lose some of my wincon's doing it that way. And it becomes useless late game. Ill think about that one

November 5, 2017 9:31 a.m.

munky702 says... #17

Argy, whats your thoughts on the God-Pharaoh's Gift in here?

November 5, 2017 9:32 a.m.

sounds dope but if u make drastic changes make sure you remember what you had it at if u had it in a way u liked it in case u play it 10 times to navail.

November 5, 2017 9:34 a.m.

no avail

November 5, 2017 9:35 a.m.

something as silly as crooked mana base can make a good deck sour so make sure ur fixing something that is actually broken instead of forgetting ur cord isn't plugged in a matter of speaking. blue and black is traditionally slow compared to green and thats not even talking energy in the format atm.

November 5, 2017 9:38 a.m.

yah azcotan might be bad late i was thinking not flipped for free scry

November 5, 2017 9:40 a.m.

and sorry i missed ur post to argy

November 5, 2017 9:40 a.m.

munky702 says... #23

This deck originally had G-P G in the main. But I figured with arcane adaptation I wouldnt have to worry about bringing creatures from the graveyard. I was thinking that if I had the creatures out already play scarab god. Do x damage from lord of the accursed being out there. Next turn give all zombies menace. Have the other person laugh like "what are you doing?" Then drop arcane adaptation and swing big then do extra damage turn 7. (Theoretically speaking)

November 5, 2017 9:45 a.m.

munky702 says... #24

I can see how that's make sense. The free scary is nice. But if anything, id probably use Treasure Map  Flip for free scry and for extra mana to get everything else moving forward

November 5, 2017 9:46 a.m.

it would work maybe not perfect at first but some ub decks already sport both posts board

November 5, 2017 9:48 a.m.

scarab and gpg sounds atrocious

November 5, 2017 9:49 a.m.

ban hammer

November 5, 2017 9:50 a.m.

the damage is nice from the scarab god's first ability but u need a good go wide strategy and u don't have that without tokens

November 5, 2017 9:55 a.m.

taking arcane adaptation out for gods gift and something else for gate to afterlife and i think the deck would rock cause of slitherblade as a 4/4 with haste unblockable no need for menace.

November 5, 2017 9:57 a.m.

sirenstormtamer 4/4 haste flying nearly unblock able. then since they are zombies already from the gift they trigger scarabs 1s trigger without spending mana

November 5, 2017 9:59 a.m.

munky702 says... #31

Yea.. That was how this deck came about. The original combo I found was Trophy Mage out and pull Gate to the Afterlife. Six creatures into the graveyard and search for God-Pharaoh's Gift and hopefully get scarab out afterwards and just start stealing and making 4/4 zombies. I really wanted to make the arcane adaptation work. When I realized I didnt have to go through that whole process. Imo. Santes to go head 2 head with the opponent and then bam all creatures are zombies. But it seems to not be as great of a combo. Better on paper I assume.

November 5, 2017 10 a.m.

rez contraband 44 lifelink plus the artifacts will allow u to dig so hard. and gate allows u to draw and discard. that actually sounds so broken

November 5, 2017 10:01 a.m.

munky702 says... #33

Yea. But I wanted arcane to be something big. Since I havent seen anyone really use it. Unless it was in a modern ally deck for infinite wolves (spectacular scene to watch) uuuuugh....

November 5, 2017 10:02 a.m.

munky702 says... #34

I mean if thats the case. I might as well add Champion of Wits and River Sneak for the scry ability and the no blocking ability

November 5, 2017 10:05 a.m.

munky702 says... #35

I mean if thats the case. I might as well add Champion of Wits and River Sneak for the scry ability and the no blocking ability

November 5, 2017 10:08 a.m.

but arcane adaptation doesn't juice em up on steroids and doesn't give em haste and is just 1 more card u need to draw. i might be missing something. but i feel like u want to just kill ur oppo using scarabs first ability the one where he scry's and does 1 damage for each zombie on the battle field but unless u have tons of creatures in ur deck or u have a way to make tokens ur only gonna be doing 3-5 damage if ur lucky on upkeep as opposed to 10-20 duringg combat forcing ur oppoent to either have an answer or lose. Now if u could find a way to pump 10-20 zombies onto the battle field before the upkeep trigger it might work but arcane adaptation won't do that i don't think unless u find a way using that whit monument for every creature in the battle field make a 1/1 vigilance human.

November 5, 2017 10:08 a.m.

arcane and the monument that makes white humans could do it

November 5, 2017 10:10 a.m.

that would work with vampires or zombies

November 5, 2017 10:11 a.m.

munky702 says... #39

Uuuuugh.. It makes so much sense but I'm so stubborn! I mean I suppose if I have a bunch of cycling cards to get creatures into the graveyard fast enough for the G2tA I can see that working nicely.. Ugh.. I didn't want to go that route, but I suppose it makes more sense..

November 5, 2017 10:13 a.m.

that would be so sick just throw the white monument and arcane adaptation into a zombies deck u wouldn't even need scarab god or g p g they'd be dead on draw

November 5, 2017 10:14 a.m.

no I'm saying ur idea would work.

November 5, 2017 10:14 a.m.

munky702 says... #42

Vampires already have a mono white oketra deck where they go very wide. I think at the grand prix or pro tour thats going on right now someone is running that. I dont know if he made it in the top 8 with it, but itd be nice to see something like that make it top. Get the cards before they go up in price! Lol

November 5, 2017 10:15 a.m.

if you want to make arcane adaptation work use oketras monument

November 5, 2017 10:15 a.m.

put oketras in the deck that way u get the tokens to turn to zombies to and they don't come from the graveyard they are cast triggers. you could have lord of the accursed turn a bunch of 1/1 vigilance humans into 2/2 menace vigilance tokens using arcane.

November 5, 2017 10:17 a.m.

munky702 says... #45

Its just take a lot of re tuning to make the arcane work in this non zombie turned zombie deck.. But with gpg and scarab it really defeats the purpose. That's also why I have liliana in here so I can destroy all of their creatures while keeping mine alive and having a free swing.

November 5, 2017 10:17 a.m.

munky702 says... #46

Aha! I like where your heads at!

November 5, 2017 10:18 a.m.

plus the cast trigger on upkeep with scarab god.

November 5, 2017 10:18 a.m.

when u get scarab god out on the matches that this plays well about how many other non token creatures do u have on board at the time?

November 5, 2017 10:19 a.m.

munky702 says... #49

I see I see

November 5, 2017 10:21 a.m.

im wondering. because u would have double with oketras.

November 5, 2017 10:21 a.m.

then with arcane. u could make em take menace damage and then finish with scarabs first ability on upkeep no res

November 5, 2017 10:22 a.m.

munky702 says... #52

Depending on the draw I suppose. 7 at most, 4 at least, if they're all creature cards. But thats big ifs

November 5, 2017 10:24 a.m.

munky702 says... #53

It also depends on what id have for turn 4. To really push the monument ability. Dread wanderer would really trigger Oketra nicely too

November 5, 2017 10:26 a.m.

and that circumvents some of the issues with needing to play creatures cause ur using tokens to generate upkeep/combat damage. and sense the tokens are from the monument you maintain tempo because u don't need to resurect dead creatures and you maintain card advantage because 5 creatures became 10.

November 5, 2017 10:26 a.m.

so 14 damage on upkeep and scry 14

November 5, 2017 10:27 a.m.

munky702 says... #56

Also depends when I get Oketra out also. So youre pretty much thinking go wide instead of big to make the arcane work?

November 5, 2017 10:29 a.m.

munky702 says... #57

If id be going wide, thoughts on Legion's Landing  Flip. Just to get a creature out turn one regardless. Or if late game get it out then flip on my second main. And make more creatures. I'm assuming that's what you meant for adding vampires in here?

November 5, 2017 10:32 a.m.

yeas but i still think the stormtamer offers protection for the scarab god and can be rezzed in a jam to do it again. the wander can make several tokens though causee he can bring himself back but you havve to admit if ur playing scarab god there will be times when razzing something. is just easier. thats a good way to generate card advantage since ur turning 1 card into 2. but yes dread wanderer is like its own mini engine more i think about it is good but rememeber u have room for 60 so its tight.

November 5, 2017 10:33 a.m.

i don't think ill have problems getting creatures out turn one without 2 pairs of 4

November 5, 2017 10:34 a.m.

youl i mean

November 5, 2017 10:35 a.m.

youl i mean

November 5, 2017 10:35 a.m.

munky702 says... #62

Well I could add more. As long as I can shuffle the deck with no help lol

November 5, 2017 10:36 a.m.

i would keep the back bone the way it is. and its funny I'm not sure if u play mtg online but i could swear i ran into a couple cards the other day in the same deck style it might have been u. or someone testing for u.

November 5, 2017 10:38 a.m.

munky702 says... #64

God I wish I could play mtgo. Ive actually been watching someone play that.. And thats why some of my other decks look similar to there's. Except my Deeproot Enigma!. I learned about that one myself

November 5, 2017 10:40 a.m.

cool. well I'm new on this site but I've been playing magic on and off for a small time. but. ill be around. keep brewing.

November 5, 2017 10:43 a.m.

yo I just actually brewed a deck with deeproot. i know how solid ur list is. but i left red out to try and break harsh scrutiny duress and spell weaver eternal and riddleform and i sorta broke down and added cystic serpent but its all one drops and two drops with three colors and 20 lands.

November 5, 2017 10:47 a.m.

munky702 says... #67

I like riddleform, and its good at start, but it becomes inconsistent. I originally made it just a fun little izzet spellslinger deck but a buddy of mine mentioned that Deeproot didnt fit in with my merfolk deck. So I took it out and threw it into my is set deck and it actually set me off really nicely. Went 2-3 2 weekends ago with it. (Lost to Ramunap red, jund energy and another deck.) But I think it should run a lot smoother this week. I think I need to sideboard counters in case I come up against another u/w approach.

November 5, 2017 10:53 a.m.

munky702 says... #68

And if you like black, have you seen the marionette master treasure mono black deck? Its so clean!

November 5, 2017 10:55 a.m.

yah the marionette master decks nice change of pace but ill tell honestly say that the hardest deck to beat for me right now is mono white vamps. too quick too on something else.

November 5, 2017 11:05 a.m.

only reason to didn't finish top 8 was the pilot lost a couple games in the draft on i think the prix

November 5, 2017 11:10 a.m.

munky702 says... #71

Yea I can see that. Could always use Bontu's Last Reckoning to help wipe the board at least. And try to recover from it afterwards.

November 5, 2017 11:11 a.m.

so their team didn't rack up points in the draft. but the deck won all its matches during the day 2 showing

November 5, 2017 11:11 a.m.

munky702 says... #73

Oh thats sad. But its still nice to see that deck make it as far as he did with that deck.

November 5, 2017 11:12 a.m.

they have the 1 drop white instant that makes creatures indestructible and they scry 1 and they also have the one dude that can become industructable but yea its better than nothing

November 5, 2017 11:14 a.m.

munky702 says... #75

Very interesting. Makes it tough. But you can still board wipe indestructible creatures.

November 5, 2017 11:19 a.m.

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Date added 3 weeks
Last updated 1 week
Legality

This deck is Standard legal.

Cards 58
Avg. CMC 2.62
Tokens 2/2 Zombie
Views 462