Sideboard


Maybeboard


My first commander deck for casual play.

Strategy: maintain a healthy hand size, clear boards, counter threats, and generally prolong game. Fatigue with Jin-Gitaxias, bust open with Omniscience, or voltron up with SoLA enchant fetches.

Please give suggestions - thank you!

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I've shifted away from mass counterspells over the last 6-8 months and put more emphasis on creature hate, as creatures are very prominent in my playgroup (nobody's winning with infinite combos or Helix Pinnacle). The few counterspells I do run have been sufficient in fouling the big threats my opponents try playing.

Elspeth, Sun's Champion should probably be removed as she's been lackluster (and too expensive) compared to the other walkers. Ideally I would add some Eldrazi titans and Ugin/Karn into this deck, though they're currently being used in my Azusa deck.

I think I should replace the 3/4-drop rocks with 2-drop rocks as they get Arbiter out sooner. Worn Powerstone would make sense for a 5 drop commander. Thran Dynamo directly conflicts with Arbiter.

The deck is also operating on a psychological level with people who have played against it a few times, particularly in games with 3+ players. There are several "disincentives" in this deck that train people to not target you (e.g. AEtherize, Evacuation), as well as the obvious taxes such as Propaganda and Ghostly Prison. This bides us time and usually pits other players against each other even with the Arbiter hate!

I don't play land destruction or Winter Orb in this deck as I think they're a bit too salty for my playgroup. They may also drag games to an undesirable length, and a win after 3 hours doesn't seem worth it to me.

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Date added 8 years
Last updated 3 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

27 - 2 Mythic Rares

35 - 2 Rares

15 - 0 Uncommons

8 - 1 Commons

Cards 100
Avg. CMC 4.18
Tokens Emblem Elspeth, Sun's Champion, Emblem Narset Transcendent, Emblem Tamiyo, the Moon Sage, Soldier 1/1 W
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