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Approach the second Sram

Commander / EDH* Artifact Budget

moseph

Commander (1)

Commander: Sram, Senior Edificer

Instant (2)

Sorcery (1)


Maybeboard


At first I just wanted to make a generally janky voltron deck where I just cycle my deck like crazy for fun.Today however I was thinking about the cheerios modern deck with sram/puresteel paladin in the shower, then in my head popped "what about inspiring statuary to pay for my artifacts" which was completely wrong considering it only pays for nonartifact spells... BUT THEN I remembered the budget standard deck I wanted to make which was using inspiring statuary to pay for second sun as a win condition. After the first cast it doesnt even go to graveyard, it goes to the 7th spot on your deck... which means I can draw it again with sram the same turn even and pay by tapping my equipments using inspiring statuary and a plains to win the game early!

Commander Damage! Show

Balan, Wandering Knightmare Show

Infect Show

Lifegain and pain Show

Praise the Sun! Show

Infinite draw cycles and mana Show

Infinite mill and damage Show

Use the following cards to draw many cards per artifact spell:

  • Dispatch to exile creatures
  • Swords to Plowshares to exile but also can be used on your own big creature for emergency lifegain.
  • Darksteel Mutation really evil to place on someone's commander or core ability creature, think how bad it would be if someone put this onto Sram
  • Flickering Ward can be used to give your creature protection from removal, as well as flicker it if you are low on artifacts somehow to keep using Sram's ability to draw cards
  • Gift of Immortality should be added on sram so that when he dies he returns fresh as new

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Date added 6 years
Last updated 6 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

1 - 0 Mythic Rares

22 - 0 Rares

36 - 0 Uncommons

20 - 0 Commons

Cards 100
Avg. CMC 1.72
Tokens Copy Clone, Phyrexian Germ 0/0 B, Spirit 1/1 W
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