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Liked Ignus's Antifall deck and thought I'd modify a few cards to make it a better fit for multiplayer since thats what I play the most.

Basic concept is dealing damage whenever someone plays a land. There are 9 cards which accomplish this, 6 of which damage you as well but there are cards to negate the damage to yourself. Ankh of Mishra and Zo-Zu the Punisher damage get negated by Tamanoa and Grazing Gladehart s.

I removed Rites of Flourishing because it gave my opponents to much of a card advantage. 3 cards to 1 in my normal multiplayer games. Plus Ive usually emptied my hand of lands by my second turn due to Burgeoning.

I also took out Dirtcowl Wurm because it seemed counter intuitive to the deck. You want to encourage your opponents to play land not give them another reason not to. Plus after some play testing I found that by the time I got him out, opponents werent playing many lands.

I added Realm Razer , which is just awesome for the damaging landfall effects, for a mass win condition. The Naya Charm goes along with this. Most people scoop when the razer hits the board, lol.

Also added Clear the Land which helps ramp and/or FORCES opponents to put land into play.

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Date added 13 years
Last updated 9 years
Legality

This deck is Legacy legal.

Rarity (main - side)

41 - 11 Rares

5 - 3 Uncommons

14 - 2 Commons

Cards 60
Avg. CMC 3.14
Folders zDeconstructed, Funsie
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