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Artifact (1)


This deck started as a simply collection of angels. Now it's one of my most expensive and favorite decks. However, recently I hit a brick wall realizing that my angel deck is a heavy combat trick deck, but with group-hug removal spells. The whole point of this deck is to put out insane angels that do insane things and attack anyone to gain life so I can never die. The hardest thing I had to over come in this deck, is card draw so I tried putting in artifacts that would synergize with this deck. I feel like I took on the problem of ramp early on so I feel pretty confident in ramping for mono-white. The other spells in this deck are there to make more angels or keep the ones I have on the field safe from my own group-hug removal spells.

I feel like I have to many artifacts and not enough angels yet the artifacts are what give me card draw and more power so yeah, i'm not sure what to do here. Also I don't know of any other angels that would be worth adding.

Please i'm looking for suggestions on how to make this deck better or simply preform better, I am definitely trying to make this more competitive while staying with the theme of angels.\

UPDATE: 01/03/20 Cards i'd be willing to remove Rest in Peace, Stonehewer Giant, and Gift of Immortality.Other than that it is getting difficult to decided what to remove.

UPDATE: 01/06/20 I removed the three cards I suggested in the last update. Now the cards in it's place are Urza's Incubator, Semblance Anvil, and Lifeline. I also swapped out Hour of Revelation for Austere Command or instead should I take out Cleansing Nova. I'm thinking my first option because these new spells give me options on how to blow up the board. Additionally, I was suggested to add in Cloud Key, which I think is great card to add but I am deciding to either take out Open the Armory or Planar Collapse. For now I have taken out Open the Armory.

UPDATE: 01/22/20 I realize now that what made this deck fun wasn't trying to pump out angels that do crazy things all the time. It was when I had over 15 board wipes and tried my hardest to survive my own board wipe, while simultaneously hitting people in the air to suck there health away and heal myself because who needs card draw when no one has a board state. All card that where original in this deck to make it faster and stronger will now be in the maybe board/ below.

Angelic Skirmisher, Blinding Angel, Cloud Key, Exquisite Archangel, Herald of War,Herald's Horn, Lifeline, Oketra's Monument, Pearl Medallion, Semblance Anvil, Serra's Guardian, Urza's Incubator, Vanquisher's Banner, Well of Lost Dreams, Caged Sun, Resolute Archangel, Reya Dawnbringer, Platinum Angel

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92% Casual

Competitive

Date added 4 years
Last updated 1 month
Exclude colors UBRG
Splash colors W
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

22 - 0 Mythic Rares

49 - 1 Rares

4 - 0 Uncommons

Cards 100
Avg. CMC 4.68
Tokens Angel 4/4 W w/ Vigilance, Copy Clone, Treasure
Folders Inspiration, Stuff, Liked decks
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