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A work in progress deck for a friend of mine. It's only going to be played in multiplayer casual games so I don't think an early game is too necessary. Besides, the Swords to Plowshares and Lightning Helix's should be able to deal with early threats.
Basically, the main idea is to get out Kaalia of the Vast as soon as possible. Once she's able to attack you can clear the skies for her with the removal spells and make way to drop a bomb.
Originally, the idea was just angels but it was soon discovered that Rakdos, Lord of Riots is just insane in this deck. He makes Platinum Angel free to cast and nearly everything else only three mana.
Any help is greatly appreciated :)
By turn 5 my board had the following:
Cheers mate. It depends on what bombs I'm able to drop with Kaalia of the Vast that determines whether it's glass cannon or not.
If I'm able to get a Gisela, Blade of Goldnight out then pretty much everything that's thrown at me doesn't hurt that much.
I'm still looking for ways to make it a bit more defensive should things not swing my way, though.
Wow your deck looks a lot like my own! HUBRIS - Outrageous Arrogance I'm using ramp (Sol Ring and Demonic Tutor to fetch it) instead of Kaalia of the Vast to summon my angry bombs. And I don't have early control like your Lightning Helix and Swords to Plowshares ; instead I use Flametongue Kavu and Archon of Justice to block and burn/exile fast threats. I'm not sure what is best though. Your early control? Or my slower but tougher Kavu and Archon? Any thoughts?
Thanks for the comment, man!
I guess it mainly comes down to the meta. It depends what other threats you're facing in your playgroup. For me, the Swords to Plowshares and Lightning Helix are great but that could be different else where. As for how to actually get the creatures out, I don't have to worry about the threats like exiling certain cards such as Surgical Extraction against my Kaalia of the Vast so just using her works well. I think the early control / removal is the best way to do it though, then you clear the path for your bombs in mid to late game.
@CapitalPunishment Sneak Attack would work but it's quite a change to the deck. Kaalia of the Vast is merely to get the big creatures out earlier whilst still safely, otherwise the deck ramps enough for them to be cast normally. Sneak Attack changes that approach with it's sacrifice drawback. Regardless, I'll give it a shot and see how it goes :)
I have a Kaalia of the Vast Commander deck, and I've found drawing Lightning Greaves or Swiftfoot Boots is really important in terms of being able to stick Kaalia and successfully use her. Check out that deck link and maybe you'll get some other cool ideas from the variety of things I have in there.
There's some great cards in there! I'll have to mix it around a bit and see how it goes. As far as Lightning Greaves goes though, do you think I should swap Cloudshift for them? The main reason I chose Cloudshift in the beginning was for the synergy that they had with a few other cards such as Iona, Shield of Emeria , Angel of Despair and Angel of Serenity .
Cloudshift is definitely a powerful combo with those cards, and is also good for protecting Kaalia (or anyone else) from targeted effects. Whether or not to switch it out for Lightning Greaves depends on whether you want to keep the combo capability or just focus on repeatable defense and haste-giving. If I were playing the deck, I would probably make the switch, but that's mainly because I happen to like haste a whole lot better than the combo tricks. If you really enjoy playing Cloudshift, keep it in.
@AirlockFart - Heartless Summoning is an interesting one but since the deck revolves around Kaalia of the Vast I'm not too sure that it's necessary. As with everything else though, I'll give it a playtest and see how it goes.
@hehehembmw - I have to admit, his morbid effect is amazing! I'll definitely give him a shot. Cheers man.
Just an idea... but wouldn't Quicksilver Amulet be better than using Rakdos? Everything would only cost 4 and with Avacyn out the amulet becomes very hard to get rid of - As a plus, your creatures aren't being cast so opponents can't counter them without getting rid of the amulet before it resolves.
@Moo: love the deck and the idea behind it. I may be creating a similarly based deck inspired by this one you have made.
@Gold1583: the problem with Quicksilver Amulet is that it is limited to just one creature per turn. Given the size of the creatures involved it would be easy to play 2 creatures in a turn with only as little as 4 damage being dealt. The uncounterability of spells would be nice but already in this deck via the function of Kaalia of the Vast . So far as your mention of Quicksilver Amulet 's indestructibility Rakdos, Lord of Riots would be equally indestructible under those same conditions. Creatures are more prone to removal but Rakdos, Lord of Riots is still, in fact, a creature you can hit with himself as well as one of the only ones I see with trample.
|Date added||1 year|
|Last updated||1 year|
|Top rank||#2 on 2012-10-19|
|+2||Aurelia, the Warleader||main|
|-2||Ajani, Caller of the Pride||side|
|-2||Angel of Serenity||side|
|-2||Razia, Boros Archangel||side|
|-1||Iona, Shield of Emeria||main|
|-1||Rakdos, Lord of Riots||main|