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Enchantment (1)

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Hello everyone,

Today I want to showcase my baby. This, is my "Enchantment Matters" EDH deck. I love how enchantments have lingering effects on the board, and using them to win is ridiculously fun. I've been playing this deck for 3-4 months now, and I still enjoy every game with it!

Here are some things that are fun to do with my list:

Curse of Exhaustion + Possibility Storm = One opponent can no longer cast spells from hand.

Exquisite Blood + Sanguine Bond = One point of life you gain or one point of life lost by an opponent? You win!

I hope you enjoy my list, and suggestions are always welcome!

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Date added 2 years
Last updated 2 years
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

71 - 0 Rares

14 - 0 Uncommons

1 - 0 Commons

Cards 100
Avg. CMC 3.57
Tokens 1/1 Warrior, 4/4 Angel, 3/3 Golem
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