Red White and Blue City's Blessing.
The Legion's Landing
helps by getting 3 permanents down on round one and creates a stream of lifelinking 1/1's.
Midgame to late game can be best managed using Tilonalli's Summoner + Throne of the God-Pharaoh to double damage to opponents, and Tilonalli's Summoner is a ridiculously easy way to achieve the city's blessing by turn 4 in most cases.
I have been able to swing for 24+ unblockable damage on turn 5 with Tilonalli's Summoner + Throne of the God-Pharaoh + Tetsuko Umezawa, Fugitive on board and a Pride of Conquerors.
t1 - Plains + Legion's Landing
t2 - Island + Dowsing Dagger
t3 - Siren Stormtamer + Mountain + Tilonalli's Summoner, transform the dagger and drop Tetsuko Umezawa, Fugitive
t4 - Plains (City's Blessing achieved and 7 mana available)
t5 - Mountain 9 mana available counting Adanto, the First Fort
t5 - Throne of the God-Pharaoh, Attack with Tilonalli's Summoner, creating 4(4R) using her ability, and the tokens stay on board because of City's Blessing.
---- Cast Pride of Conquerors - AFTER NO BLOCKERS ARE DECLARED so that Tetsuko Umezawa, Fugitive can sneak them through.
--- (Just swung through 39(13x3), plus 13 because of Throne of the God-Pharaoh)'s trigger on all of our tapped creatures... so potentially I can deal up to 45 fricking damage before turn 6.
...Standard...Broken?
Suggestion's welcome. I would like to see more deck filtering with Search for Azcanta
but I'm pretty creature heavy and have no graveyard return element to the deck.