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Ally counters (Still not Cancels)
Still open to suggestions
I like Blue more than Black for this. I used to play a UG version that played 4 of the Harabaz Druid , 3 of the Turntimber Ranger and a couple of Genesis Wave with a Xenograft . The ranger + xenograft (naming allies) gives you an infinite combo, so you can get infinite counters on your creatures, mill for infinite and do any other ally shenanigans where x = any number of your chosing. But I think Blue has some great allies in Umara Raptor , Halimar Excavator (very good with join the ranks) and Sea Gate Loremaster . Plus you get Jwari Shapeshifter which is just nuts. Hope this helps =)
Please don't run Infinite Combos. No one likes playing against them and by extension no one would like playing with you if you ran them. If you do run Join the Ranks , I've always found that Spellbinder is silly with it. Also, consider Ondu Cleric . He can keep you alive in crazy situations (I had 2 of him out with a Venser, the Sojourner and they [in conjunction with just a couple other allies], gained me 68 life every turn when I was taking 66 damage each turn).
Thanks for the suggestions. Reason I didn't splash blue is because I'm not a blue player and any blue deck I've played I've lost x_x. I didn't thinking about using Join the Ranks with Spellbinder, but this I only did just post this. I'll consider running those.