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This deck is based around taking everyones lands and then turning them into creatures to wipe everyone with their own lands.
Current Issue: Finding a way to use all this ramp capabilities. . .
Ideas to work on: Need help taking out those pointless cards, Ideas?
Interesting cards: Hall of Gemstone (Great way to stop those multicolor decks while allowing mono color decks to rule. Also a great way to stop Blue decks during my turn)
|Date added||1 year|
|Last updated||1 year|
|Sets||Magic 2013, Planechase 2012 Edition, Avacyn Restored , From the Vault: Legends, 2012 Core Set , MTG: Commander, New Phyrexia, Mirrodin Besieged, Scars of Mirrodin, 2011 Core Set, Archenemy, Duel Decks: Garruk vs. Liliana, Rise of the Eldrazi, Worldwake, Zendikar, From the Vault: Exiled, Morningtide, Lorwyn, Tenth Edition, Future Sight, Time Spiral, Time Spiral "Timeshifted", Coldsnap, Ravnica: City of Guilds, Betrayers of Kamigawa, Champions of Kamigawa, Fifth Dawn, Darksteel, Eighth Edition, Scourge, Onslaught, Torment, Odyssey, Apocalypse, Seventh Edition, Starter 1999, Urza's Destiny, Classic Sixth Edition, Urza's Legacy, Urza's Saga, Stronghold, Tempest, Portal, Visions, Mirage, Ice Age, The Dark, Legends, Revised Edition|