Featuring the infinite combo of Anafenza, Kin-Tree Spirit + Murderous Redcap + Viscera Seer

There are many synergies in the deck and I'd like to explain them below.

Goblin Spymaster , Goblin Diplomats and Rowan Kenrith 's +2 are very important and have similar effects that will come up a lot in the following synergies. So I will call them the "Assault" effects from here out.

I'll get the Assault synergies out of the way first:

Rite of the Raging Storm and an Assault effect

Any of the Vows, such as Vow of Duty , and/or Spectral Grasp with an Assault effect.

Varchild's War-Riders and Coveted Jewel usually dissuade opponents from using an Assault effect against you to draw the extra cards and gain a useful mana rock.

Non-assault synergies in the deck are:

Alesha, Who Smiles at Death bringing back Master of Cruelties . Also, if you have Break Through the Line you can make the Master unblockable.

Alesha and either effect Attrition or Barrage of Expendables work well together if you want to declare an attack with Alesha, use one of the effects and then pay the mana to bring the creature you sacrificed back.

Urborg, Tomb of Yawgmoth and Hecatomb can be very powerful, not only giving you an etb sac outlet for creature you want to recur, but can also deal a massive blow to an opponent or their creatures.

Varchild's War-Riders and Rakdos Charm -- Over time you can kill an opponent outright

Sacrificing Varchild, Betrayer of Kjeldor to an effect when an opponent controls many survivor tokens-- created also by Varchild's War-Riders -- you can gain many tokens.

Since we run few board wiping effects, a well timed Insurrection can close the game out for us and give us a win.

Rally the Ancestors is more of a last resort to bring back our dead creatures as it exiles them later too, however it can grab the infinite combo in the deck if everything is in the graveyard. Rally with a sac outlet on the field can also grab all of our creatures only to sacrifice Anger and everything gains haste.

Alesha, Who Smiles at Everyone a summary

A deck idea I came up with when thinking of making a hug deck. Most hug decks create bonds with players through drawing cards, gaining life, and even giving creatures away. However, I thought of a more aggressive hug deck idea. Why not just pit your opponents against each other and defeat the winner? This deck features many taxing effects to dissuade opponents from attacking me and persuades opponents to attack each other to gain extra mana, extra creatures, and even a Coveted Jewel! I sit back and watch them fight all while I aim to win when they all use their resources to wipe each other out.


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65% Casual

35% Competitive