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Alesha, Who Smiles At Death and Taxes [Primer]

Commander / EDH Aggro Combo Death and Taxes Hatebears Primer RBW (Mardu)

Mishraharad


Description

TAX. KILL. WIN.

Primer

Introduction

Pain is temporary, Honour is forever

Greeting and salutations! This is Igor from Elder Dragon Durdle Podcast

This is my Alesha, Who Smiles at Death EDH deck. It has evolved from a quickly mashed up a deck consisting of cards that seemed OK, into my favorite deck for any kind of playgroup, casual or more serious.

Before we begin, I gotta thank my girlfriend for actually putting up with my obsession with Alesha, my co-host Niksa for giving me solid judge advice and selling me that WPN Thalia, and in the end, AsykoSkwrl for actually formatting everything so it looks so well done. It's all him!

When Alesha's Story was released, I was intrigued by her as a character. I quickly PucaTraded for her, getting a Spanish version.I made some janky deck that was losing more often than not, but she was fun to play nonetheless. As time went by, I got more and more things for Alesha, and I became obsessed with her more and more.

I play both 1v1 and multiplayer in a creature heavy environment (and that influenced some of my card choices) however, with small adjustments, this deck can fight off control and combo decks.

You enjoy aggressive strategies

You enjoy playing with lot of small dudes with big ETB's

You enjoy Death and Taxes (D&T) style of play

You enjoy playing with graveyard

You enjoy playing with lot of answers and removal

You enjoy having big creatures

You enjoy heavy ramp style decks

Your playgroup hates staxy and D&T styles of play

You prefer threats to answers

This Alesha, unlike more commonly seen token based version, focuses on winning through taxing our opponents for casting spells,playing creatures and killing our creatures.

Overview

We have a few simple categories: Land, Wincons, Removal, Beatdown, Combo, Utility and Tax.

Reason why Wincon and Combo are separated is because some cards from Wincon bracket simply win either through creature combat, or opponents having too many creatures that murder them.

This list is quite resilient to wraths, and only thing that really stops our creatures is lot of exile. Merciless Eviction and Angel of Dire Hour can be game over if one overextends without sac outlet backup. Also, our deck can operate on small amounts of mana - if Alesha is well protected, only thing we need is 2-3 mana per turn.

Because I build this deck 'cause commander appealed to me so much, we have to go with Mardu. Firstly I was sad, because no blue (If only I could sneak Cyclonic Rift in this deck ...)however, I was quick to find that Mardu can play a control-y game if need be - all while beating face!

Red gives us some good self-discard options, like Faithless Looting , also haste enablers like Anger. I can't stress enough how good Khans are, giving us extra cards each turn. I have actually little to no experience with Dragons, but if you decide to go with more token-y route, that's also an option.

White gives us a lot of hate - Blinding Angel , Thalia, Heretic Cathar , Thalia, Guardian of Thraben , all of the wrath effects ...

Black lets us play with our graveyard even more, and gives us Oppression style cards, and is generally kill happy.

Big mana decks can punish us a lot, if their threats/mana bases aren't killed and/or slowed down.Also, decks that move lot faster than us (like Goblins) can outrace us.As it is usual with graveyard strategies, don't dump everything into your graveyard at once, since graveyard hate can hurt. A lot.

Strategy

Our general strategy is simple - be disruptive as possible. Strip players out of their hands, kill their creatures,destroy their permanents, while attacking with our small dudes and grinding value.

"Alesha, what is best in life? - To kill their creatures, destroy their permanents and to hear the lamentation if opponents."

Early game is all about laying our hate down. Turn 3 Alesha is a good way to start. Whatever we can do to slow their game down is good. Thalia, Guardian of Thraben or Necrotic Sliver are devastating against proper matchups.

If we didn't draw into our hate Mother of Runes does enable Alesha, Who Smiles to Death to sneak some commander damage (which can accumulate quite fast with proper buffs)

One of better things we can do early on is casting Buried Alive getting either hate cards or Master of Cruelties / Murderous Redcap for the combo win.

By this time, we have board presence established. Something like Fiend Hunter + sac outlet etc. enable that easily. Attacking with Alesha and Stingscourger keeps our opponents biggest dudes away (unless it has a really good ETB)Iroas, God of Victory / Reconnaissance and Sorin, Lord of Innistrad are here to enable us get our attacking triggers/sneak in damage.

Also, you keep on killing all of the stuff. Speaking off, don't be worried about wrathing our board if we start to be overwhelmed by small dudes, or overgrown by big creatures. (Having sac outlets while Merciless Eviction -ing helps a lot)

By late game point, we are either comboing out, or we have critical mass of creatures to swing with, while our opponents got little resources. Even if we are in a pickle, Eldrazi Monument + Palisade Giant are great ways to stall the game until we get into a better position.

Rakdos Charm straight out kill token players (especially if Blood Artist is out to punish them responding to those spells)

Mulligans

This deck actually mulligans quite well. All we need is couple of lands and a few small dudes or hate cards to get the ball rolling, so feel free to mulligan aggressively (even with 5 cards, we are okay.)

Combos

One of the most obvious combos is Anafenza, Kin-Tree Spirit + Murderous Redcap + any sac outlet. (You can have Cathars' Crusade instead of Anafenza for the combo) Unless disrupted, this combo deals infinite damage to any number of players/ creatures.Way to speed up the kill is to have Blood Artist on board while doing this. For those wondering how the combo works:

Step 1. Sacrifice Redcap

Step 2. Perist Triggers and Redcap is back

Step 3. Redcap trigger is put on the stack

Step 4. Anafenza/Crusade triggers - resolve this one first

Step 5. Redcap deals damage

Rinse and repeat.

Note about this combo - if your sac outlet is Altar of Dementia you can mill one player while killing another one, speeding up the whole process, while Viscera Seer gives you infinite Scry.

One of the more sneakier combos to do involves Fiend Hunter , Sun Titan , any sac outlet and our good friend Blood Artist (ain't he a chap?)

Step 1: Either have Sun Titan on the board and than cast Fiend Hunter , or have Hunter in graveyard and than cast Titan, all while Blood Artist is on board.

Step 2. Fiend Hunter enters the battlefield, and it triggers his exile trigger

Step 3. Exile Sun Titan

Step 4. Sacrifice Fiend Hunter

Step 5. Blood Artist drains somebody

Step 6. Sun Titan comes back

Step 7. With Titans ETB ability, bring back Fiend Hunter

Loop it how many times you need to kill everybody.

Next combo is one Alesha and Kaalia of the Vast are known for, and it includes Master of Cruelties . For this to work, we need Master in the graveyard, and Alesha in the field.

Step 1: Attack with Alesha

Step 2: Use her ability to get back Master of Cruelties

Step 3: Master comes back from the graveyard, and if it somehow and another creature don't get blocked blocked ( Break Through the Line ) you kill a player on the spot

Now that we've listed all of the game winning combos, it's time to delve into some combos that don't win the game, but hurt opponents very, very much.

First, we come back to our good friend Fiend Hunter and his favorite trick "how to make opponents creatures dissapear forever". First time I used this against my girlfriend, it resulted in a 15 minute argument that ended up with words "This is bullsh*t" . Note to the careful reader, Faceless Butcher and Mesmeric Fiend etc.

Trigger warning: a lot of trigger manipulation ahead.

Things needed for this recepie are a sac outlet and Fiend Hunter

Step 1: Fiend Hunter enters the battlefield

Step 2: Choose a target for the exile ability

Step 3: In response to that ability, sacrifice Hunter

Step 4: Hunters leave the battlefield ability triggers now

Step 5: LTB ability resolves, bringing back nothing, since nothing has been exiled yet

Step 6: ETB ability resolves now, exiling a creature permanently

For bonus points, do that, and than attack with Alesha, bringing back Fiend Hunter again, and doing it again.

Find out how combo players will hate you using this weird trick!

Tidehollow Sculler or Mesmeric Fiend could be used in the same way as Fiend Hunter , only stripping players out of their hands.

Synergies

This neat little synergy (if angel isn't killed) can lock out people out of combats. And even if they do kill her, guess what. She's coming back!

Each turn you get even bigger and bigger guys. Not a lot of finesse in this one! Pretty self explanatory!

Guess what, people can't cast spells from their hands. When that lock happens, person with graveyard plays often comes ahead.

WARNING - Don't do this on a losing board!

Recruiter of the Guard

So, what are options whilst recruiting? One of better option is getting a sac outlet, so we can sac Recruiter and reanimate him again. If not, just judge by what's happening on the battlefield, and what do you Forsee happening.

Anafenza, Kin-Tree Spirit

Anger

Avalanche Riders

Big Game Hunter

Blood Artist

Devout Witness

Duergar Hedge-Mage

Hokori, Dust Drinker

Karmic Guide

Kiki-Jiki, Mirror Breaker

Mirror Entity

Mother of Runes

Murderous Redcap

Necrotic Sliver

Priest of the Blood Rite

Restoration Specialist

Stingscourger

Thalia, Guardian of Thraben

Thalia, Heretic Cathar

Viscera Seer

Yahenni, Undying Partisan

Also, fun times happen once you get Recruiter from a graveyard with Alesha, and than copying it with Kiki-Jiki.

Card Choices

Arcane Lighthouse - It is hard to kill things with spot removal when they refuse to be targetable. Guess who's dying now, Uril?

Bojuka Bog - Because graveyards need to be hated as well.

High Market - Another sac outlet is nothing to scoff at.

Rogue's Passage - Being unblockable is nice, even if it costs 5 mana

Here I'll cover the creatures that didn't get mentioned in previous segments.

Anger - One of my favorite things to sacrifice to certain outlets, also one of betterBuried Alive targets

Big Game Hunter - One of the biggest BAMF's in this deck. A big Zombie? Dead. A huge Dragon? Dead. A almost world sized godlike being that ravages worlds for mana? Think I'll put her tentacles over my fireplace, as a conversation starter.

Devout Witness- Kill that Jitte, yo.

Duergar Hedge-Mage - More blowing up of enchantments and artifacts.

Eidolon of Rhetoric - To slow the game down, screws with combo and ramp decks.

Gonti, Lord of Luxury - When you feel like branching out of your side of the color pie.

Hokori, Dust Drinker - He's a difficult one to employ. You have to evaluate what is your mana situation, your opponents mana, their artifacts ...

But if you evaluate properly, Hokori can win games all on his own, by sheer value of grinding and slowing up the game.

Karmic Guide - Value on a stick. She gets our hate cards back, including the ones we can't bring back usually, like Sun Titan and Deathbringer Throctar

Mirror Entity - One good mana sink/way to make our small dudes not so small!

Necrotic Sliver - Because only thing better than Vindicate is Vindicate on a stick!

Priest of the Blood Rite - Gives us air supremacy, and an extra dude to block with.

Restoration Specialist - We have 10+ artifacts and enchantments in the deck, and once they get blown up ...

Thalia, Guardian of Thraben - One of the flagbearers of the Death and Taxes playstyle, she taxes people, while not interfering with our reanimation plan that much. Also, look at that gorgeous WPN art (provided by my co-host Niksa)

Yahenni, Undying Partisan - Sac outlet, also they can become GIANT

All of our instants are there to murder stuff. All of them.

Blind Obedience - A little more control and a haste hozer! And sometimes Extort is a thing that saves us.

Null Profusion - "But Igor, it cuts our hand size and we can't draw cards!" -That is correct, but the payoff is huge. It triggers on playing lands, and with our CMC, we should be able to play and draw 2-3 cards per turn. This is a gem that my co-host Nika pointed me to.

Key to the City - Makes dudes unblockable, draws us cards and makes us discard. What's not to love?

Lightning Greaves - Protection. Haste. All and all for 2 mana!

Chromatic Lantern - Because who needs dual lands!

Skullclamp -Skullclamp, such a fair card! Way to get more value from echo creatures, Vampire tokens, or when we go to wrath.

Sorin, Lord of Innistrad - Gives us guys with lifelink, untargetable anthems, and ultimate that you really don't need, not when there are those sweet emblems.

Faithless Looting and Reforge the Soul do the same thing - discard cards from our hand, and give us card draw, both things we really love

Wrath of God

Merciless Eviction - Wraths are good. Wraths kill things. And we love them that way, dead and buried.

Panharmonicon - It doubles our ETB's, which we have a great amount! If you can play with it for a turn, you'll go ahead in the game.

Phyrexian Arena - Card draw is godlike, yo

Reconnaissance - Protects our guys when attacking, and gives them pseudo-vigilance, because you can untap your guys after they deal damage.

Suggestions

Comments View Archive

rustbeltwolf says... #1

Mishraharad thanks so much for all the great feedback, you're a gentleman and a scholar. To start, my meta essentially consists of one dude, maybe one other one from time to time (we're both 30 and lawyers so finding time/friends ain't easy). He has a Rosheen deck (huge creatures, tokens, burn), and Stoutarm deck (huge creatres/fling/lifegain), and a Lazav deck that works on reanimation and control. He usually plays Rosheen hence all the board wipes and damage prevention/negation. He's also as cheap as me (cheaper even) so I don't have to worry about crazy expensive bomb cards.

I think you might be right on about just switching to basics. Tap lands are slow as hell, I'm always just paranoid about missing colors in a tri-color EDH deck. Ghitu has actually been pretty good as he can off himself and take out many of my opponent's early threats (which help him later on). However, I agree that he's just useless late game, so I might splurge and grab an avalanche riders. Relic seeker is also meh, you are correct. It draws hate/blocks and almost never becomes renowned so it could probably get the cut for a Hordechief (which I actually own :) Minister of pain and Festercreep are both dope as they can kill themselves or, in the case of Minister, put another creature in the yard. Day of judgment is just too expensive to justify (I've got a mortgage, etc :P) so I went with super budget board wipes at or under .50, with Magus acting as my recurrable wipe.

Magebane is just there for my opponent's endless burn spells, although I've been thinking about just switching it for that equipment that gives legendary creatures +3/+2 and is silly cheap (forgot its name). I'm also in agreement about the armillary sphere and it's little cousin. If I switch out taps for basics and armillary for signets the mana would be much better.

Thank again for all the great feedback.

December 2, 2016 8 a.m.

Mishraharad says... #2

rustbeltwolf

Well, if you have a lot of burn, Magebane makes helluva lot of sense, you might as well keep it.

Also, Utter End is cheap as hell!

December 2, 2016 8:19 a.m.

Comred says... #3

Mishraharad Do you think you could tell me where you found that sweet art for Alesha and if its possible to order it.

December 5, 2016 10:30 a.m.

Mishraharad says... #4

Comred It's one of the alters you can find here on tappedout, it's done by Proxy Guy , he's not selling cards though, contact him and see what, if anything can be arranged.

December 5, 2016 1:03 p.m.

eebrost says... #5

I love the deck! I've been working on Alesha Death and Taxes myself. What do you find to be a more useful combat trump card - Brutal Hordechief or Iroas?

December 9, 2016 12:43 p.m.

Mishraharad says... #6

Depending - got more dudes? Chief.

Got better quality of dudes? Iroas.

Best times are when you've got both out though!

December 9, 2016 11:40 p.m.

Zmb13 says... #7

Has Always Watching been looked at and pondered over yet?

December 19, 2016 2:47 a.m.

Mishraharad says... #8

Zmb13 - Huh, I've kinda forgotten that was a thing. I wanted it when it was high in Standard, but it was also up in price.

That actually could work really well, especially combined with Iroas and the gang!

December 19, 2016 4 a.m.

Zmb13 says... #9

Glad I could be of help! I really love this deck. I've been thinking about getting into commander and after looking at this, Alesha may be the place for me to start. If i could upvote twice i certainly would :)

December 19, 2016 4:10 a.m.

Mishraharad says... #10

Zmb13 This ain't a bad build to start with, since its less than 200$ (if you reduce the price of foils and promos)

And glad you enjoy making people miserable :P

(Protip - replace some creature with Braids, Cabal Minion in French Commander to make people cry)

December 19, 2016 10:37 a.m.

grayson290 says... #11

Hey this is an awesome list and I've been looking into building this with my own tweeks on it. I see that you have Hokori. When do you think would be a good time to put him on the field so it wont screw you over?

January 3, 2017 5:49 p.m.

Mishraharad says... #12

grayson290

Hokori is a difficult one, and I've only just recently added it, so I'm not 100% sure on what the correct answer is.

But on what I've seen in testing, you want to hit the moment that your opponents tappout for some huge spell and you get your Hokori from your GY.

However, sometimes you just gotta play Hokori on T4 and grind the game out, since we are the deck that works well under small amounts of mana, unlike most of the decks in the format. There have been games where I've just jammed T4 Hokori, and that enabled me to win against green based decks, on the sheer value of them just not getting their ramp and threats out, and even when they do get it out, we can just kill'em one by one.

January 5, 2017 12:21 a.m.

grayson290 says... #13

Nice! thanks for the response and the advice. A lot of people in my play group run green decks so hokori would be an awesome fit.

have you ever tried putting hokori then sacrificing him at someones endstep before your turn comes so you can untap all your lands at your upkeep then bringing him back with Alesha so every one elses lands stay untaped? That's something I was pondering over when I saw your decklist.

January 5, 2017 1:34 a.m.

Mishraharad says... #14

grayson290

Yuuup, done it couple of times. That's why Viscera Seer/Altar of Dementia/any other sac outlet rule with good ol' Dust breath.

It pulls you so far ahead that it sometimes ain't even funny (okay I lie, it's always funny. Puny green mages and their "ramp" and "big dudes"!)

Foe extra effect, combine Reconnaissance and Hokori with Aleshas reanimate, and sac it later.

Rinse and repeat.

January 5, 2017 1:45 a.m.

grayson290 says... #15

I bet you make a lot of people mad with that one. lolnice thanks for the tip! I don't know but when you're building a deck like this do you ever think to yourself "man how much of a dick do I want to be?" I find myself thinking that often when I figuring out what to put in it haha. I wanted to ask any reason why you're not running the Revaillark/ karmic guide combo?

January 5, 2017 1:54 a.m.

Mishraharad says... #16

grayson290

Ya mean Rev/Guide/Sac Outlet/Blood Artist or? Since that one is there!

I mean, since I've recently moved to a new town with a new, much more competitive meta, I'm kinda encouraged to be a huge dick, since we have people playing Krenko, Karador, Prossh and their like. So my Alesha is kinda of a small fish in a big bowl, killing stuff.

Sometimes I do hold back, against less competitive decks, and go for more battlecruising, just to keep game going, and not kill everything and everyone.

January 5, 2017 1:59 a.m.

grayson290 says... #17

oh damn i totally missed that my bad!

oh alright then for sure. Same with with my LGS it's pretty cutthroat so I have to keep up with them. any reason why you're not running sol ring in the deck?

January 5, 2017 2:06 a.m.

Mishraharad says... #18

grayson290

Only reason is that i+I find Sol Ring boring, and everybody runs it.

If you want it, feel free to run it man!

January 5, 2017 2:12 a.m.

grayson290 says... #19

Oh alright then! Do you ever get mana color screwed since you're not running chromatic lantern?

January 5, 2017 2:15 a.m.

Mishraharad says... #20

grayson290

Oh that happens once in a while, and boy does it suck.

That's why I plan to upgrade my mana base and get a lantern ASAP

January 5, 2017 2:25 a.m.

grayson290 says... #21

For sure!well thanks for all the help. here's my deck if you want to take a look at it Alesha DT I'm going to change the land base for sure. Any suggestions are welcomed also. Thanks again!

January 5, 2017 2:40 a.m.

zakky234 says... #22

what do you think about Yahenni, Undying Partisan? i instantly fell in love with this guy :D

January 5, 2017 9:35 a.m.

Mishraharad says... #23

zakky234 Sac outlet and makes our kill spells better. What' there not to like?

grayson290 Imma gonna check the deck asap, you feel free to give me some feed back. Also, am totally jelaous on that Badlans, fyi

January 5, 2017 11:21 a.m.

grayson290 says... #24

Yo yahenni is awesome! that was the only card in the spoilers that really caught my attention! Now I gotta figure out who to cut for it..And yeah the scrubland is pretty cool. One of my prized possessions hah

January 5, 2017 3:53 p.m.

Mishraharad says... #25

grayson290 Heart of Ghirapur. Control element of it is sooo high.

"Mr. Combo Player, ya wanted to do something next turn?"

January 5, 2017 4:33 p.m.

grayson290 says... #26

That's also true it can stop someone from going off next turn. Lots of potential goodies coming out next set!

January 5, 2017 6:40 p.m.

XXXPPTT says... #27

Stingscourger is better than people realize.

January 7, 2017 1:14 a.m.

Mishraharad says... #28

XXXPPTT

Never sad to draw it, love it in my openers!

January 7, 2017 1:38 a.m.

zakky234 says... #29

i see that you've made some updates! mind to share your thoughts behind them? i love the idea of rule of law type effects, especially when you can sac them in your turn and recur them if necessary. but then dont you think the deck needs more sac outlets? also how do you feel about Cathartic Reunion? is the discard first to big off a caviat? i recently replaced my miracle wheel with it since only i benefit from the reunion, but i havent seen it in action yet.

January 24, 2017 3:40 p.m.

Mishraharad says... #30

zakky234 As much as I love Assemble the Legion and Cathar's Crusade, I kinda needed lower mana curve. And Phyrexian Arena , Leonin Arbiter and Toshiro Umezawa are worth it. Plus, they all can be brought back with our good ol' chump, Sun Titan!

Dunno, I seem to be drawing into my sac outlets. Wouldn't mind to have a Phyrexian Altar but boy is that thing expensive!

ALso, Vampiric Rites could be a spicy one, dunno what to cut for it... Have any ideas?

Cathartic Reunion is so worth it, unless counterspell hits you and you NEEDED that card draw (I got Dazed once. Fun turn 2...) Some times, you'll Reunion just to fill your GY, card draw is just extra advantage. Problem with miracle wheel is that it costs so much without the Miracle, this gives you so much more!

January 24, 2017 4:07 p.m.

zakky234 says... #31

perhaps the Blind Obedience or the Dark Deal, but then i dont run those so im not sure how they perform. vampiric rites is definetly more interesting for draw than a dark deal tho :P

maybe cutting the assemble the legion and cathars crusade is a smart plan, 2x 5 mana is a lot, and the crusade on its own is not too amazing in this deck

January 25, 2017 4:40 a.m.

Mishraharad says... #32

zakky234

Actually, the Crusade performs more often than the Legion does, just on the plain fact that Legion rarely survives to get more than one counter.

Dark Deal often screws people who tutor, or draw really good opening hands - whoops you lost'em!

Blind Obedience is here instead of Imposing Sovereign since the extort and being an enchantment means a lot, even though Sovereign is reviveable.

January 25, 2017 8:46 a.m.

zakky234 says... #33

i've made a few edits to my own list. the only issue im running into is that i have a lot of opening hands without sufficient amounts of mana. do you think the 36 lands + solring is to few? (even tho you run 35 + chromatic). also do you mind taking a look at my list? maybe you can find some improvements i overlooked :)

http://tappedout.net/mtg-decks/death-and-taxes-make-me-smile/

February 7, 2017 7:09 p.m.

Super sweet deck. Definitely a +1 and I'm probably gonna steal this list lol. Aread there any wishlist cards that are out of your budget that you want to add?

February 8, 2017 4 a.m.

Mishraharad says... #35

TheMrBigShot96 Lands, lands, lands!

And some cute cards like Akroma's Memorial, but all in all, I'm quite happy with my deck!

And steal the list away, and have fun, improve it!

February 8, 2017 2:26 p.m.
February 12, 2017 6:16 p.m.
February 12, 2017 6:17 p.m.

Mishraharad says... #38

EnderPlaysCompetitiveMTG

What would you change for those cards, mate?

February 13, 2017 12:25 a.m.

Not a big fan of Sorin, Lord of Innistrad, Possibility Storm, or Blind Obedience Also, replacing Avalanche Riders with Fulminator Mage, if you can afford one, seems like a good idea.

February 13, 2017 9:53 a.m.

Mishraharad says... #40

Yeah, well Fulminator is $$$, that's why he ain't there.

Possibility Storm and Rule of Law often lock the game... And sometimes you cast a dude into the Storm and you get Eidolon of Rhetoric!

Blind Obedience is kinda of a meta call, but Vryn Wingmare might be a good switch.

February 13, 2017 11:24 a.m.

GregDsprz says... #41

February 16, 2017 10:58 a.m.

Mishraharad says... #42

GregDsprz I couldn't have find any in my area, so sadly, not yet

February 16, 2017 11:45 a.m.

grayson290 says... #43

Hey dude I wanted to ask what's your main go to win con? Do you usually go for a combo or straight beatdown?

February 22, 2017 2:34 a.m.

Mishraharad says... #44

grayson290 Usually beatdown does it, but that varies depending on your opponents. Sometimes, that wanker Prossh has too many tokens and you can't smash through... And than you either combo out, or kill Prossh and than you Rakdos Charm .

February 22, 2017 5:28 a.m.

grayson290 says... #45

Oh alright then. I usually don't like to win with straight infinite combo since i wanted it to be more aggro but at times I do have to go with the combo win.i actually have been using aura of silence and stranglehold as my hate cards too. Aura has put it work. I haven't had a chance to use stranglehold tho. I'm sure it's going to get a lot of hate tho _()_/ is there a reason why you don't have token producers in your build?

February 22, 2017 3:30 p.m.

grayson290 says... #46

My mistake i saw you have one token producer lol. Did you pick priest over siege commander because if makes flyers?

February 22, 2017 4:13 p.m.

Mishraharad says... #47

grayson290 Yap, Prossh is a huge part of my meta, and that 5/5 Daemon does some work.

Plus, that Daemon makes people think twice about swinging your way.

February 23, 2017 1:59 a.m.

grayson290 says... #48

I might switch out siege commander for priest. Nothing sucks more than being a punching bag cuz you don't have flyers to block with. Have you tried the kiki/village bell ringer combo?

February 23, 2017 2:04 a.m.

Mishraharad says... #49

Eh, that combo is a bit cheap, so I don't focus on it. Had it in, didn't feel rewarding enough.

Now, making combos with Blood Artist or Anafenza is fun to me.

Simle 2 card monty is eh

February 23, 2017 3:10 a.m.

grayson290 says... #50

For sure what's your opinion on putting creatures that pump your creatures like ravos, soultender, angel of invention, and drana, liberator of malakir?

February 23, 2017 4:10 p.m.

Mishraharad says... #51

I like'em, but out of all of them I've only got Ravos and he's kinda clunky for this build.

All of those cards actually rule, but I think they would serve bigger purpose if they went into a Tokens Alesha.

February 24, 2017 1:50 a.m.

grayson290 says... #52

I actually have ravos and drana in my build too. I haven't had a chance to use ravos that much. Drana is cool it just get awkward when master of cruelties is out and behind the scenes. I feel like angel would be cool since you can get a 4/3 flying vigilance lifelinker with an anthem when you bring it back.

February 24, 2017 3:47 a.m.

Mishraharad says... #53

Yeah, Angel I'd like to try because of all of that.

And saccing her a few times and getting her back and than smacking with a lot of dudes.

February 24, 2017 5:24 a.m.

grayson290 says... #54

njce I'm trying her out too. Might I suggest eerie interlude. It's works well there are exile board wipes and you get all the ETB triggers too. Kolaghans command is a bit pricey but also good. Being able to save a creature from the graveyard if it getting exile and you get mana dork or artifact removal too.

February 26, 2017 1:55 a.m.

Mishraharad says... #55

Dunno man, I'm kinda in the unkknown with the Eerie Interlude. It seems good, but I see myself always drawing it too little too late

February 26, 2017 3:10 a.m.

grayson290 says... #56

Ah seems fair enough it can be very situational. What are thoughts on austere command and enlightened tutor for this deck?

February 26, 2017 3:17 a.m.

Mishraharad says... #57

Austere Command - KILL'EM ALL IN THE NAME OF THE EMPEROR

What would be your top Tutor targets? I must say, having Possibility Storm in hand, and tutor in hand for Rule of Law/Eidolon of Rhetoric seems like a baller place to be

February 26, 2017 3:35 a.m.

grayson290 says... #58

HELL YES!

I mostly go for grieves or aura of silence. I'm thinking of playing rule of law with aura of silence as my hate enchantments. I wanted to ask when you play possibility storm with rule of law does it ever back fire when someons plays let's say a creature and the possibility storm into something like a vorniclex or an ulamog

February 26, 2017 3:54 a.m.

Mishraharad says... #59

If rule of law and Storm are out, they ain't casting zilch!

Also, if they get a huge dude... Well, most of our instants are kill spells, aren't they?

February 26, 2017 10:12 a.m.

grayson290 says... #60

Very true! I might try that out! See ignore it can slow down people too. I noticed you didn't have sword of animist in the deck anymore. You don't run into being mana screwed?

February 26, 2017 5:25 p.m.

Mishraharad says... #61

I haven't been mana screwed in a long while.

It might be my luck and/or mulligan decisions, I guess.

February 27, 2017 12:57 a.m.

grayson290 says... #62

Oh for sure I've been pretty mana screwed at times. My friend popped 3 of my four lands with terastadon and my other friend Jin-gytaxia a turn after so I wasn't doing anything for the whole game :/

What your opinion on zombie infestation as a discard outlet?

February 27, 2017 2 a.m.

Mishraharad says... #63

I don't mind getting the zombos, but I'd use it more if I were a more token oriented build

February 27, 2017 3:09 a.m.

grayson290 says... #64

Oh alright then I noticed you said you wouldn't mind having a phyrexian altar what would you taken out for that. I'm currently running phyrexian and ashnods altar and I dropped altar of dementia just because it wasn't a complete win con if someone had an eldrazi.

February 27, 2017 10:28 p.m.

Mishraharad says... #65

I wouldn't mind having the Altar at all, it would make mana even easier

February 28, 2017 1:55 a.m.

LordCaptain says... #66

I'd say add an Anarchist to the deck. It recurs your sorceries which is pretty darn good. Also I'm not sure if I say it but mindclaw shaman is bonkers in my Alesha list

March 26, 2017 10:41 a.m.

Mishraharad says... #67

I only do have 6 sorceries to get back though. And Mindclaw Shaman was in the deck, sadly my meta isn't that spell heavy, so mostly what I'd get would be a kill spell at an awkward time

March 27, 2017 1:31 a.m.

LordCaptain says... #68

I get that six sorcery thing. But with a single buried alive it enables your entire deck. With a victimize it creates recursion loop. Even with things like cathartic reunion it's repeatable deck filtering.I think it's almost just too valuable not to include.

I get the mindclaw shaman thing though. That's a pretty meta dependent card. However, because of this I'm assuming your meta is more creature heavy. So wouldn't false prophet just be an auto-include?

Thanks for the quick response!

March 27, 2017 10:04 p.m.

Mishraharad says... #69

Hm, False Prophet might be alright... If suitable sac outlets are there.

March 28, 2017 1:34 a.m.

AsykoSkwrl says... #70

Long time no see (or is it message?) anyway, so you may have already thought about this, but how excited are you for the invocations? I personally love the art, but sadly they only come in english... thinking about picking some up?

March 30, 2017 11:54 p.m.

Mishraharad says... #71

Honestly, public seems to be hating them, so they will most likely come in cheap ... So, gogo shiny new Wrath of God?

March 31, 2017 2:12 a.m.

comptonl says... #72

For what reasons did you decide not to include [Ankle Shanker] and ? (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=386477)? I would have thought they'd be staples in an Alesha deck.

April 25, 2017 11:52 p.m.

Mishraharad says... #73

Yo comptonl !

Ankle Shanker used to be in the list, however I found him to be clunky, since the ability doesn't trigger when getting Alesha'd, and it doesn't slow our enemies down.

Part of me still kinda wants to jam it in, since I freaking love Ankle Shanker

April 26, 2017 12:36 a.m.

comptonl says... #74

What would you take out for ankel shanker? What are your thoughts on including mentor of the meek in this deck?

April 26, 2017 12:34 p.m.

Mishraharad says... #75

Mentor of the Meek was in, but honestly Phyrexian Arena does it way better, and let's us save up mana for kill spells.

For Shanker... Hm, I guess depends on your meta

April 26, 2017 1:13 p.m.

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