Pain is temporary, Honour is forever

Greeting and salutations! This is Igor from Elder Dragon Durdle Podcast

This is my Alesha, Who Smiles at Death EDH deck. It has evolved from a quickly mashed up a deck consisting of cards that seemed OK, into my favorite deck for any kind of playgroup, casual or more serious.

Before we begin, I gotta thank my girlfriend for actually putting up with my obsession with Alesha, my co-host Niksa for giving me solid judge advice and selling me that WPN Thalia, and in the end, AsykoSkwrl for actually formatting everything so it looks so well done. It's all him!

When Alesha's Story was released, I was intrigued by her as a character. I quickly PucaTraded for her, getting a Spanish version.I made some janky deck that was losing more often than not, but she was fun to play nonetheless. As time went by, I got more and more things for Alesha, and I became obsessed with her more and more.

I play both 1v1 and multiplayer in a creature heavy environment (and that influenced some of my card choices) however, with small adjustments, this deck can fight off control and combo decks.

Small update on the meta: With the arrival of user: JohhnyCRO to my playgroup has started the proverbial arms race, but in a good way. Decks are now forced to mind the combo aspects of other decks much more, and he adds the much needed presence of a control deck to the control group.

You enjoy aggressive strategies

You enjoy playing with lot of small dudes with big ETB's

You enjoy Death and Taxes (D&T) style of play

You enjoy playing with graveyard

You enjoy playing with lot of answers and removal

You hate people having permanents in play

You enjoy having big creatures

You enjoy heavy ramp style decks

Your playgroup hates staxy and D&T styles of play

You prefer threats to answers

This Alesha, unlike more commonly seen token based version, focuses on winning through taxing our opponents for casting spells,playing creatures and killing our creatures.

Another reason to play Alesha is that we are in perfect colors to hate on permanents. From creatures, to lands, nothing is safe!


We have a few simple categories: Land, Removal, Beatdown, Combo, Utility and Tax.

This list is quite resilient to wraths, and only thing that really stops our creatures is lot of exile. Merciless Eviction and Angel of Dire Hour can be game over if one overextends without sac outlet backup. Also, our deck can operate on small amounts of mana - if Alesha is well protected, only thing we need is 2-3 mana per turn.

Because I build this deck 'cause commander appealed to me so much, we have to go with Mardu. Firstly I was sad, because no blue (If only I could sneak Cyclonic Rift in this deck ...)however, I was quick to find that Mardu can play a control-y game if need be - all while beating face!

Red gives us some good self-discard options, like Faithless Looting , also haste enablers like Anger. White gives us a lot of hate - Aven Mindcensor , Thalia, Heretic Cathar , Thalia, Guardian of Thraben , all of the wrath effects ...

Black lets us play with our graveyard even more, and gives us Oppression style cards, and is generally kill happy.

Big mana decks can punish us a lot, if their threats/mana bases aren't killed and/or slowed down.Also, decks that move lot faster than us (like Goblins) can outrace us - however, Trinisphere should be applied in these cases.As it is usual with graveyard strategies, don't dump everything into your graveyard at once, since graveyard hate can hurt. A lot.


Our general strategy is simple - be disruptive as possible. Strip players out of their hands, kill their creatures,destroy their permanents, while attacking with our small dudes and grinding value.

"Alesha, what is best in life? - To kill their creatures, destroy their permanents and to hear the lamentation if opponents."

Early game is all about laying our hate down. Turn 3 Alesha is a good way to start, but even before that, we have options - Trinisphere Impending Disaster , or just laying Signets down to prepare for an Armageddon . Whatever we can do to slow their game down is good. Thalia, Guardian of Thraben or Necrotic Sliver are devastating against proper matchups.

Trinisphere slows down ramp decks.

If we didn't draw into our hate Mother of Runes does enable Alesha, Who Smiles to Death to sneak some commander damage (which can accumulate quite fast with proper buffs)

One of better things we can do early on is casting Buried Alive getting either hate cards or Master of Cruelties / Murderous Redcap for the combo win.

By this time, we have board presence established. Something like Fiend Hunter + sac outlet etc. enable that easily. Attacking with Alesha and Stingscourger keeps our opponents biggest dudes away (unless it has a really good ETB)Brutal Hordechief/Reconnaissance are here to enable us get our attacking triggers/sneak in damage.

Also, you keep on killing all of the stuff. Speaking off, don't be worried about wrathing our board if we start to be overwhelmed by small dudes, or overgrown by big creatures.

By late game point, we are either comboing out, or we have critical mass of creatures to swing with, while our opponents got little resources. Even if we are in a pickle, Mother of Runes + Palisade Giant are great ways to stall the game until we get into a better position.

Rakdos Charm straight out kill token players (especially if Blood Artist is out to punish them responding to those spells)

If we get flooded, Mirror Entity makes our dudes stupid.


This deck actually mulligans quite well. All we need is couple of lands and a few small dudes or hate cards to get the ball rolling, so feel free to mulligan aggressively (even with 5 cards, we are okay.)


One of the most obvious combos is Anafenza, Kin-Tree Spirit + Murderous Redcap + any sac outlet. (You can have Cathars' Crusade instead of Anafenza for the combo) Unless disrupted, this combo deals infinite damage to any number of players/ creatures.Way to speed up the kill is to have Blood Artist on board while doing this. For those wondering how the combo works:

Step 1. Sacrifice Redcap

Step 2. Persist Triggers and Redcap is back

Step 3. Redcap trigger is put on the stack

Step 4. Anafenza/Crusade triggers - resolve this one first

Step 5. Redcap deals damage

Rinse and repeat.

Note about this combo - if your sac outlet is Altar of Dementia you can mill one player while killing another one, speeding up the whole process, while Viscera Seer gives you infinite Scry.

One of the more sneakier combos to do involves Fiend Hunter + Sun Titan , any sac outlet and our good friend Blood Artist (ain't he a chap?)

Step 1: Either have Sun Titan on the board and than cast Fiend Hunter , or have Hunter in graveyard and than cast Titan, all while Blood Artist is on board.

Step 2. Fiend Hunter enters the battlefield, and it triggers his exile trigger

Step 3. Exile Sun Titan

Step 4. Sacrifice Fiend Hunter

Step 5. Blood Artist drains somebody

Step 6. Sun Titan comes back

Step 7. With Titans ETB ability, bring back Fiend Hunter

Loop it how many times you need to kill everybody. Note that we can do a similar thing with Karmic Guide and Fiend Hunter

Next combo is one Alesha and Kaalia of the Vast are known for, and it includes Alesha, Who Smiles at Death + Master of Cruelties . For this to work, we need Master in the graveyard, and Alesha in the field.

Step 1: Attack with Alesha

Step 2: Use her ability to get back Master of Cruelties

Step 3: Master comes back from the graveyard, and if it somehow and another creature don't get blocked blocked ( Break Through the Line ) you kill a player on the spot

Now that we've listed all of the game winning combos, it's time to delve into some combos that don't win the game, but hurt opponents very, very much.

First, we come back to our good friend Fiend Hunter and his favorite trick "how to make opponents creatures dissapear forever". First time I used this against my girlfriend, it resulted in a 15 minute argument that ended up with words "This is bullsh*t" . Note to the careful reader, Faceless Butcher and Mesmeric Fiend etc.

Trigger warning: a lot of trigger manipulation ahead.

Things needed for this cocktail are a sac outlet and Fiend Hunter

Step 1: Fiend Hunter enters the battlefield

Step 2: Choose a target for the exile ability

Step 3: In response to that ability, sacrifice Hunter

Step 4: Hunters leave the battlefield ability triggers now

Step 5: LTB ability resolves, bringing back nothing, since nothing has been exiled yet

Step 6: ETB ability resolves now, exiling a creature permanently

For bonus points, do that, and than attack with Alesha, bringing back Fiend Hunter again, and doing it again.

Find out how combo players will hate you using this weird trick!

Tidehollow Sculler or Mesmeric Fiend could be used in the same way as Fiend Hunter , only stripping players out of their hands.

Mirror Entity can provide us with wonderful lifedrain loop. What we need are Mirror Entity + Karmic Guide + Reveillark + Blood Artist

Combo works like this:

Step 1: Mirror Entity is out on the battlefield, Blood Artist is either in our graveyard or battlefield, and Alesha attacks, getting back Karmic Guide who in turn gets Reveillark

Step 2: We put infinite Mirror Entity's abilities on the stack

Step 3: Toughness of our dudes is reduced to 0, causing them to die, we drain for a bit if the Artist is out

Step 4: Reveillark triggers, getting back Karmic Guide and a Blood Artist

Step 5: Our creatures are back on the battlefield, and second of infinite Mirror Entity triggers resolve

Step 6: Toughness of our dudes is reduced to 0, causing them to die, we drain people

Repeat steps 3-5, enjoy your win!


This neat little synergy (if angel isn't killed) can lock out people out of combats. And even if they do kill her, guess what. She's coming back!

Each turn you get even bigger and bigger guys. Not a lot of finesse in this one! Pretty self explanatory!

Guess what, people can't cast spells from their hands. When that lock happens, person with graveyard plays often comes ahead.

WARNING - Don't do this on a losing board!

Solitary Confinement enables us to have a discard outlet, gives us Shroud and prevents damage.

And when we finally do lose it, Sun Titan can get it back!

Recruiter of the Guard

So, what are options whilst recruiting? One of better option is getting a sac outlet, so we can sac Recruiter and reanimate him again. If not, just judge by what's happening on the battlefield, and what do you forsee happening.

Anafenza, Kin-Tree Spirit

Aven Mindcensor

Avalanche Riders

Big Game Hunter

Blood Artist

Duergar Hedge-Mage

Hope of Ghirapur

Karmic Guide

Mirror Entity

Mother of Runes

Murderous Redcap

Necrotic Sliver

Restoration Specialist

Scab-Clan Berserker


Thalia, Guardian of Thraben

Thalia, Heretic Cathar

Tymna the Weaver

Viscera Seer

Also, fun times happen once you get Recruiter from a graveyard with Alesha, and than copying it with Kiki-Jiki.

Card Choices

Arcane Lighthouse - It is hard to kill things with spot removal when they refuse to be targetable. Guess who's dying now, Uril?

Bojuka Bog - Because graveyards need to be hated as well.

High Market - Another sac outlet is nothing to scoff at.

Rogue's Passage - Being unblockable is nice, even if it costs 5 mana

Here I'll cover the creatures that didn't get mentioned in previous segments.

Archfiend of Ifnir - He is huge, has a great synergy with an overall gameplan, wields Jitte like a pro AND CYCLES!

Aven Mindcensor - Tutoring is good. Unless our opponents do it. Extra benefit - flash makes Dowsing Dagger work so much better, especially if you equip it, cast Armageddon and than smack somebody in the face!

Big Game Hunter - One of the biggest BAMF's in this deck. A big Zombie? Dead. A huge Dragon? Dead. A almost world sized godlike being that ravages worlds for mana? Think I'll put her tentacles over my fireplace, as a conversation starter.

Brutal Hordechief - He wins us the games and keeps us in losing ones. Those small drains add up, and 3 is a small price to pay for a dead opponent.

Duergar Hedge-Mage - More blowing up of enchantments and artifacts.

Eidolon of Rhetoric - To slow the game down, screws with combo and ramp decks.Hope of Ghirapur/Kambal, Consul of Allocation/Scab-Clan Berserker all fall into "fuck control" archetype.

Hokori, Dust Drinker - (Still waiting for re-entry into the deck) He's a difficult one to employ. You have to evaluate what is your mana situation, your opponents mana, their artifacts ...

But if you evaluate properly, Hokori can win games all on his own, by sheer value of grinding and slowing up the game.

Karmic Guide - Value on a stick. She gets our hate cards back, including the ones we can't bring back usually, like Sun Titan and Deathbringer Throctar

Mirror Entity - One good mana sink/way to make our small dudes not so small!

Necrotic Sliver - Because only thing better than Vindicate is Vindicate on a stick!

Restoration Specialist - We have 10+ artifacts and enchantments in the deck, and once they get blown up ...

Sire Of Insanity - Since people mostly draw better than we do, let's drag them to our level!

Thalia, Guardian of Thraben - One of the flagbearers of the Death and Taxes playstyle, she taxes people, while not interfering with our reanimation plan that much. Also, look at that gorgeous WPN art (provided by my co-host Niksa)

Tymna the Weaver - Why can't we have her as Alesha's Partner? Draws us cards, we can recur her, tutor for her. Truly a perfect creature!

Yahenni, Undying Partisan - Sac outlet, also they can become GIANT

All of our instants are there to murder stuff. All of them.

Blind Obedience - A little more control and a haste hozer! And sometimes Extort is a thing that saves us.

Key to the City - Makes dudes unblockable, draws us cards and makes us discard. What's not to love?

Lightning Greaves - Protection. Haste. All and all for 2 mana!

Faithless Looting and Reforge the Soul do the same thing - discard cards from our hand, and give us card draw, both things we really love

Wrath of God and Damnation - Do I need to explain?

Phyrexian Arena - Card draw is godlike, yo

Reconnaissance - Protects our guys when attacking, and gives them pseudo-vigilance, because you can untap your guys after they deal damage.

Dowsing Dagger - Beatdown AND ramp!

Umezawa's Jitte - If you have a creature out, and this is on it, it is REALLY hard to lose the game. Stupid, broken, powerful.

Smuggler's Copter - Beats face, LOOTS!


Comments View Archive

zakky234 says... #1

perhaps the Blind Obedience or the Dark Deal, but then i dont run those so im not sure how they perform. vampiric rites is definetly more interesting for draw than a dark deal tho :P

maybe cutting the assemble the legion and cathars crusade is a smart plan, 2x 5 mana is a lot, and the crusade on its own is not too amazing in this deck

January 25, 2017 4:40 a.m.

Mishraharad says... #2


Actually, the Crusade performs more often than the Legion does, just on the plain fact that Legion rarely survives to get more than one counter.

Dark Deal often screws people who tutor, or draw really good opening hands - whoops you lost'em!

Blind Obedience is here instead of Imposing Sovereign since the extort and being an enchantment means a lot, even though Sovereign is reviveable.

January 25, 2017 8:46 a.m.

zakky234 says... #3

i've made a few edits to my own list. the only issue im running into is that i have a lot of opening hands without sufficient amounts of mana. do you think the 36 lands + solring is to few? (even tho you run 35 + chromatic). also do you mind taking a look at my list? maybe you can find some improvements i overlooked :)

February 7, 2017 7:09 p.m.

TheMrBigShot96 says... #4

Super sweet deck. Definitely a +1 and I'm probably gonna steal this list lol. Aread there any wishlist cards that are out of your budget that you want to add?

February 8, 2017 4 a.m.

Mishraharad says... #5

TheMrBigShot96 Lands, lands, lands!

And some cute cards like Akroma's Memorial, but all in all, I'm quite happy with my deck!

And steal the list away, and have fun, improve it!

February 8, 2017 2:26 p.m.
February 12, 2017 6:16 p.m.
February 12, 2017 6:17 p.m.

Mishraharad says... #8


What would you change for those cards, mate?

February 13, 2017 12:25 a.m.

Not a big fan of Sorin, Lord of Innistrad, Possibility Storm, or Blind Obedience Also, replacing Avalanche Riders with Fulminator Mage, if you can afford one, seems like a good idea.

February 13, 2017 9:53 a.m.

Mishraharad says... #10

Yeah, well Fulminator is $$$, that's why he ain't there.

Possibility Storm and Rule of Law often lock the game... And sometimes you cast a dude into the Storm and you get Eidolon of Rhetoric!

Blind Obedience is kinda of a meta call, but Vryn Wingmare might be a good switch.

February 13, 2017 11:24 a.m.

GregDsprz says... #11

February 16, 2017 10:58 a.m.

Mishraharad says... #12

GregDsprz I couldn't have find any in my area, so sadly, not yet

February 16, 2017 11:45 a.m.

grayson290 says... #13

Hey dude I wanted to ask what's your main go to win con? Do you usually go for a combo or straight beatdown?

February 22, 2017 2:34 a.m.

Mishraharad says... #14

grayson290 Usually beatdown does it, but that varies depending on your opponents. Sometimes, that wanker Prossh has too many tokens and you can't smash through... And than you either combo out, or kill Prossh and than you Rakdos Charm .

February 22, 2017 5:28 a.m.

grayson290 says... #15

Oh alright then. I usually don't like to win with straight infinite combo since i wanted it to be more aggro but at times I do have to go with the combo win.i actually have been using aura of silence and stranglehold as my hate cards too. Aura has put it work. I haven't had a chance to use stranglehold tho. I'm sure it's going to get a lot of hate tho _()_/ is there a reason why you don't have token producers in your build?

February 22, 2017 3:30 p.m.

grayson290 says... #16

My mistake i saw you have one token producer lol. Did you pick priest over siege commander because if makes flyers?

February 22, 2017 4:13 p.m.

Mishraharad says... #17

grayson290 Yap, Prossh is a huge part of my meta, and that 5/5 Daemon does some work.

Plus, that Daemon makes people think twice about swinging your way.

February 23, 2017 1:59 a.m.

grayson290 says... #18

I might switch out siege commander for priest. Nothing sucks more than being a punching bag cuz you don't have flyers to block with. Have you tried the kiki/village bell ringer combo?

February 23, 2017 2:04 a.m.

Mishraharad says... #19

Eh, that combo is a bit cheap, so I don't focus on it. Had it in, didn't feel rewarding enough.

Now, making combos with Blood Artist or Anafenza is fun to me.

Simle 2 card monty is eh

February 23, 2017 3:10 a.m.

grayson290 says... #20

For sure what's your opinion on putting creatures that pump your creatures like ravos, soultender, angel of invention, and drana, liberator of malakir?

February 23, 2017 4:10 p.m.

Mishraharad says... #21

I like'em, but out of all of them I've only got Ravos and he's kinda clunky for this build.

All of those cards actually rule, but I think they would serve bigger purpose if they went into a Tokens Alesha.

February 24, 2017 1:50 a.m.

grayson290 says... #22

I actually have ravos and drana in my build too. I haven't had a chance to use ravos that much. Drana is cool it just get awkward when master of cruelties is out and behind the scenes. I feel like angel would be cool since you can get a 4/3 flying vigilance lifelinker with an anthem when you bring it back.

February 24, 2017 3:47 a.m.

Mishraharad says... #23

Yeah, Angel I'd like to try because of all of that.

And saccing her a few times and getting her back and than smacking with a lot of dudes.

February 24, 2017 5:24 a.m.

grayson290 says... #24

njce I'm trying her out too. Might I suggest eerie interlude. It's works well there are exile board wipes and you get all the ETB triggers too. Kolaghans command is a bit pricey but also good. Being able to save a creature from the graveyard if it getting exile and you get mana dork or artifact removal too.

February 26, 2017 1:55 a.m.

Mishraharad says... #25

Dunno man, I'm kinda in the unkknown with the Eerie Interlude. It seems good, but I see myself always drawing it too little too late

February 26, 2017 3:10 a.m.

grayson290 says... #26

Ah seems fair enough it can be very situational. What are thoughts on austere command and enlightened tutor for this deck?

February 26, 2017 3:17 a.m.

Mishraharad says... #27


What would be your top Tutor targets? I must say, having Possibility Storm in hand, and tutor in hand for Rule of Law/Eidolon of Rhetoric seems like a baller place to be

February 26, 2017 3:35 a.m.

grayson290 says... #28


I mostly go for grieves or aura of silence. I'm thinking of playing rule of law with aura of silence as my hate enchantments. I wanted to ask when you play possibility storm with rule of law does it ever back fire when someons plays let's say a creature and the possibility storm into something like a vorniclex or an ulamog

February 26, 2017 3:54 a.m.

Mishraharad says... #29

If rule of law and Storm are out, they ain't casting zilch!

Also, if they get a huge dude... Well, most of our instants are kill spells, aren't they?

February 26, 2017 10:12 a.m.

grayson290 says... #30

Very true! I might try that out! See ignore it can slow down people too. I noticed you didn't have sword of animist in the deck anymore. You don't run into being mana screwed?

February 26, 2017 5:25 p.m.

Mishraharad says... #31

I haven't been mana screwed in a long while.

It might be my luck and/or mulligan decisions, I guess.

February 27, 2017 12:57 a.m.

grayson290 says... #32

Oh for sure I've been pretty mana screwed at times. My friend popped 3 of my four lands with terastadon and my other friend Jin-gytaxia a turn after so I wasn't doing anything for the whole game :/

What your opinion on zombie infestation as a discard outlet?

February 27, 2017 2 a.m.

Mishraharad says... #33

I don't mind getting the zombos, but I'd use it more if I were a more token oriented build

February 27, 2017 3:09 a.m.

grayson290 says... #34

Oh alright then I noticed you said you wouldn't mind having a phyrexian altar what would you taken out for that. I'm currently running phyrexian and ashnods altar and I dropped altar of dementia just because it wasn't a complete win con if someone had an eldrazi.

February 27, 2017 10:28 p.m.

Mishraharad says... #35

I wouldn't mind having the Altar at all, it would make mana even easier

February 28, 2017 1:55 a.m.

LordCaptain says... #36

I'd say add an Anarchist to the deck. It recurs your sorceries which is pretty darn good. Also I'm not sure if I say it but mindclaw shaman is bonkers in my Alesha list

March 26, 2017 10:41 a.m.

Mishraharad says... #37

I only do have 6 sorceries to get back though. And Mindclaw Shaman was in the deck, sadly my meta isn't that spell heavy, so mostly what I'd get would be a kill spell at an awkward time

March 27, 2017 1:31 a.m.

LordCaptain says... #38

I get that six sorcery thing. But with a single buried alive it enables your entire deck. With a victimize it creates recursion loop. Even with things like cathartic reunion it's repeatable deck filtering.I think it's almost just too valuable not to include.

I get the mindclaw shaman thing though. That's a pretty meta dependent card. However, because of this I'm assuming your meta is more creature heavy. So wouldn't false prophet just be an auto-include?

Thanks for the quick response!

March 27, 2017 10:04 p.m.

Mishraharad says... #39

Hm, False Prophet might be alright... If suitable sac outlets are there.

March 28, 2017 1:34 a.m.

AsykoSkwrl says... #40

Long time no see (or is it message?) anyway, so you may have already thought about this, but how excited are you for the invocations? I personally love the art, but sadly they only come in english... thinking about picking some up?

March 30, 2017 11:54 p.m.

Mishraharad says... #41

Honestly, public seems to be hating them, so they will most likely come in cheap ... So, gogo shiny new Wrath of God?

March 31, 2017 2:12 a.m.

comptonl says... #42

For what reasons did you decide not to include [Ankle Shanker] and ? ( I would have thought they'd be staples in an Alesha deck.

April 25, 2017 11:52 p.m.

Mishraharad says... #43

Yo comptonl !

Ankle Shanker used to be in the list, however I found him to be clunky, since the ability doesn't trigger when getting Alesha'd, and it doesn't slow our enemies down.

Part of me still kinda wants to jam it in, since I freaking love Ankle Shanker

April 26, 2017 12:36 a.m.

comptonl says... #44

What would you take out for ankel shanker? What are your thoughts on including mentor of the meek in this deck?

April 26, 2017 12:34 p.m.

Mishraharad says... #45

Mentor of the Meek was in, but honestly Phyrexian Arena does it way better, and let's us save up mana for kill spells.

For Shanker... Hm, I guess depends on your meta

April 26, 2017 1:13 p.m.

MrKrabs says... #46

While you unfortunately can't recur it, would Spirit of the Labyrinth be a strong enough inclusion? It doesn't seem to effect much at all, but it can seriously slow down control and other unfair decks.

May 15, 2017 12:13 p.m.

Mishraharad says... #47

Spirit of the Labyrinth is a card I'm seriously pondering about.

Screw Shamanic Revelation .

May 15, 2017 2:25 p.m.

MrKrabs says... #48

Also screw: Rhystic Study, Mystic Remora, Sensei's Top, Skullclamp, Greater Good, Glimpse of Nature, etc.

Screw a lot of stuff.

May 15, 2017 2:30 p.m.

Mishraharad says... #49

Mostly green stuff tho :P

May 15, 2017 2:57 p.m.

LordMoose says... #50

Is Leonin Arbiter worth the list?

June 6, 2017 7:50 p.m.

Mishraharad says... #51

He was in the list, and while he is fun I prefer other lock effects in my meta.

I reckon Stranglehold does a better job

June 6, 2017 10:53 p.m.

artikuta says... #52

Building up my Alesha deck at the moment and I'm curious as to why you went with Thalia, Heretic Cathar over Loxodon Gatekeeper

You even get to recur Gatekeeper and when it's out it really messes people up.

June 8, 2017 8:09 p.m.

Mishraharad says... #53

3 mana (which is a big one) and I have a soft spot for Thalia, tbh.

June 8, 2017 10:44 p.m.

Hipparchos says... #54

I really love your deck. Hope you keep it always up to date. :)

July 30, 2017 11:20 a.m.

Mishraharad says... #55

Hipparchos Every time I put a new card, I update it right away!

July 30, 2017 1:16 p.m.

StopShot says... #56

I'd recommend Divine Presence and Ensnaring Bridge, since both do little to hinder Alesha decks, but they're a massive pain to handle for decks that want to swing hard and heavy.

October 4, 2017 4:45 a.m.

Mishraharad says... #57

StopShot Divine Presence would be nice, but it doesn't fight against some of new banes of my playgroup.

Ensnaring Bridge is a stupid card that I'd love to have, but man that price tag!

October 4, 2017 12:06 p.m.

zakky234 says... #58

hey Mishraharad, im working on my own primer and i was wondering if its ok to use yours for the layout and paragraphs? of course you'll be in the credits section ;)

October 6, 2017 8:38 a.m.

Mishraharad says... #59

zakky234 Sure man, it's not like I have this layout copyrighted :P

And we need more Alesha content out there!

October 6, 2017 11:48 p.m.

zakky234 says... #60

Haha to bad I'm just stealing the layout, it's gonna be for my legendary tribal deck

October 7, 2017 7:03 a.m.

Mishraharad says... #61

Oooooh, now you have piqued my interest

October 7, 2017 8:31 a.m.

Bighimmy says... #62

I'm curious why necropotence with so many discard affects. Doesn't it kinda conflict with faithless looting sire od insanity oppression etc.

November 15, 2017 11:15 p.m.

Mishraharad says... #63

Bighimmy Because Necropotence is that good.

Of course, you don't (often) go Faithless/SoI into it, but if you manage to have an active Necropotence out for a few turns, odds are that you are wining that game.

November 16, 2017 11:18 a.m.

Bighimmy says... #64

What's your taken on oppression my only idea was using a lot of mass discard tax along with everything else but that also would negate necropotence. But still us being the graveyard deck would have the highest card advantage with limited responses from everyone else especially with cards like eldon of rhetoric

November 17, 2017 4:58 a.m.

Mishraharad says... #65

Oppression is a card I adore and love, and tbh am trying to get back into the deck.

Necro isn't a must, it is just a way for me to keep parity with mass card draw engines of blue decks.

November 17, 2017 11:07 p.m.

Bighimmy says... #66

I love your take on the deck and have been working on many variants of alesha in fact I need to update my list again I've been changing and testing so much I do like the way your version plays out but was trying to adjust kinda what u have done in a different approach to deal with control decks and all the mass drawon power others in my meta run. I still haven't found the sweet spot I'm am looking for but I will say it takes usually 3 people ganging up on me to deal with me.this is the only reason I'm experimenting with for the most part your deck but adjusting it to try to keep everyone's hands empty. And with us being the graveyard deck that alone is another way to have card advantage over trying to make marduk keep up with drawing with blue decks. I guess my thoughts our strengths isn't drawing quite like blue but we can make what they draw useless with some of our own draw abilities.and still have access to our cards where they do not.

November 18, 2017 6:19 a.m.

Mishraharad says... #67

Option A: Make their draws useless and slow, like you said. If they have to pay 3 mana and take 2-4 damage per a Sol Ring, they won't combo as fast

Option B) Put in dedicated card draw hate, a la Spirit of the Labyrinth

I do not have him in my deck simply because I'm just trying to find what to cut for it.

We do not get it back with Alesha but ...

And of course, deny them resources. More drained they are, more of a winning fight that is for you.

We are not a deck that will be drowning in resources, but just like the Mardu or Mongolian horde that is what makes us strong. Just make sure that those civilization softies get dragged to your level.

November 18, 2017 10:07 a.m.

Bighimmy says... #68

On cards like spirit of the laberynth there is a few out there that isn't viable with aleshas ability but with cards like necromancy u can get them back via suntitan etc. Over and over.

November 19, 2017 3:56 a.m.

Mishraharad says... #69

Plus, Necropotence isn't drawing cards!

November 19, 2017 4:31 a.m.

Artifact101J says... #70

I'm building your list, I love decks like these.

November 20, 2017 1:55 p.m.

Mishraharad says... #71

Thank you Artifact101J sir! Glad you enjoy it, and if you have any questions, feel free to ask.

November 20, 2017 3:03 p.m.

Deltasword says... #72

Where can i find the art for the commander?

November 21, 2017 1:03 a.m.

HalasterBC says... #73

Something to consider would also be Retribution of the Meek, I think. Most of your guys dodge that wrath. Maybe Meta-dependent since it doesn't get rid of the small token armies but a cheap, often one sided wipe is useful.

December 6, 2017 8:04 a.m.

Mishraharad says... #74

HalasterBC I want to add Retribution, but it is a question of availability.

Nobody seems to be having it around. I'm currently trying to CardSphere for it. Hope it gets here soon?

December 6, 2017 11:26 a.m.

HalasterBC says... #75

Understandable. I wish you best of luck for that. =) Some cards can just be a pain in the ass to get a hold of. Things I fiddle around with in my own Alesha are Necromancy (I use that over Animate Dead since I can pull off some interesting shenenigans with the flash mechanic), Soltari Visionary (that may be meta-dependant for me since my playgroup loves their enchantments and I always like to pack some more hate just in case), Hide/Seek (the tuck gets rid of Purphoros and his merry buddies. Not as permanent as an Exile effect of course, but it gets the job done most of the time. The library extraction mode can grab a combo piece or generally unpleasant card, net you some life and lets you watch the offending deck in question too, last point not too relevant but especially if players or decks rotate more frequently a nice added bonus), Master Warcraft (I admit I like some instant combat fun from time to time), Tortured Existence, Goblin Bombardment and Fallen Ideal.

December 6, 2017 3:22 p.m.

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83% Competitive

Compare to inventory
Date added 1 year
Last updated 2 days
Exclude colors UG
Key combos

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 2.59
Tokens 2/2 Wolf
Folders Commander Folder, Deck Ideas, EDH, Helpful Decks, Interesting decks, Alesha, Decklists i want, For Ideas, EDH, EDH, See all 108
Top rank #3 on 2016-06-29
Views 47667