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Originally, I wanted to simulate modern affinity play-style in the commander format. In a multiplayer setting, the power level of affinity creatures seemed too low for most of them to be worthwhile to include, it would be easier to win through commander damage with akiri rather than swarm with vault skirge, signal pest, etc. Additionally, the volton equipment style just seems far too boring to me. With the recent release of mystic forge and experimental frenzy, I took the deck in a direction of low mana curve and land count to try and cycle through a ton of mana rocks to add to akiri's power.

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99% Casual

Competitive

Date added 4 years
Last updated 2 months
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

9 - 1 Mythic Rares

36 - 3 Rares

26 - 0 Uncommons

29 - 1 Commons

Cards 100
Avg. CMC 2.36
Tokens Construct 0/0 C, Myr 1/1 C, Servo 1/1 C, Thopter 1/1 C, Treasure
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