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Akiri, Equipment Slinger

Commander / EDH RW (Boros) Voltron

XEYeti


Akiri, Line-Slinger swings into action with a truckload of artifacts (especially equipment) to pump her up!

Akiri, Line-Slinger has a lot going for her: she's cheap to cast (just a and a ), has first strike and vigilance already, and she gets +1/+0 for every artifact on the board, not just equipment attached to her. That means she still gets pumped even if it's a piece of equipment attached to one of our other creatures, and there are plenty of viable targets, Sunspear Shikari being a preferred one.

There's plenty of equipment tutors, like Enlightened Tutor, Nahiri, the Lithomancer, Stoneforge Mystic, Open the Armory, Stonehewer Giant, and Nahiri, the Harbinger.

Need protection and disruption? We've got protection and disruption! Fountain Watch gives all our artifacts hexproof. Boros Charm is a useful combat trick. Dispatch works as a strictly better Path to Exile when we've got at least three artifacts in play, which should not be a problem. Prowler's Helm makes the equipped creature unblockable by anything other than walls, and who the hell is running walls? What if they happen to destroy our artifacts, though, you ask? Refurbish brings them all right back.

There's plenty of instants to grab with Sunforger, including Temur Battle Rage, Apostle's Blessing, and classics like Path to Exile and Sword to Plowshares.

We've also got lots of artifact generators. We've got Servos for days from Angel of Invention, Sram, Senior Edificer, and Master Trinketeer. Want Clues? Tamiyo's Journal pumps one out every single turn (and allows you to use those Clues to dig through your library for whatever you want!).

We've also got plenty of staples, like the omnipresent Sol Ring, a Thran Dynamo, and the keyrune and signet for the Boros guild to keep you in mana (and a Commander's Sphere). I'm running 36 lands, including some useful utility lands like Ghost Quarter, Mistveil Plains, Sunhome, Fortress of the Legion, and Rogue's Passage (because nothing is funnier than pumping up your Commander and swinging in for unblockable lethal damage).

Anyway, easy deck to pilot, very straightforward: get your commander out, get a bunch of equipment out, attach some of it to her if you feel like it, then swing in and smack your opponent in the face. Repeat until they're dead. What more could you want?

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Comments

21% Casual

79% Competitive

Date added 2 years
Last updated 1 year
Legality

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 2.75
Tokens 1/1 Servo, 1/1 Spirit, 2/2 Wolf, Clue, 20/20 Avatar, 4/4 Angel, Equipment, 1/1 Kor Soldier
Folders EDH/Commander, Commander, Boros, EDH Builds - R/W
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