Using Agent of the Fates as the source for all of the buffing spell and enchantments kills the opponents while having a strong striking force. With all of the deathtouch involved, a wall is created or a safe passage for attack. Just keeping your enemies' boards clear is the main goal and goes through hex proof and even indestructable.
The Gaze of Granites are a multipurposed tool that kills any threat of token infestation and other creatures if need be in a faster and larger clear than Ratchet bomb. If any planes walkers or enchantments are ruining the creatures on your side, then Vraska, Hero's Downfall, and Abrubt Decays are there for just that. Skylashers are in the sideboard just in the case for flyer and blue problems. Keeping the Fates and other big creatures alive are the important rules to play by.
Take out 2 ordeal of nylea for 2 Alpha Authority . The earliest turn 5, 2 extra lands deal isn't worth losing your creature to the "ungodly" removal in standard. Plus, it still triggers your heroic
November 10, 2013 3:02 a.m.
Wow, I never considered running Agent of the Fates with green. Looks pretty solid!
Consider running Ranger's Guile and Alpha Authority mainboard to protect your Agent while still triggering Heroic.
Check of my Agent deck and let me know what you think:
Agent of the Fates
December 16, 2013 12:48 a.m.
Left an answer to your comment on my deck, and thank you for your input!