Trying my hand at Standard. Idea of course is lay down Defender creatures early, then do the ol' Doran trick on 'em. I'm not sure my removal is enough, although Plummet is great (probably should use more of them) and Citywide Bust deals with those pesky green hexproof tramplers.

I love Knight of Autumn in here (or in any GW deck), she has saved my ass so many times with her destroy enchantment ability or her gain life ability, whichever one I need at the moment.

I also love Deputy of Detention in here as he does what he does AND is a 3/3 attacker when the toughness starts dealing damage.

Should I put Prodigious Growth in here to seal the deal? I think stopping earlier threats is more critical to me staying alive long enough, although the short game sometimes wins me games while the control or midgame player is still setting up. Last game I played had two Wall of Mist on the board and then I cast High Alert . Swinging with two 5/5s in the early game either gets me in winning range OR causes them to spend expensive burn spells or Murder on my Walls of Mist. And when your opponent spends the mana to Murder your Wall of Mist, you know you're doing well ;)

The decks in the meta that I have trouble with are counterspell/mill decks and...well that seems to be the main deck that can beat me more often than the others. ;)

NOTE: I don't play counterspells.

Advice is welcome. Cards I think I should swap out with better ones are Steeple Creeper and... the others seem beneficial and I don't know what to swap out, that's always the tough part.

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Date added 5 years
Last updated 5 years
Legality

This deck is not Standard legal.

Rarity (main - side)

1 - 0 Mythic Rares

15 - 0 Rares

10 - 0 Uncommons

17 - 0 Commons

Cards 60
Avg. CMC 3.16
Tokens Golem 4/4 C, Sphinx 4/4 WU
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