Ad Nauseam Doomsday Zur

Commander / EDH Skuloth

SCORE: 263 | 389 COMMENTS | 171398 VIEWS | IN 141 FOLDERS


Good bye partial paris —Jan. 18, 2016

turnabout -> island
counterbalance -> island
trinket mage -> grasp of fate
shadow of doubt -> power artifact

As of today, partial paris mulligans are gone which unfortunately means we lose some of our ability to be greedy. For this reason the deck needs a couple extra lands to ensure that it sees enough in it's openers.

The cards coming out have been under performers. Trinket mage is easily the worst card in the deck currently, it doesn't really serve a purpose towards the primary strategy of the deck and often feels clunky and out of place. Shadow of doubt is a fun card to play and performs reasonably well, but cuts need to be made and there arent many worse cards. Counterbalance has been very hit or miss, and that unreliability is the reason it is getting cut. Turnabout might seem like a weird one, but it's a surprisingly irrelevant card. When it performs well its very very good, but outside of those few situations it does next to nothing.

In regards to the cards going in, grasp of fate acts as an additional piece of removal for problem permanents like spheres and various rule of law effects. Power artifact however is something cute that I want to test in this changeset. One of the decks biggest issues with stax is the tax effects, which can be relatively easily negated by sticking PA. It is also tutorable with Zur, which is a huge upside.

Skuloth says... #1

I was hoping no one noticed.

Detention sphere has terrible art, while lorwyn oring has awesome art.

Rarely does it matter than ORing doesnt hit multiple permanents and eventually dsphere will probably replace contamination. However, ORing is strictly worse with much better art.

September 7, 2015 12:26 a.m.

RawrMcRawr says... #2

I suggest adding a very minimal number of cards to make Zur a legitimate threat, as well. Possibly Empyrial Armor alone, as it synergizes with your plan, and the searchable Necropotence. One card for an alternative, and accessible method to win is an incredible investment.

September 14, 2015 8:06 p.m.

Skuloth says... #3

There really isn't space for that sort of effect, and Zur cannot be relied on to survive for that long.

I will not win the beatdown race due to the nature of the deck. There isn't enough hate to keep other people from winning the game, and I will lose to other creature decks.

The deck only needs Doomsday and a draw spell to go off after a certain point, so in the combo attrition game we need fewer pieces than most other decks which puts us at an advantage.

September 14, 2015 11:19 p.m.
September 16, 2015 9:43 a.m.

Boseiju, Who Shelters All to protect your combo?

September 16, 2015 9:47 a.m.

Edit to above: You can untap Boseiju with Candelabra, effectively making your entire combo save for LabMan uncounterable.

September 16, 2015 9:51 a.m.

Skuloth says... #7

Boseiju coming in tapped is a huge problem, and running untappers doesn't really fix that problem.

Islands are important, and our color requirements are too high to warrant a ETB tapped land that can't produce blue.

Also the deck runs a ton of it's own counter magic making boseiju not necessary.

Scroll rack on the other hand is simply too slow. That's really all that can be said about it. The effect it brings is not efficient enough to be included in the list.

September 16, 2015 12:16 p.m.

Skuloth says... #8

Challenge Accepted:

I need to acquire 13 Zendikar Expedition lands.

9 fetches
Watery Grave
Hallowed Fountain
UW and UB new lands

September 17, 2015 11:52 p.m.

PlattBonnay says... #9

Do you fetch into basics enough to support the new duals from BFZ?

September 18, 2015 9:35 a.m.

Skuloth says... #10

Blue fetches almost always get islands.

Combined with naturally drawing islands due to the high count of them.

September 18, 2015 12:22 p.m.

Megalomania says... #11

I think you can do away with . Aside from Angel's Grace and using white so you can use Zur to fetch Necro, is there ant other reason why you think white is necessary? already has enough tutors to ensure you get ad nauseam by turn 3.

Also, have you ever considered using Demonic Consultation?

I second the Scroll Rack and Boseiju suggestion. The deck doesn't seem to be really fast so I doubt the said cards will be too slow for it. Besides, counterbalance will work a lot better with the rack in play.

Lastly, what role does Turnabout have in the deck?

October 8, 2015 5:07 p.m.

Skuloth says... #12

White is a splash, the only reason I'm playing Esper is because Zur is leaps and bounds more powerful than any UB general.

Demonic Consultation is too risky, since the deck generally needs multiple types of effects to win vs single cards.

This is a turn 4 deck. You will gold fish a win by turn 4 the vast majority of the time, due to this those 2 cards are too slow. I cannot afford to have lands entered tapped since I use most of my mana every turn. In addition, boseiju only protects one spell where numerous will need to resolve in order to win.

Scroll rack on the other hand really just doesn't do much for the cost.

Turnabout is used to turn colorless mana into colored or play with high tide. High tide being one of the most powerful mana generators in the deck. Which is another reason not to run boseiju.

October 8, 2015 6:45 p.m.

Orbrunner says... #13

Why Trinket Mage over Fabricate?

October 8, 2015 9:02 p.m.

EndStepTop says... #14

Already covered. They're interchangeable give the deck's curve.

October 8, 2015 9:09 p.m.

Orbrunner says... #15

Except one of them can't tutor Helm of Awakening.

October 8, 2015 9:11 p.m.

EndStepTop says... #16

"In all reality they are interchangeable in this particular deck.

All the targets worth tutoring are 1 cmc or less. I don't generally find myself tutoring for rocks outside of the ones that net mana, and even that is rare. Everything else is 1 mana or less"Answered comment 4.

October 8, 2015 9:15 p.m.

Orbrunner says... #17

Yes, I read that, and it doesn't give an explanation as to why one would use a functionally weaker option if they really are interchangeable. The deck isn't running Snap, so the fact that Trinket Mage is a creature isn't relevant.

October 8, 2015 9:23 p.m.

Skuloth says... #18

Having a blocker is relevant sometimes.

Honestly I shouldn't be running either, and he's on the chopping block.

October 8, 2015 10:05 p.m.

Quicksilver says... #19

No Sun Titan?

October 12, 2015 11:54 a.m.

Skuloth says... #20

He costs 6 and doesn't advance the plan.

What would he do in this deck?

October 12, 2015 6:58 p.m.

Ive play tested this deck against dozens of other commander decks, and I can honestly say that this is the most competitive edh deck on this site.

November 25, 2015 11:26 a.m.

Skuloth says... #22

Thanks :D

Glad to hear you're enjoying the deck.

November 25, 2015 1:46 p.m.

Megalomania says... #23

I like this deck a lot more now that i've had a second chance to look at it. I'm still puzzled about the Candelabra though. I'm guessing you're using it with High Tide? It seems like one of those cards that sometimes ends up as a dead card. Am I missing something?

November 25, 2015 6:56 p.m.

EndStepTop says... #24

It can turn colorless mana into colored mana. Skuloth has said(i might be paraphrasing) candle isn't great, but it isn't awful.

November 25, 2015 7:28 p.m.

Skuloth says... #25

Candle is great, it just isn't necessary.

November 25, 2015 11:13 p.m.