Sideboard

Instant (1)

Sorcery (4)

Artifact (4)

Creature (4)


A take on GB morbid. This deck seeks to interact with an opponent as much as possible which I think other versions of morbid, GB and Sultai don't do as well.

In depth

                                           Creatures:

Centaur Healer : One of the main reasons to play white, gaining 3 life catches you on clogged board states and 3/3 body is fairly large in pauper. In my play testing (albeit limited) I have been very impressed in how this card plays and I'm interested in finding room for more copies.

Crypt Rats: The backbone of the deck. Crypt Rats is really what you're building up too. It allows you to clear out tokens, or even bigger threats and the "drawback" of this card (it makes you lose life and clears your board as well) is minimized by the amount of life you gain and Grim Harvest , which I'll get to later.

Fume Spitter : A somewhat necessary evil in a deck that needs cheap sac outlets. It ranges from an all-star in match-ups like elves and delver but does literally nothing against decks like tron. Usually first card to be sided out in match-ups where its bad.

Lone Missionary: A tentative pick as I was thinking should probably be copies of Centaur Healer 3-4. But on the upside it comes down a turn earlier and gains 1 more life.

Sakura-Tribe Elder: We're a three color deck. We're a 3 color deck that needs a lot of sac outlets to enable cards like Pulse of Murasa and Grim Harvest . Hence four copies of Steve. I think any deck looking to call itself a morbid deck needs four copies of Steve. Plus the block+sac combo effectively fogging an opponents attack is the definition of sweetness.

Krosan Tusker: Think of it as a 2 sided card. First side is juicy card advantage. Second side is a 6/5 that beats our opponent across the face, oh boy! Sidenote: I almost always cycle this card even if I have mana to cast it against black decks because it will die (trade 1 for 1) but it is much better to cast against deck that don't have much removal or depend of red removal and will need to 2 for 1 themselves to get it off the board.

Yavimaya Elder : Guaranteed CA. Plus trades with a surprising amount of creatures in the format. That's a build your own three for one right there. Or you can sac it to also get a three for 1. Great card.

                                       Non-creatures:

Chainer's Edict : One of the best removal spells in the format. In a deck with Sakura-Tribe Elder and Yavimaya Elder (AKA Elder tribal) reaching 7 mana is trivival. So it is an automatic 4-of.

Journey to Nowhere: Another massive reason to play white. A fantasic targeted removal spell that is difficult for the opponent to interact with. Debating whether or not to go up a copy.

Sylvok Lifestaff: I am at a conundrum. This card hasn't really done much on the surface, as you gain alot of life off of Pulse of Murasa or Centaur Healer but it is in every morbid build I've ever seen so I've included it here. Considering replacing it but not convinced I should.

Grapple with the Past : Trying this one out and so far it ha been amazing. It fills the yard and either fixes our mana or gets back a creature. Sidenote: It is very unlikely to miss as you have 44 hits in your deck and it mills 3, so the odds are very much in your favor even if you are grappling into a empty yard.

Grim Harvest : The backbone f the late game of this deck. If your opponent is unable to stop the loop that Grim Harvest creates they will lose to the overwhelming value.

Pulse of Murasa : The candy of pauper midrange players dreams. It is a definite mainstay of pauper but finding a shell where it is maximized is difficult. In this deck it serves the same function as Grim Harvest in getting back crucial creatures while proving a always needed buffer in life total.

Tragic Slip: It's front half is a decent removal spell that can take out an unflipped delver. It's morbid enabled side is the best removal spell you've ever cast, it kills anything(not pro-black) in the format. When our whole deck is build around enabling morbid this i an easy 4-of.

                                       Lands:

Nothing notable other than there is no Ash Barrens or value lands barbecue I'm trying to max out the number of basics for Sakura-Tribe Elder and Yavimaya Elder .

                                          SB:

Duress: Comes in against all spell heavy decks. UB Teachings, some number against MBC, Kiln Fiend.

Nihil Spellbomb: Agianst other graveyard value decks.

Pulse of Murasa : Against Aggro. Goblins,Stompy,Burn,RDW.

Qasali Pridemage: I put the mage in the SB against affinity thinking it would turn into a good match-up but its quite the opposite. Pridegemage is too slow and affinity still runs over you. He is an all-star against Kuldotha tho.

2 Empty SB Slots for no reason: I'm still unsure of the decks bad match-ups so these are blank for now.

                  Match-ups(I've only faced a few so far, more will be added as I face more decks):

Affinity: Worst match-up. I've lost every time not close. Qasali Pridemage helps but they still manage to overwhelm your value with speedy 4/4s.

Burn: Lol.

RDW: Harder than burn but easy if you are able to provide a stream of steady blockers. Even 1 or 2 blockers + a pulse is enough to put you on the winning foot. good match-up.

Delver: It's a race to find and pop Crypt Rats. If you do your are very likely to win. If you don't just try to stay at a high life total and pressure them with Centaur Healer s. One of the ,atch-ups where Fume Spitter shines. Even match-up overall.

Elves: Like delver it's a race to Crypt Rats unlike delver you'll never beat them by playing fair magic. Again Fume Spitter is good but Crypt Rats is gg.

Tron: ok I'm going say this. Best match-up. Say what? Tron going over the top doesn't work against your late game value-engine. The only way they can win is with Ulamog's Crusher and that is easily taken care of with a Journey to Nowhere plus you want to sac your dudes anyway so sacrificing a Yavimaya Elder to a annihilator trigger is nbd. I might be overstating this match-up but so far I haven't lost.

Kuldotha: Another great match-up. Crypt Rats doesn't do as much in this MU unless they have resolved a Kuldotha Rebirth . This MU is mainly about squeezing as much value you can out of your creatures and keeping your life total high as not to be punk'd out by there burn.

MBC: Haven't faced yet.

Teachings/Alchemy(UB): Haven't faced yet.

Izzet Midrange: Haven't faced yet.

Stompy: Haven't faced yet.

So thats where I'm at. Any feedback is much appreciated!

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Date added 7 years
Last updated 7 years
Legality

This deck is Pauper legal.

Cards 60
Avg. CMC 2.29
Folders Pauper Decks, Untap.in, fun decks
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