- 1x Adarkar Wastes
- 1x Ancient Tomb
- 1x Bayou
- 1x Bloodstained Mire
- 1x Breeding Pool
- 1x City of Brass
- 1x Command Tower
- 1x Exotic Orchard
- 1x Fetid Heath
- 1x Flooded Grove
- 1x Flooded Strand
- 1x Forest
- 1x Godless Shrine
- 1x Hallowed Fountain
- 2x Island
- 1x Mana Confluence
- 1x Overgrown Tomb
- 1x Plains
- 1x Polluted Delta
- 1x Reflecting Pool
- 1x Reliquary Tower
- 1x Savannah
- 1x Scrubland
- 1x Sunken Ruins
- 1x Swamp
- 1x Temple Garden
- 1x Tropical Island
- 1x Tundra
- 1x Twilight Mire
- 1x Underground Sea
- 1x Urborg, Tomb of Yawgmoth
- 1x Watery Grave
- 1x Windswept Heath
- 1x Wooded Bastion
- 1x Wooded Foothills
- 1x Ajani Steadfast
- 1x Elspeth, Sun's Champion
- 1x Freyalise, Llanowar's Fury
- 1x Garruk Wildspeaker
- 1x Gideon Jura
- 1x Gideon of the Trials
- 1x Jace, Architect of Thought
- 1x Karn Liberated
- 1x Liliana Vess
- 1x Narset Transcendent
- 1x Nissa, Vital Force
- 1x Nissa, Voice of Zendikar
- 1x Sorin, Lord of Innistrad
- 1x Sorin Markov
- 1x Tamiyo, Field Researcher
- 1x Tamiyo, the Moon Sage
- 1x Teferi, Temporal Archmage
- 1x Tezzeret the Seeker
- 1x Ugin, the Spirit Dragon
- 1x Venser, the Sojourner
- 1x Anguished Unmaking
- 1x Constant Mists
- 1x Cyclonic Rift
- 1x Disallow
- 1x Enlightened Tutor
- 1x Force of Will
- 1x Mana Drain
- 1x Mystical Tutor
- 1x Pact of Negation
- 1x Path to Exile
- 1x Vampiric Tutor
- 1x As Foretold
- 1x Doubling Season
- 1x Exploration
- 1x Humility
- 1x Lethal Vapors
- 1x Mana Reflection
- 1x Mirari's Wake
- 1x Oath of Gideon
- 1x Rhystic Study
- 1x Sphere of Safety
- 1x Sterling Grove
- 1x Sylvan Library
- 1x Armageddon
- 1x Austere Command
- 1x Catastrophe
- 1x Demonic Tutor
- 1x Eureka
- 1x Merciless Eviction
- 1x Obzedat's Aid
- 1x Skyshroud Claim
- 1x Supreme Verdict
- 1x Toxic Deluge
- 1x Yawgmoth's Will
Comments View Archive
April 20, 2017 10:39 p.m.
Any draw/tutor spell is undoubtedly the best option off the double emblem. Short of those I love Primal Command; cast every creature in your deck, strip everyone of lands and graveyards, go to infinite life, and control their topdecks forever. Winning from there is free; worst-case you just Atraxa Beats for the win but realistically everyone is going to scoop.
April 21, 2017 12:32 a.m.
Beautiful build of Atraxa, definitely one of the best I've seen. I might be asking you for advice once my precon arrives if you don't mind.
April 22, 2017 10:06 p.m.
Couple of questions since I've reviewed your deck:
I noticed that you have very little mana rocks like signets and basic land search cards.. have you tried them and found them to be lacking? I know your curve tops out at 4/5 Mana.
What's your plan concerning land destruction spells and the aftermath of using them? I noticed there's no Crucible, so I'm wondering.
Do you believe that Alhammarret's Archive would be beneficial for your build just for the planeswalker's ult as a draw engine?
Thanks for your time,
April 23, 2017 2:46 p.m.
Planeswalker decks are weird in that ramp is less to get them to their spells and more to get them double-spelling. Some low-impact ramp stuff like Farseek is fine, but you often want high-impact ramp cards like Mirari's Wake in order to cross that hurdle from 5 to 10 mana.
After MLD, most walker decks just... ult a walker. Plop down a Field Researcher and an Armageddon, then shrug because now they can't stop you from ulting your Tamiyo and then you just win. About half the walkers in this list have game-ending ultimates, and a couple more, like Freyalise, will take over from an empty board.
Archive doesn't do as much as you would think. Planeswalkers tend to draw cards in nontraditional ways, see Teferi and Narset as primary examples. Among the ultimates, only four of the ones in this list (Freyalise, Nissa VF, Nissa VoZ, and Field Researcher) actively draw cards. Nissa VF's card draw is slow, Freyalise is going to be used as removal often enough that ulting her isn't super likely, and Field Researcher wins the game when she ults anyway, so realistically you're playing to Nissa VoZ's ult with Archive. That's... pretty medium.
April 23, 2017 8:42 p.m.
Thank you for replying with constructive answers. I really appreciate it.
April 23, 2017 9:42 p.m.
So I see Sandwurm Convergence has ended up being added, I will say that card is pretty decent after being the victim of that card at prereleases. My opponent played it and even though I tried to stall with embalm creatures and other tokens from myDrake Haven and a bit of life gain in 4-5 turns I was dead.
I opened a Nissa, Steward of Elements which I may give a try in my Atraxa deck however I'm still not fully sure, and I will probably add a Sandwurm Convergence to mine as well. I was hoping more so for a Gideon and or As Foretold though, but no luck yet from my 27 total Amonkhet packs.
April 23, 2017 9:57 p.m.
kestral287 pretty much answered the question exactly as I would. Basic ramp is just too limited, especially with the kind of mana base this deck has.
In my meta its mainly this deck using the MLD and as Kestral said I would ult a Tamiyo or two beforehand.
Archive doesn't do enough for its cost.
April 23, 2017 11:51 p.m.
Quick question: why did you cut the classic Atraxa mana like Astral Cornucopia and Everflowing Chalice?
April 24, 2017 12:25 a.m.
Everflowing chalice is colorless and gets targeted. Astral gets blown up on principle
April 24, 2017 12:34 a.m.
What are your thoughts on Pyramid of the Pantheon? I ran it in a 3-color sealed deck and I rolled.
April 24, 2017 10:54 a.m.
That seems to be even slower than Astral Cornucopia.
Pyramid: Turn 1: 3 mana to play and activate, generates one rainbow mana. Proliferate.
2: 2 mana to activate, generates 1 mana. 3 counters (Proliferate if you want)
3-: We have a Gilded Lotus
Astral Cornucopia: 3 mana to play, generates 1 rainbow mana. Proliferate.
2: Generates 2 mana. Proliferate
3-: A Gilded Lotus that never stops growing
April 24, 2017 2:22 p.m.
I was thinking it would be a supplement to Astral Cornucopia. AC is definitely better but Pyramid is still quite good.
April 25, 2017 11:48 a.m.
What do you think about Deploy the Gatewatch? :D
Your planeswalkers have high mana costs so it seems like a good card to run. Not sure what to cut, so... maybeboard?
April 26, 2017 7:02 a.m.
This has already been addressed. Deploy has too high a mana cost and chance to whiff to be of use.
April 26, 2017 11:06 a.m.
Hi love your deck just a couple questions regarding walkers:Is Freyalise doing work for you? How good is Karn in the deck?Why no Mindsculptor? And how good are the double Gideons or is this just testing?
April 26, 2017 5:39 p.m.
Freyalise is doing work for me, I've enjoyed the walker so far. Karn is removal first and a secondary win con so he is amazing. Pulled the Big daddy Jace a few months ago and left an update but he's basically a brainstorm and nothing else in my experience. And Gideons are being tested
April 26, 2017 6:03 p.m.
Thanks a lot for the fast answers!
Yeah i figured. I already am using Divining Top and Necropotence.
Should i still get Sylvan Library?
And how good is Nissa Voice of Zendikar? It looks like shes only good in the early game.
April 26, 2017 6:18 p.m.
Oh btw have you proxied and tested as Foretold?
I cant decide if its broken or just too slow tbh.
April 26, 2017 6:34 p.m.
I enjoy sylvan library and draw always helps. I actually got an As Foretold and so far it does funny things. I'm liking it. As for Nissa she is next on the chopping block, so you are correct.
April 26, 2017 6:47 p.m.
Yeah i just ordered one for my next playnight. If nothing else i feel its a much better Omniscience in this deck. If Atraxa cant break it no deck can and even if my opponents remove it they might not have more removal for my DS or my Humility etc.
This thread helped me tons in cutting cards i would have never considered cutting like Oath of Nissa or Contagion Engine.
What about ramp spells? Thinking about adding a Burgeoning or a Natures Lore to my list: http://tappedout.net/mtg-decks/atraxa-walker-control-1/
April 26, 2017 6:58 p.m.
Your deck would benefit from both honestly. You have enough basics to use basic ramp and Nature's Lore can grab forest duals as well.
April 26, 2017 10:51 p.m.
Yeah its just that i dont like the secondary effect of Nissas oath and i think other than Abur duals my manabase is fairly good.
Usually i didnt draw it and never had a problem with casting Walkers.
Yeah i felt the same 10 mana is just too much i can probably just win the game for that much mana or tutor for it :D
I think Natures Lore is enough with stuff like Mana Crypt and other pseudo ramp.
I might pick up a Mox Diamond in the future.
I rather play Chain Veil for fun reasons eventho it might be winmore like you said.
Im super hyped for As Foretold!
April 27, 2017 11:04 a.m.
Btw ive seen someone run Mentor of Heroes, Aether flux combo in the deck.
What do you think about that? Too cute? its basically only one card to add that also life gains (Aetherflux) to just win the game and Ajani isnt a bad card in the deck if definitely not the best walker in the deck.
April 27, 2017 7:02 p.m.
I think it's a bit cute but hey if it works it works
April 27, 2017 9:49 p.m.
Yeah idk about i might try it out :D
Has Academy Rector performed for you?
April 28, 2017 11:23 a.m.
I just play tested my superfriends deck yesterday after switching out a few cards. Astral cornucopia was pulled, so was Brago and something else... ended up adding in two more walkers Vraska the Unseen and Garruk Relentless Flip as well as Rune-Scarred Demon and ended up dominating several decks one on one.
The issue I had was that I had too much colorless mana, so I'm gonna take out Mana Vault, Reliquary Tower, and Temple of the False God. Will probably try out the Oath of Nissa instead of mana vault and try to fit a few more fetches in the place of the other two. Very frustrating to keep top decking walkers and not have the colored mana to cast them.
April 28, 2017 2 p.m.
April 28, 2017 10:42 p.m.
I picked up a copy of As Foretold in a trade from a friend. If I can get some games in I will try to share how it does.
April 28, 2017 11:13 p.m.
How does the deck normally win? Through emblems and op's scoop?
April 29, 2017 8:16 a.m.
So after playing with Academy Rector i wouldnt replace it again ever.
Its too good tutor + superblocker + manacheat in one card. Works also great with a blow up the world spell.
I would rather replace some Walkers that are lakuster like the 3 mana Nissa or something.
I like focusing the deck more on enchantments because even if they remove a humility etc i can slam my DS.
April 29, 2017 10:14 a.m.
Also it feels wierd but The Chain Veil never did all too much for me.
I think its even only good with 3+ Walkers on the field so i will probably switch it out for either a Torpor Orb/Curse Totem or Necropotence (eventho i feel like i have enough draw for a non combo deck already.
Another idea i had was stuff like Time Warp.
What do you think about such effects?
May 1, 2017 9:31 a.m.
I like Time Walk effects, Walkers like them, Play groups don't so it's up to you.
May 1, 2017 10:12 a.m.
Nice i will add at least one then i think.
Btw why dont you play stuff like Mox Diamond?
Also isnt Coalition Relic strictly better than Gilded Lotus in an Atraxa deck?
May 1, 2017 6:07 p.m.
Relic vs Lotus isn't super clear cut. Relic is only getting double value when Atraxa is on the table, at which point it's 2/3rds Lotus. Without Atraxa it's just a Manalith most of the time, which isn't bad but isn't great either. Lotus always gives you 3 and pushes you up to the big-mana range to start double spelling easily
May 1, 2017 6:14 p.m.
In my understanding of the card and how i alsways played it Coalition Relic is 2 mana, each of your choice of color for 3 with atraxa out its 3 mana of your choice for 3 CmC.
Gilded is only 3 mana of ONE color for 5 CmC.
At least thats how i understood it.
Again why no Mox Diamond? No need?
May 1, 2017 7:06 p.m.
So for Relic, if you tap to put a charge counter on it, then proliferate, then on your next turn you get two mana of any combination of colors. You can choose to tap Relic for another mana, which would let it equal Lotus on that turn.
However, using it in that way gives you a Lotus every /other/ turn, unless you can untap the Relic. Because on the turn after that, you untap, move to main phase, your Relic has no charge counters on it, so now it taps for one mana each turn or you take a turn 'off' to get the charge counter back onto it for you to proliferate.
So, for maximum mana efficiency over the curve, you get two mana/turn from Relic. And three from Lotus.
May 1, 2017 7:15 p.m.
Yeah but Lotus costs almost double as much and has only one color to choose.
May 1, 2017 7:19 p.m.
Other than that i think its a good card but im running Astral Cornucopia instead in that slot.
Do you guys think Lotus is better than AC?
May 1, 2017 7:51 p.m.
I probably will switch out AC for Lotus.
Another idea i had was adding infinite mana combos like isochrone scepter/dramatic Reversal or Grim Monolith/Power Artifact to turn rings + Walker that can shoot into win the game combos. I one quiet a few games that way even with only Mana Reflection and/or Miraris Wake in play. Might be much too cute tho :P
Also what do you guys think about Bitterblossom? Looks like its a neat protection against Walkers but i dont really see it played often. (Might not mean much bc 90% of people build Atraxa Superfriends completely wrong)
May 2, 2017 12:02 p.m.
I'm not a fan of running infinites that go outside your basic line of play; your deck just won't be great at pulling them off. If you want an infinite mana combo I'd go with the Tezz infinite mana/walker activations one, since that should just win the game immediately.
Bitterblossom is super medium. If you're moving to the point that you want creatures to protect your walkers you have much better options than that. It's not terrible, but it's not great either. It blocks one attack but if you're letting creatures live, there are 3+ that are attacking you each turn cycle.
May 2, 2017 6:40 p.m.
Makes perfect sense ty for giving your insight!
How do you think Necropotence would work in the deck?
And how exactly does the Tezz infinite work? Just Gilded Lotus + Rings right?
May 2, 2017 10:21 p.m.
Chain Veil + Tezz + an artifact that taps for 4 (the Geoscope from C16 or pushing up a Cornucopia/Chalice is the easy way here) is infinite planswalker activations. Get your artifact to 5 and it's also infinite mana.
May 2, 2017 10:56 p.m.
He has a Mana Reflection to double all his artifact sources of mana. So we get infinite with Sol Ring too
May 3, 2017 3:50 a.m.
Yeah i know about that just thought it works with rings as well as i removed Chain Veil because it mostly underperformed in my testing.
What do you guys think about Necropotence im trying to max out my draw running this list:
May 3, 2017 6:29 a.m.
Another stupidly insane combo you can do with Superfriends is Deadeye Navigator+Deepglow Skate. Just keep bouncing Deepglow Skate in and out constantly doubling your walkers counters and next thing you know all your walkers and a couple hundred counters.
May 4, 2017 11:47 a.m.
Yeah I run an ETB creature heavy superfriends build that abuses that combo. Deepglow skate on its own is pretty awesome quite frankly. I like that it's not just about Doubling Season, how to get it out, and how to protect it.
May 4, 2017 11:58 a.m.
Hey hey I just ordered a phyrexian proxy Atraxa with a masterpiece border for a few bucks. Can't wait to get it! Check out atomicashes on instagram he does a bunch of artwork for cards pretty cool stuff.
May 9, 2017 11:56 a.m.
I feel like extra protection you can run Spike Weaver. It gives you complete combat damage protection and you are constantly putting counters on it through multiple sources.
May 10, 2017 7:56 a.m.
He cut Spike Weaver because his meta is too anti-creature to make it optimal
May 10, 2017 7:57 p.m.
Do you have a problem of draw? I'm considering Kiora, the Crashing Wave Kaya, Ghost Assassin Dovin Baan Skullclamp (for token generator Sword of Fire and Ice (Can change to Voltron mode and Draw)Some Planewalker I've mentioned maybe leave it to GY. Just for draw or pillowfort by situation.
May 17, 2017 1:53 a.m.
No issue with draw.
Moat is way, way overpriced to get right now.
Phyrexian Tower is on my to test list
Omniscience was cut long ago for both its CMC, clonability, and win-more-ness.
May 17, 2017 3:20 p.m.
One card I've grown fond of as of late is Obzedat's Aid. It lets you recur a bunch of things that aren't normally recurrable; if they blow up Doubling Season, for example, that's not something you can normally retrieve easily but Aid gives it right back, straight into play. Since your permanents cover basically everything you need to do, it's really good in the walker/enchantment based lists.
On the flip side I haven't been impressed by As Foretold yet. It's almost just a very slow mana doubler in a deck like this. I think you need a lot more instant speed interaction for it to be a good card. I'm looking much more at a Blue/X permission style deck (Mizzix, maybe) as the right home for the card, not so much a tap-out deck like this one tends to be.
May 18, 2017 8:27 a.m.
Yeah I've began to notice the issues with as foretold as well, I might swap them
May 18, 2017 12:45 p.m.
It says that your deck is illegal... but I don't think it is... is it?
June 3, 2017 8:42 p.m.
Tappedout has been having commander legality glitches. My deck and most on the site are 100% legal.
June 3, 2017 10:03 p.m.
Inexorable Tide? Not sure what to take out, but would that be useful?
June 5, 2017 12:03 p.m.
Yeah for 5 mana I would always want Doubling Season over Tide
June 6, 2017 1:27 a.m.
June 7, 2017 9:39 a.m.
Dream Tides looks awesome, never seen it before. And the Annex to Grounds swap is most definitely happening.
June 7, 2017 12:45 p.m.
It's super win more but I love it, even if it kills me it changes the game the moment it resolves.
June 7, 2017 3:34 p.m.
That's what I thought. I asked because I play in a pretty competitive edh group. One of the guys has a strong mono black deck and the other has a strong mono blue deck. I worry about their strong cards like Omniscience, so I was curious if you wait till you have Doubling Season in your hand before you use it or how you try to set that card up?
June 7, 2017 4:24 p.m.
Yeah I try and wait for Doubling season before I set off Eureka and this is my casual deck the bug Tasigur lost on my profile is my cedh list.
Replenish has always been looked at but never added. I suppose I can test.
June 7, 2017 6:02 p.m.
I was not at all expecting an effect like this on a creature, but anyways here is a card you might want to consider here:
When Djeru the Purified enters the battlefield you may search your library for a Planeswalker card, reveal it and put it into your hand. Shuffle your library afterwards.
If a source would deal damage to a Planeswalker you control, prevent 1 of that damage.
June 22, 2017 10:16 a.m.
That could actually be awesome especially with blink effects
June 22, 2017 10:26 a.m.
If you are going to revert this back to a five color walker deck I suggest making Ramos, Dragon Engine (One of the new commanders in the 2017 commander set) the commander in place of Atraxa. As he is a mana ramping machine and costs 6 colorless.
June 24, 2017 7:21 p.m.
Will be interesting i'm sure. You could give Samut, the Tested a try then.
June 24, 2017 10:05 p.m.
Yeah grabbing two walkers into a Doubling Season seems extremely fun
June 24, 2017 10:22 p.m.
Look into Overwhelming Splendor (Hour of Devastation). Wizards has lost their damned minds...
June 26, 2017 6:10 p.m.
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|Date added||1 year|
|Last updated||1 month|
This deck is not Commander / EDH legal.Highlight illegal cards
|Illegal cards||Atraxa, Praetors' Voice, Command Tower, Deepglow Skate, Freyalise, Llanowar's Fury, Teferi, Temporal Archmage , Toxic Deluge|
|Tokens||Tamiyo, Narset, 2/2 Vampire, 0/1 Plant, 3/3 Beast, Elspeth, 1/1 Elf Druid, 1/1 Kor Ally, 1/1 Soldier, Teferi, Ajani|
|Folders||EDH Decks, Awesome Edh, Sounds Fun - EDH, Great Decks, Look at Later, Deck Ideas, EDH (Superfriends), Superfriends, Commander, Possible decks, See all 111|
|Top rank||#5 on 2016-11-24|