Deck time! Magic is a multiplayer game. There are no "right" or "wrong" decks, just decks that fit our character. On that scope, I will try to make a monocolored deck for each of my friends, as well as one for me, which will represent the best (and worst) aspects of their character as I see them. Feedback is welcome!

The second deck of the series is about a good friend of mine. This man almost constantly plays decks that contain wizards, tricks, bounces and other cool spells... That do not match his character at all. He constantly tries to think about every little detail for a long time and, when something goes wrong, he has to think about it even more. In my opinion, he needs a deck tailored to his needs: containing some tricks (mainly in combat) but allowing him to shape the battlefield as he wants it, without the fear that something MIGHT go wrong. That's why he needs white.

The commander is, of course, Odryc the Master Tactician. His ability ensures that the blockers won't kill off any of his creatures and the maximum damage to the opponent's life/board will be achieved. Glorious Anthem, Honor of the Pure and Dictate of Heliod buff his creatures out of control. Elspeths, Captain of the Watch, Evangel of Heliod and Conqueror's Pedge create a huge board fast. Archetype of Courage gives first strike to help out even more. Control Spells like Final Judgment, Day of Judgment, Descent Upon the Sinful and Fiend Hunter ensure that your opponents won't build a board faster than you. If you'd like to let the fists talk rather than your mind, this deck is made for you!

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Date added 5 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

13 - 0 Mythic Rares

32 - 0 Rares

13 - 0 Uncommons

13 - 0 Commons

Cards 100
Avg. CMC 3.79
Tokens Angel 4/4 W, Cat Soldier 1/1 W, Emblem Elspeth, Knight-Errant, Emblem Elspeth, Sun's Champion, Emblem Gideon of the Trials, Enchantment Cleric 2/1 W, Kithkin Soldier 1/1 W, Kor Ally 1/1 W, Kor Soldier 1/1 W, Soldier 1/1 W
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