Sideboard

Instant (1)


Maybeboard

Sorcery (2)

Land (1)

Instant (1)

Artifact (1)


Arcum to bring out Paradox Engine and Citanul Flute (perfer Engine first, but flute if you need a 0 drop creature). Then start bringing some zero drop creatures to your hand with the flute, use to go hunting for some mana rocks, and drop one more spell to repeat.

Use this to then go hunting for Myr Retriever and Junk Diver to get an infinite cycle going of tapping artifacts for mana, sac'ing the Retriever or Diver, and then get your Walking Ballista out with that infinite mana and ping anything you want.

As a backup, there is the ol' Nevs Disc / Darksteel Reactor / Mycosynth Lattice combo to destroy your enemy board state while keeping yours intact. This combo will even destroy lands as they're now artifacts with the Lattice in play.

I can consistently get Paradox combo going at turn 4. Turn 3 if I pull really nice hand. Turn 2 with 0 cost ramp. God hand is turn 1. (Ancient Tomb or City of Traitors, Mana Crypt, Sol Ring or Mana Vault, Mox Opal, Lightening Greives, and two 0 drop creatures). Any advice is appreciated.

Suggestions

Updates Add

Updated sets and foils for each card. Took out Hurklys Recall and added Dispel. Subbed out a useless land for Mishra's Factory as well..

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Casual

90% Competitive

Date added 6 years
Last updated 5 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

28 - 1 Rares

20 - 0 Uncommons

19 - 0 Commons

Cards 100
Avg. CMC 1.84
Tokens Bird 2/2 U, Phyrexian Myr 1/1 C
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