Maybeboard


Welcome to my Alesha, Who Smiles at Death Commander list. As a connoisseur of aristocrats decks and graveyard strategies in general, I've been playing variants of this strategy with different colors and commanders for a long time. This is my favorite (and most powerful) iteration.

In terms of play style, this deck feels like a combination of the aristocrats and death and taxes. However, since one and two power creatures can't typically win Commander games by attacking in small numbers, I have a variety of infinite combos as win conditions. I also have a significant amount of interaction to stop my opponents from winning before I can.

This deck is not intended to compete with cEDH decks, though I think it's almost there. It's not consistent enough or fast enough at the moment to be considered truly competitive, but I'd appreciate suggestions that help me get there. This deck is, however, more than powerful enough for nearly all EDH playgroups.

This deck almost always wins with an infinite combo. The most common ones are listed out here, though there are a few more that are a bit harder to assemble.
Karmic Guide + Reveillark is a common combo, so I won't bother explaining it. You can infinitely recur any number of 2 power creatures this way, so it's typically good enough.
Leonin Relic-Warder + Animate Dead (or any other reanimation enchantment) + a repeatable sacrifice outlet gives you infinite copies of whatever effect the sacrifice outlet provides. Goblin Bombardment gives infinite damage, and Altar of Dementia gives infinite mill.

How it works: Cast Animate Dead on a Relic-Warder in the graveyard. When the Relic-Warder comes back, target the Animate Dead with its ETB trigger. The Animate Dead gets exiled, and its LTB trigger goes on the stack to sacrifice Relic-Warder. In response to the LTB trigger, sacrifice the Relic-Warder to a sac outlet. Then the Animate Dead comes back, and you can do it all again ad infinitum.

There's a similar combo with Sun Titan and Animate Dead lookalikes, but you need two of them.

Kiki-Jiki, Mirror Breaker + Village Bell-Ringer and Felidar Guardian + Kiki-Jiki, Mirror Breaker provide infinite hasty attackers.

Similarly, if you have Karmic Guide and Kiki-Jiki, Mirror Breaker in your graveyard and a sacrifice outlet on the field, you can generate infinite hasty attackers.

How it works: Cast Reanimate on Karmic Guide. Reanimate Kiki-Jiki, Mirror Breaker with Karmic Guide's trigger. Tap Kiki targeting Karmic Guide. In response to Kiki's ability, sacrifice him. When the Karmic Guide copy comes into play, reanimate Kiki-Jiki, Mirror Breaker. You can loop from there.

This win condition is based on the interaction between Auriok Salvagers + Lion's Eye Diamond , which generates infinite mana. You can follow up with Hangarback Walker or Pyrite Spellbomb for infinite damage or Nihil Spellbomb for infinite draw until you find one of the damage pieces. You can also win with Blind Obedience by draining your opponents out.
This combo abuses Fiend Hunter's ETB ability for infinite sacrifice effects. First, get either a Sun Titan or a Karmic Guide under a Fiend Hunter with a sacrifice outlet in play. Then, sacrifice Fiend Hunter. Allow Find Hunter's LTB to resolve, returning the previously exiled creature to play. Use the exiled creature's ETB to bring back Fiend Hunter and loop from there.

There is also a Fiend Hunter combo that works with Kiki-Jiki, Mirror Breaker and a sac outlet. If both are in play, you can activate Kiki targeting Fiend Hunter. The copy of Fiend Hunter comes in, and you then use its ETB to exile Kiki. Then sacrifice the Fiend Hunter copy, and Kiki comes back into play untapped and ready to go again.

People often suggest these cards to me, but they're not here for the listed reasons.
  • Imperial Seal is out of budget for the time being.

  • Mox Diamond is out of budget for the time being. Since it's on the RL, I intend to pick one up when possible.

  • Cathars' Crusade is a 5 mana card that does nothing the turn you play it, so it doesn't make the cut. I'm not trying to win with combat damage anyway.

  • Purphoros, God of the Forge is nice for when you already have an infinite sacrifice combo, but it's unnecessary in this deck since I'm almost always able to win anyway when that happens. Outside of being a combo piece the card doesn't do much in my deck because, again, I'm not trying to win with combat damage and it basically reads "4 mana: do nothing" most of the time.

  • Master of Cruelties is a cute card for Alesha decks and it can certainly be fun. However, it's only any good if it's in your graveyard when you attack and it can only take out one person assuming they have no blockers. That's not consistent enough. If I have an Entomb effect, I'd rather get something more reliable.

Let me know if you have any suggestions. I'm always looking to improve my decks.

Suggestions

Updates Add

Auriok Salvagers, Lion's Eye Diamond, and several other bomberman combo pieces have been added to the deck. I removed some of the slower death and taxes pieces and some of the less reliable sacrifice combo pieces to fit them in. I also generally lowered the curve some more and got rid of some cards that were underperforming.

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Revision 72 See all

(5 years ago)

-1 Origin Spellbomb main
+1 Unearth main
Top Ranked
  • Achieved #28 position overall 6 years ago
Date added 7 years
Last updated 5 years
Exclude colors UG
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

46 - 0 Rares

24 - 0 Uncommons

12 - 0 Commons

Cards 100
Avg. CMC 2.16
Tokens Copy Clone
Folders Alesha, Interesting Commander Decks, Expensive EDH, Decks, Commander/EDH, Alesha, Competitive, Maybe Decks, POSSIBLE DECK
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