Sideboard


This deck runs Karakas but I do swap out for a regular land for the rules sticklers and events of course... The deck ramps quite well with Cultivate Rampant Growth Kodama's Reach Sylvan Scrying Explosive Vegetation Skyshroud Claim etc... and runs some pretty devastating early game Synergies like turn 4 Harmonize to fatch Gisela, the Broken Blade and Bruna, the Fading Light and assemble Brisela, Voice of Nightmares Turn 5 or just get 2 Ulamog, the Infinite Gyre and Kozilek, Butcher of Truth and wipe out your opponents with Annihilator 4 x2 lmao!!! it runs nice synergies can use Teferi's Protection as a response to a Wrath spell or in Conjunction with Wrath of God also many l;and kill strategies that are downright devastating like having Elesh Norn, Grand Cenobite then playing Natural Affinity to destroy all their lands then you can attack with a ton of now 4/4 lands on your side this usually is a guaranteed win at this point... or having Elesh Norn, Grand Cenobite and Using Kamahl, Fist of Krosa and tapping G to blow away a land as many times as I have G Mana for. It has a good amount of artifact and enchantment removal and exile kill spells Humble Is great in certain situations and good for getting rid of Indestructible creatures and the cycle spells are nice when you need to draw something else Captain Sisay is great for fetching anything I may need.. Goreclaw, Terror of Qal Sisma To fetch next turn and start dropping fatties and protecting them with Lightning Greaves and Swiftfoot Boots This gets much nastier later in the game when I can also make them indestructible with Avacyn, Angel of Hope and early game I play cards like Shalai, Voice of Plenty to protect Captain Sisay and my other Creatures... and cards like Lyra Dawnbringer synergize well with all the other Angel Cards.... this deck draws well functions well has late game bombs like Tooth and Nail and runs other nasty combos like having Captain Sisay in play casting Armageddon it is even better if I have my Darksteel Citadel in play because I start 1 land up but then it becomes unlikely that my opponent will be ableto even get anough mana to kill it for 2-3 maybe more turns and in that time I am using Captain Sisay to fetch my legendary lands Karakas Pendelhaven Yavimaya Hollow Kor Haven Eiganjo Castle Okina, Temple to the Grandfathers etc... and getting an insurmountable lead this too usually wins the game. Another fun thing is cards like Mosswort Bridge and Ghalta, Primal Hunger I had one game with Emrakul in play and I used GG to drop a Ghalta, Primal Hunger then tapped Mosswort Bridge to put Silvos, Rogue Elemental In play and still had mana to drop another creature. ..... there is much more but I am getting tired of writing the deck is an absolute beast and fun to play for Timmy Players... I am always looking for better synergies or any combos I may have missed if anyone out there knows of anything that work better for them shoot me your ideas I already made several changes to this deck based on good constructed feedback =D

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Date added 6 years
Last updated 5 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

19 - 0 Mythic Rares

33 - 5 Rares

16 - 0 Uncommons

9 - 0 Commons

Cards 100
Avg. CMC 4.25
Tokens 4/4 C Token Legendary Creature Avatar, Ashaya, the Awoken World, Beast 3/3 G, Construct 0/0 C, Copy Clone, Knight 2/2 W w/ Vigilance, Wurm 6/6 G
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