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I am a big causal magic fan so here is my Maze's end deck. I have had good success drawing live and having an opportunity to win with Maze's End. There is not a ton of land removal in my playgroup. I have tried to have answers to many different threats in this deck but the main idea is to remove everything but lands when possible to answer threats and stall until you can get the lands you need. I have plenty of acceleration in here to allow multiple land drops per turn. Phage with Fractured is my alternate win if one of my lands gets exiled as I have plenty of grave fetch for lands. I am working on adding some more utility lands like Maze of Ith, and High Market. Any additional suggestions are welcome :)

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55% Casual

45% Competitive

Date added 1 year
Last updated 2 months
Legality

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 3.07
Tokens Nissa, 2/2 Cat Warrior, 2/2 Zombie, None Copy Clone, 1/1 Elemental
Folders memes, Commander/EDH
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