Are you tired of your friends playing Magic with SO MANY cards in hand? Well say no more! Tinybones is here to steal those pesky cards and throw them right into the garbage! This deck focuses hard on discarding your opponents' cards, while ensuring your hand stays nice and full.

Discarding Those Pesky Cards

This category goes into all of the in's and out's of the discarding this deck can do! First, The single use discarders. Cards like Arterial Flow, Raven's Crime, & Mindslicer are good ways to get many cards out of out opponents' hands quickly and some of them, like Dark Deal & Syphon Mind even have card draw attached!

Now we also have lots of repeatable discard... some through combat such as Rankle, Master of Pranks and The Haunt of Hightower. Others through upkeeps like Necrogen Mists, Bottomless Pit, & Creeping Dread. With all of this repeated discard, our opponents will never have a hand to work with.

Speaking of hands, we need to keep ours full! which brings us to...

Card Draw

These are the cards that keeps us from having a measly 0 cards in our hand. Tinybones, Trinket Thief is already pretty good at it, but just to be safe, we have cards like Geth's Grimoire which practically ensures our hand will never be empty, along with Waste Not, Phyrexian Arena, & Bad Deal. Simply, because there is so much discard going on, with these cards, our hand will never be empty.

Payoffs

Now we move onto the payoffs. Ways that help us win when our opponents say goodbye to their sweet, sweet Magic cards. These cards mostly are there to do damage to our opponents like Raiders' Wake, Liliana's Caress, & Quest for the Nihil Stone. While others just help us, rather than hurt our opponents. From ones mentioned before in Card Draw, the great Geth's Grimoire & Waste Not, to the very helpful Sangromancer that keeps us from dying from self-inflicted damage.

Removal

So, sometimes your opponents still have cards in their hands(They do always get that draw step). And sometimes they can even play those cards. So, we have ways of getting rid of those too. Single target removal in Defile, Hero's Downfall, Snuff Out etc. And board wipes with Damnation Mutilate, Noetic Scales, & Decree of Pain . These removal spells keep those pesky creatures off the board and in the graveyard where they should be.

Self Protection

You need to keep your stuff! These cards tell you that you should have no cards in hand! But we beg to differ. Library of Leng & Shadow of the Grave keep our cards out of the graveyard so we can actually use them! Bojuka Bog & Scavenger Grounds stop any possible graveyard shenanigans from our opponents. The rest of self protection has already been explained in other areas, so they are here for the same reason they are everywhere else.

Mana

You need mana to cast these spells my good friend! Luckily, we have many mana accelerators here just for you! Crypt Ghast & Cabal Stronghold really make sure we'll have the mana we need to cast anything from a few discarders to our wincons. You also have the quick accelerators like Jet Medallion, Sol Ring, & Dark Ritual to get off to a good start.

Recursion

Once our opponents have no cards in hand, they won't be taking damage from discarding, because they won't be discarding anything anymore! So, we have four full graveyards to take advantage of. Cards like Reanimate & Phyrexian Reclamation can get us some great creatures in graveyards. mass recursion is also here in Agadeem's Awakening   & Rise of the Dark Realms to hopefully close out the game.

Wincons

Every deck needs a way to win! without these, the deck would just keep people from playing Magic, FOREVER. Unless they concede, of course. Thankfully, our fearless commander Tinybones, Trinket Thief has a built in wincon. But, just in case he got removed, or got too expensive, we have card:Bolas' Citadel which is really only in wincons because it gets us there faster, and it doesn't super fit into any other category. We also have The Haunt of Hightower for combat damage, Rise of the Dark Realms or Agadeem's Awakening   for reanimator overrun possibly with Gray Merchant of Asphodel, or just tons of creatures, & Exsanguinate with lots of mana from our accelerators/doublers to close out the game.

Notes

Any advice on what cards could be taken out or slotted in would be greatly appreciated! This deck was a lot of fun to build and I am very happy with its outcome!

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83% Casual

Competitive

Date added 3 years
Last updated 1 year
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

13 - 0 Mythic Rares

30 - 0 Rares

15 - 0 Uncommons

12 - 0 Commons

Cards 100
Avg. CMC 2.94
Tokens Emblem Liliana, Defiant Necromancer, Zombie 2/2 B
Folders tinybones
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