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Hey guys, this is a RW aggro deck I am working on at the moment. As it is right now, the main mechanic of the deck is Heroic, particularly ones which give +1/+1 counters to the creature. That being the case, the idea is to T1 drop one such creature, and then get it big and protect it from removal. With the help of some combat trick like Coordinated Assault, keeping my opponent's board under control should be possible.

One thing I am debating is how I would like to trigger Heroic. Right now, many of my triggers are instants/ sorceries that let me target more than one creature, so that I might proc multiple Heroics at once. However, there are a number of auras that are quite nice in an of themselves, but even more so when paired with Heroic creatures. Of course, these bring with them the inherent disadvantages of being auras. One notable advantage is that they are permanents, and so provide devotion should I decide to run Iroas, God of Victory.

I suppose what I am debating is whether to have instants/ sorceries or auras as my primary Heroic triggers, and which ones of each are worth using. Also, I am somewhat worried about being able to finish out games. Right now, I have Anax and Cymede and Gods Willing to help ensure I swing for lethal, but I don't know if that is sufficient.

Any advice is appreciated!

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Date added 9 years
Last updated 8 years
Legality

This deck is Casual legal.

Rarity (main - side)

0 - 2 Mythic Rares

10 - 0 Rares

12 - 3 Uncommons

16 - 10 Commons

Cards 60
Avg. CMC 1.42
Tokens Soldier 1/1 R, Soldier 1/1 W
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