Do you like drawing cards? of course you do! How about all the cards?

This deck attempts to play its commander out as early as possible then proceeds to play as many artifacts as possible to make a bunch of mana, and find one of its wincons.

How to make as much mana as possible

  1. lots of mana rocks
  2. Flipped "Storm the Vault" is essentially Tolarian Academy, but legal.
  3. Clock of Omens allows you to tap your worthless artifacts to untap your mana rocks. (you can even use "Liquimetal coating" to make flipped "storm the vault" into a huge mana rock.
  4. Omniscience (while not "mana" it can really help get the job done.)
  5. KCI in a pinch to throw away the bad ones for better ones.
  6. Urza Can make all of your "cantrip artifacts" to produce mana.

How to find your win cons.

  1. Play historic spells. all artifact, legendries, and sagas are historic, and with your commander they all draw you cards!

2.Tutors!

3.Planar Bride. with a lot of mana it is easy to find anything you need at a moment's notice

Now that you have all of the mana we can win the game!

Win Con 1: Clock of omen's + Magistrate's Scepter + Lots of artifacts - use the ability to tap the scepter as many times as you need to take infinite turns. After that just kill them any way you want (My favorite is with Blightsteel Colossus)

Win Con 2: Mycosynth Lattice + Darksteel forge + Nevinyrral's Disk - Turn EVERYTHING into an artifact (including lands), then give your artifacts indestructible, afterward destroy all artifacts! you can proceed to do this every turn until you find a way to kill them.

Win Con 3: Karn, the great Creator + Mycosynth Lattice - if you have been on the internet since WAR you know how this works. Karn turns off enemy artifacts, and Lattice makes everything artifacts

Win con 4: Jaya's Immolating Infero + all the mana you can make - While not technically a win con it usually can get the job done after you make as much mana as possible.

Win con 5: Memnarch + Mana - you can steal all of your opponent's boards, and beat them to death with them.

The deck can go off (in my playing) as quick as turn 4 (With the perfect hand of course) In short if you like artifacts, less played commanders, and of course solitaire then you will find that this deck is a blast to play!

I am open to suggestions in the comments down below. this has been a constant work in progress since Dominaria, and I'm always looking to improve it.

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Date added 4 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

16 - 0 Mythic Rares

37 - 0 Rares

15 - 0 Uncommons

13 - 0 Commons

Cards 100
Avg. CMC 3.34
Tokens Construct 0/0 C, Copy Clone, Emblem Daretti, Scrap Savant, Emblem Tezzeret, Artifice Master, Myr 1/1 C, Servo 1/1 C, Thopter 1/1 C, Treasure
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