I've been running Urza, Lord High Artificer as my main commander deck ever since he was released. It has been my most competitive EDH deck so far, though by no means cEDH. I mostly play with a casual playgroup, so I'm not as concerned with winning as having fun. The deck is more concerned with playing out wacky artifacts than searching for dedicated combos (although they are included) such as Isochron Scepter + Dramatic Reversal and Karn, the Great Creator + Mycosynth Lattice . However, I want to begin cultivating a deck that I could eventually turn into a cEDH deck after some time and investment. It would not be played in casual groups, but at my LGS where many people play with their own cEDH decks.

What kinds of upgrades would you recommend for this list to make it viable in a cEDH meta? Mostly, what cards do you think are unnecessary or burdening in this list, and what replacements would you recommend? Are there any other combos besides dramatic scepter and Karn?


Updates Add



86% Competitive

Date added 2 months
Last updated 1 month

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

42 - 5 Rares

21 - 5 Uncommons

11 - 0 Commons

Cards 100
Avg. CMC 3.24
Tokens 1/1 Thopter, None Treasure, Clue, 1/1 Spirit, 1/1 Construct, 1/1 Myr
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