Maybeboard

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This is a group-hug EDH originally inspired by my friend Ryan's help deck for multiplayer. His original deck was not a commander deck, but I adapted it for my multiplayer format of choice, commander. The goal with this deck is not necessarily to win, but to help other players, accelerate the game, and quite possibly end the game in a draw either from milling all players with a Prosperity effect, or a damage to all players effect Hurricane Earthquake. While it is possible to win with Forced Fruition, it goes slightly against the spirit of the deck, and your "win," condition is being equitable to all players, potentially helping the underdog, and often taking second place or ending the game with a draw for all players. Since you are doing your damnedest to help all players, it's going to be a rare multiplayer game where you are targeted for hate or eliminated first, but my suggestion is to ward off all notions of winning and play simply for the fun of the game and helping others. I have an extensive maybeboard for this deck as a catalog of potential cards, and this list is highly customizable. While some cards such as Soldevi Sentry are absolutely too efficient at what they do to really consider being cut, some cards are more or less efficient at helping others, and some in fact only help yourself to ramp or draw, in this way there is a certain "core," to the deck that should probably always be included, and some cards that are either too chaotic Warp World Scrambleverse or slightly too mean-spirited Arcane Denial Swords to Plowshares to be considered "core," and will more depend on your playgroup and how effective you'd like to be at selfishly stopping combo players from winning.

*Edit: I have tuned this list a bit to focus on milling opponents with optional card draw, land thinning, and as the game progresses, less optional card draw, while still keeping a pretty helpful shell with no real removal or sweepers. If you find that the mill strategy is still too win-focused, or if you want to change gears to be slightly more competitive, feel free to tune it as you like. Cards like Day's Undoing and Time Reversal were stripped in favor of Elixir of Immortality so you can grind down opponents and shuffle your own graveyard, but not theirs. If you want to be less competitive and more purely helpful, you can add them back in over cards like Forced Fruition and Earthquake/Hurricane to be less mean. I also cut Consecrated Sphinx, Anvil of Bogardan and Grove of the Burnwillows to make the deck a bit more budget friendly, and these cards added very little to the central help strategy.

Have fun and don't forget to help!

**Edit2: Soldevi Sentry sadly does not work the way I wanted it to, he actually has to "die" and regenerate for the draw effect to happen. Still, if you can convince opponents to block him he still works at a rate of 1 draw per turn, which isn't terrible

***Edit3: Upon discovery of many new and old help cards, too many of which I wanted to include, I have edged out the decision to include win cons such as Forced Fruition, Hurricane, Earthquake and the somewhat selfish ramp from Treasure Nabber in favor of even more help. This leaves the deck pure now without a win condition at all, but if you dislike going forth with no win condition feel free to tinker with the deck as you see fit, I just couldn't not run cards like Bazaar Trader, Dakra Mystic and Wall of Shards that I discovered/remembered browsing other group hug lists. Some credit is due to RamaLama and Jorcob, for their group hug EDH's, Epochalyptik sonnet666 thegigibeast for their EDH group hug list, and EDHREC for their group hug commander list as well. Thank you all for your helpful resources! Despite having no "win," condition, you can still have a huge impact on the game (and it is still possible to mill everyone, though unlikely), and that impact, being the decider on who gets what, is where your fun comes from. You just do things :)

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Date added 5 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

45 - 0 Rares

27 - 0 Uncommons

7 - 0 Commons

Cards 100
Avg. CMC 2.90
Tokens 1/1 G Creature Hippo, Faerie 1/1 U, Goblin 1/1 R, Myr 1/1 C, Soldier 1/1 W, Spirit 1/1 C
Folders EDH
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