Maybeboard


This deck is meant to be a little different every time you play it. The best part about this deck is others have no real clue how your going to win. You can exile combo pieces and neuter it as much as you want, but it has come back with less. I guarantee it. Any and all suggestions are welcome.

If you like the deck make sure to Upvote!

I know this deck is a little spicy with its price tag, so I wrote up a more wallet friendly version. Enjoy Budget Shenanigans
Thanks!

Control Suite:
Beast Within: Target permanent removal is a MUST to ensure we live long enough to go off
Nature's Claim: Instant artifact removal to slow down artifact ramp/problem artifacts
Glen Elendra Archmage: Hard to counter counters (They need ability counter)
Venser, Shaper Savant: Easily tutored counter/bounce
Disallow: Catch all counter
Voidslime: Catch all counter
Force of Will: Free-ish counter
Pact of Negation: Free-ish counter
Capsize: Permanent bounce that can be repeated
Cyclonic Rift: Only board wipe needed
Stranglehold: Force removal from other players or have a massive advantage
Flusterstorm: counter storm

Protection Suite:
Vexing Shusher: SHUT UP BLUE, NO ONE ASKED YOU!
Spellskite: Protection for any legal target switch (Added value with Kira, Great Glass-Spinner)
Kira, Great Glass-Spinner: Protect all creatures from target removal (Added value with Spellskite)
Lightning Greaves: Need I explain it?
Boseiju, Who Shelters All: This one basically says "I win" once late game is hit
Cavern of Souls: Call wizard to protect Riku of Two Reflections and added bonus of protecting creature counters
Yavimaya Hollow: Everyone forgets about this one, many don't even realize what it does

Ramp Suite:
Three Visits: Any forest-dual/shock to battlefield
Nature's Lore: Same as above
Skyshroud Claim: Same as above, BUT TWO!
Dryad Arbor: Creature land
Thrasios, Triton Hero: Can pull lands off the top of my deck and allows a scry and draw
Bloom Tender: 1G for the potential to tap for RUG
Birds of Paradise: Early ramp
Arbor Elf: Early ramp
Llanowar Elves: Early ramp

Recursion Suite: Need I say more?
Eternal Witness
Regrowth
Noxious Revival

Enabler Suite:
Riku of Two Reflections: Take everything above and double it!
Thrasios, Triton Hero: 4 to scry and dig with open mana
Food Chain: Makes late game dead cards not dead and also accelerates the deck, goes inf with Squee, the Immortal
Blue Sun's Zenith: Can draw at instant speed and shuffle back in
Rhystic Study: If they let it stay, the drawing is amazing
Soothsaying: A top that is way more useful late game if you need to dig
Sensei's Divining Top: Top deck manipulation
Sylvan Library: "Take 8, Draw three"
Survival of the Fittest: Creature tutoring
Phantasmal Image: Enables Palinchron infinite combo
Clever Impersonator: Same as above and also can snag goodies others played
Consecrated Sphinx: Incredible value on a creature and helps dig
Maelstrom Wanderer: Gives haste to all creature's (Riku of Two Reflections/Palinchron turns into infinite swingers)
Seedborn Muse: Allows me to cast to my hearts desire while also having mana open to counter
Temporal Manipulation: Extra turns is always great (Especially two)
Time Warp: Same as above
Dig Through Time: Instant speed digging
Intuition: If people don't know this deck, they wont know every choice is the wrong choice
Mystical Tutor: Fetch what is needed
Worldly Tutor: Fetch what is needed
Sneak Attack: R to drop in surprises
Scroll Rack: DIG, FOR THE LOVE OF GOD, DIG!
Riptide Laboratory: This allows to keep recasting Glen Elendra Archmage and Venser, Shaper Savant, while also helping protect Riku from racking up his commander tax.

List of Combos:
Riku of Two Reflections + Eldritch Evolution + Any 3 cmc creature: Fetch Kiki combo
Riku of Two Reflections + Tooth and Nail: Grab your favorite 2-4 creatures
Riku of Two Reflections + Chord of Calling: Instant speed creature fetch
Riku of Two Reflections + Dig Through Time: For the love of god, I NEED TO DIG!
Riku of Two Reflections + Sneak Attack: RUG to drop a creature from your hand and copy it
+ Glen Elendra Archmage: Hard to counter counters at instant speed.
+ Venser, Shaper Savant: Hard to counter bounce/counter
+ Blightsteel Colossus: Infect douchebaggery
Riku of Two Reflections + Food Chain: Copied creature tokens have a cmc
Riku of Two Reflections + Temporal Manipulation/Time Warp: Usually enough to end it
Riku of Two Reflections + Palinchron: Infinite mana and infinite Palinchrons
+ Blue Sun's Zenith: Draw deck/force them to draw fail
+ Chord of Calling: Grab any two creatures
Palinchron + Phantasmal Image: Infinite mana
Palinchron + Clever Impersonator: Infinite mana
+ Capsize: Bounce board
+ Devil's Play: Lethal for up to 4 targets
+ Soothsaying: Stack the deck
Kira, Great Glass-Spinner + Spellskite: Counter targets when needed
Kiki-Jiki, Mirror Breaker + Deceiver Exarch: Modern douchebaggery
Food Chain + Squee, the Immortal: Inf creature mana

Suggestions

Updates Add

Expropriate => Flusterstorm:
Expropriate is way too expensive and the deck can use some more interaction. I'm also contemplating Chain Vapor for this slot.
Quicksilver Amulet => Food Chain:
Riku's copied creature tokens have a cmc.
Coalition Relic => Mana Vault:
Coalition Relic is great for color fixing, but Mana Vault is just better.
Mystic Snake => Venser, Shaper Savant:
More catch all creature counter
Woodfall Primus => Squee, the Immortal:
Inf creature mana with Food Chain
Oracle of Mul Daya => Thrasios, Triton Hero:
Helps dig, which has been more needed than ramp
Alchemist's Refuge => Mana Confluence:
Colored mana is nice.
Greater Good => Blue Sun's Zenith:
Greater good is an amazing card in the fact that it protects from exile and can draw me cards, however I believe the added wincon and situational draw at instant speed of blue sun will help me out more. Here's to testing
Leyline of Anticipation => Mana Crypt:
Leyline is a cool card but crypt can accelerate me that much faster. Another potential swap is Nexus of Fate. Been testing both and not sure which is better in the deck just yet. <br>

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Revision 108 See all

2 days ago)

+1 Kira, Great Glass-Spinner main
-1 Deceiver Exarch main
-1 Tooth and Nail main
+1 Wooded Foothills main
+1 Karplusan Forest main
-1 Skyshroud Claim main
+1 Phantasmal Image main
-1 Regrowth main
-1 Maelstrom Wanderer main
+1 Hinterland Harbor main
-1 Chord of Calling main
-1 Nature's Lore main
-1 Kira, Great Glass-Spinner main
+1 Mana Vault main
+1 Three Visits main
-1 Shivan Reef main
-1 Spellskite main
+1 Pact of Negation main
+1 Simic Signet main
-3 Island main
and 180 other change(s)