Sideboard


This is the first iteration of this deck and I would love any feedback to make changes and improvements. This is a tempo deck with synergies around the grave(turning on delirium which pumps goyf etc). Once we have delirium on we can dig up any threat in our deck. We also gain value by using our spells for several other benefits(triggering pyromancer, flipping delver, fueling the grave to boost goyf or playing mandrills). We start the game off with instant pressure from a flipped delver or by a T1 thought scour into a large goyf T2. If we do not have these options we use our cantrips to cycle through our deck to find our threats while holding our opponents off with our counters.

Looking to create a good midrange tempo build and very open to any ideas/suggestions

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

Revision 1 See all

(5 years ago)

+3 Ancient Grudge side
+3 Ceremonious Rejection side
+2 Dispel side
+1 Dragon's Claw side
+1 Nissa, Steward of Elements main
+2 Relic of Progenitus side
+2 Scavenging Ooze side
+1 Seal of Fire main
+2 Spell Snare side
-2 Vapor Snag main
Date added 5 years
Last updated 5 years
Legality

This deck is Modern legal.

Rarity (main - side)

8 - 0 Mythic Rares

18 - 2 Rares

20 - 11 Uncommons

11 - 2 Commons

Cards 60
Avg. CMC 1.47
Tokens Elemental 1/1 R
Votes
Ignored suggestions
Shared with
Views