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Horde of Notions EDH

Commander / EDH*

royvd


Maybeboard


This deck is meant to be played on a very casual and budget multiplayer table. It uses Horde of Notions as a means to consistently recur an Elemental toolbox. Horde by itself can be quite a powerhouse when brought early to the table (as early as T3 is possible). The deck contains a cycle of man-lands and awaken cards which are mostly there for flavour purposes to create more elementals. Couple of house-rules: no planeswalkers, no white bordered cards, no cards prior to Ravnica block (for cosmetic purposes). I've tried to keep the deck as Elemental flavourful as possible. Issues and questions:

  • Early game is quite inconsistent
  • Not sure if the 'awaken' package really adds sufficient value

I'm considering to add some signets in order to get more consistent R/U/G on the table.

Any comments are welcome! Please keep in mind the considerations above.

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Date added 6 years
Last updated 6 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

37 - 0 Rares

23 - 0 Uncommons

19 - 0 Commons

Cards 100
Avg. CMC 4.02
Tokens Elemental 5/3 G, Elemental 5/5 RG, Manifest 2/2 C, Morph 2/2 C, Plant 0/1 G, Shapeshifter 1/1 C
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