INTRO

Goblins have a special place in my heart. I started playing in 2008 and my first casual deck was goblins. i played goblins in Legacy and then Modern. Now that I have transitioned into a more casual player, I realized I can't play commander and not have a goblin deck in this format as well. Here's my take on a Krenko deck. Let me know what you guys think!

Token Generators

Krenko's Command, Dragon Fodder, and Hordeling Outburst are all great sorceries that give you tokens.

Siege-Gang Commander is basically a 4 for 1 for 5 mana. Beetleback Chief is a 3 for 1 for 4 mana.

Krenko, Tin Street Kingpin and Mogg War Marshal are also creatures that come into play with or produce more tokens

Make Them Scary

Eldrazi Monument +1/+1, flying, and indestructible.

Vanquisher's Banner +1/+1 and lets you draw some additional cards.

Caged Sun +1/+1 as well as essentially doubles your mana.

Quest for the Goblin Lord and Shared Animosity are a little more conditional but still do the trick for a little cheaper mana cost.

Speed is Key

Fervor and Hammer of Purphoros are great enchantments that let you achieve this.

Goblin Warchief and Goblin Chieftain are goblins that will give you haste as well as an additional bonus.

Thousand-Year Elixir is like a "pseudo-haste" as it lets only lets you activate your commander as if it had haste.

Non-combat Kills

Purphoros, God of the Forge and Impact Tremors deal damage from goblins simply entering the field

Goblin War Strike, Mob Justice, Burn at the Stake, and Voracious Dragon all deal damage based on the number of creatures/goblins you control.

I hope you all enjoy my take on Krenko! If you do, please up-vote and comment. I'd love to hear what you guys think!

-Lonsur

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Casual

91% Competitive

Date added 4 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

34 - 0 Rares

21 - 0 Uncommons

17 - 0 Commons

Cards 100
Avg. CMC 2.82
Tokens Enchantment Golem 3/3 C, Goblin 1/1 R
Folders Commander Decks, Goblins, maybe
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