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Through the Fire and the Flames

Modern Competitive Midrange RBW (Mardu) Tempo Tokens

kmcree


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Maybeboard


This deck is designed to catch people off-guard, while still having decent matchups against the top decks. The goal is to get out Monastery Mentor, and then spam the board with tokens. Almost every spell in the deck triggers his ability, which gives each card we play added value. The deck generally wins through attrition, but can still be extremely explosive in certain matchups.

Please note: I'm NOT looking to go the typical B/W tokens build with anthems and other token generators. The idea is to pact lots of utility/removal/hand disruption to take over the game, and use Mentor's ability to generate more value from those spells.

Thoughts, comments, and +1's are always appreciated! Thanks for looking!

IMPORTANT: If you're suggesting cards, please be sure to include a suggestion of what to take out. At this point, I just don't really see a lot of extra space, so please justify your reasoning.

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Took the deck to an event last night, and did extremely well. I won all 3 rounds, and actually went 7-1 in games (played a 3rd game round 1 cuz we had time left over).

Round 1: 3-0 against Podless Pod
First time I've ever run into this deck, although it seems like its seeing a little more play. I really didn't have any problems at all. He didn't run much removal main board, so once I landed Monastery Mentor it was pretty much game over.

Round 2: 2-0 against Jeskai Ascendancy Combo
Didn't really have any trouble game 1, as he wasn't able to draw into any of his win cons. Game 2 was a little more dragged out. He removed a Monastery Mentor and a Dark Confidant, and we each kept an empty board for a number of turns. Eventually a couple Lingering Souls turned the tide.

Round 3: 2-1 against Affinity
Lingering Souls was extremely clutch in all 3 games here. I won game 1 after Terminate and Path to Exile cleared the board early, and my Spirits wore him down. Game 2 I actually should've won, had him down to 1 life, but couldn't quite pull through. I had a couple misplays, and couldn't find any burn spells in time. Game 3 I kept a hand with 3 Lingering Souls and 2 lands, pulled a land off the top, and went on to beat him down pretty quickly.

Overall, it was a strong showing. I'm still a little leery of my matchup against Tron, and didn't really get a chance to test it. I am, however, feeling much better about my matchup against Affinity, which has been a personal nemesis of mine for quite some time.

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Revision 10 See all

(8 years ago)

+1 Molten Rain maybe
Date added 9 years
Last updated 8 years
Exclude colors U
Legality

This deck is Modern legal.

Rarity (main - side)

10 - 2 Mythic Rares

34 - 6 Rares

13 - 7 Uncommons

Cards 60
Avg. CMC 2.03
Tokens Monk 1/1 W, Soldier 1/1 W, Spirit 1/1 W
Folders modern idea, Ideas, Future ideas, Decks, Mardu (Modern/Standard), Modern, Decks I like, modern mardu, Modern, zzInspiration (not own)
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