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Enchantment (3)


I've been playing this since FRF launched, it's a LOAD of fun to play, but sometimes it just poops on me. I'm considering removing the "cutesy" humble defector/searing blood combo in favor of outpost sieges, other than that idea I'm drawing blanks on how to make it much better, so any input would be appreciated. Thanks!

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Date added 9 years
Last updated 9 years
Legality

This deck is not Standard legal.

Rarity (main - side)

4 - 0 Mythic Rares

17 - 8 Rares

23 - 5 Uncommons

4 - 2 Commons

Cards 60
Avg. CMC 2.30
Tokens Monk 1/1 W
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