Possible turn 1 kill modern deck.

Looking for ways to make it a little more consistent.

Also needing a legit sideboard.Trying to keep everything 1 drops, might consider a 2 drop if it fits well.

For the first Turn 1 kill, (can be a few different hands to get this result)

Turn 1: Cards in hand: 1x Simian Spirit Guide, 1x Mountain, 3x Mutagenic Growth, 1x Monastery Swiftspear , and 1x Assault Strobe.

Play/Tap: Mountain.

Cast: Monastery Swiftspear .

Exile: Simian Spirit Guide.

Cast: Assault Strobe giving Monastery Swiftspear 1 counter and Double Strike.

Cast: Mutagenic Growth x3 for 6 life giving Monastery Swiftspear a total of 4 counters and +6/+6 making her a +11/+12 with Double Strike and swing for 22.

Turn 1: Cards in hand: 2x Simian Spirit Guide, 1x Blood Crypt, 1x Monastery Swiftspear , 1x Assault Strobe, 1x Tainted Strike , 1x Mutagenic Growth.

Play: Blood Crypt.

Exile: Simian Spirit Guide x2.

Cast: Monastery Swiftspear .

Cast: Assault Strobe giving Monastery Swiftspear 1 counter and Double Strike.

Cast: Mutagenic Growth x1 for 2 life giving Monastery Swiftspear a total of 2 counters and +/2+2.

Tap: Blood Crypt

Cast: Tainted Strike giving Monastery Swiftspear a total of 3 counters and +/3+2. and swing for 14 infect.



Whiskerbro says... #13

Deck looks cool, but I can't help but feel you'd just be better off playing Infect. Better tricks and more reliable and quicker kills.

May 16, 2017 4:39 p.m.
May 16, 2017 5:04 p.m.

Horrendous says... #15

Oh... that is nice! thank you!

May 16, 2017 5:35 p.m.

It makes this deck ridiculously more consistent.

May 16, 2017 6:23 p.m.

Whiskerbro says... #17

I think you'd be better off running Hammerhand instead of Rush of Adrenaline, and 1 Soul-Scar Mage instead of the Blistercoil Weird.

May 16, 2017 8:13 p.m.

aekrusty says... #18

As sideboard yuo should add Ancient Grudge or Destructive Revelry. Nice deck +1. Could you check out and upvote my BW Tokens? Thanks

May 16, 2017 10:47 p.m.

aholder7 says... #21

I wouldn't really call this burn. It's closer to a voltron style deck. Have you considered Kiln Fiend?

May 17, 2017 8:26 p.m.

shadow63 says... #22

Street Wraith could make it more consistent

May 17, 2017 8:39 p.m.

If this deck is all red, why bother putting in Arid Mesa and Wooded Foothills? I might be missing something, but wouldn't it be just as effective to replace those 7 cards with Mountain? That would take off an entire $150 from just those 7 cards alone, making the deck around $40-$50. You could even tag it as budget which would interest more fun, casual players, which is what it seems like this deck was made for.

May 17, 2017 9:31 p.m.

I second Kiln Fiend, simply on of best creatures in this type of strat. I'd consider going into blue, you get some cantrips like Serum Visions and bounce spells for tempo swings like Vapor Snag which are very handy. Also lets you play Thing in the Ice  Flip if you like. Bedlam Reveler seems like an all-star to refresh your hand as well if the game starts to go a little long for you.

May 17, 2017 9:41 p.m.

Horrendous says... #25

The fetches are in the deck to thin it out so you actually have a higher chance of drawing the cards you need. But you can run all mountains. I did this because every card is only 1 mana so realisticly you can win the game with 1 or 2 mountains if you pull the god hand with a simian spirit guide and a couple of mutagen growths. I also use the fetches because I have a play set of all of them

May 17, 2017 10:33 p.m.

Horrendous says... #26

2 colors actually makes it super inconsistent for what this deck does imo so trying to keep it mono red.

May 17, 2017 10:35 p.m.

Horrendous says... #27

And also I made this deck for competitive play because most of the ppl at my lgs play deaths shadow (of course) and it is surprisingly effective against it because they kill them selves so turn 2 ya swing they don't block then pump it up to 15 dmg and win if they don't have a removal

May 17, 2017 10:39 p.m.

MLG_Dorito says... #28

I'd second the Street Wraith. It essentially cuts your decksize by however many you have, and will make your deck much more consistant. I'd say cutting out either Rift Bolt or some of those lands would be good to make room for it. I really don't think you need more than 13 lands.

May 18, 2017 3:44 a.m.

Jampat says... #29

There is another way to turn 1 win without being on the draw. Cards in hand: 1x Simian Spirit Guide, 1x Mountain ,3x Mutagenic Growths, 1x Monastery Swiftspear, and of course 1x Assault Strobe. And best of all you have a bit extra damage. You deal 22 damage rather than 20.

May 18, 2017 11:46 a.m.

Horrendous says... #30

Yeah, I didn't update the description after adding the mutagenic growths.

May 18, 2017 11:53 a.m.

Spazik008 says... #31

I might be missing something, but you said "or" in the description for the turn 1 combo. You would need all of those cards to do the turn 1 kill, since exiling Simian Spirit Guide does not trigger Monastery Swiftspear

May 18, 2017 12:41 p.m.

wolfhead says... #32

my friend plays this with Tainted Strike

May 18, 2017 11:34 p.m.

Horrendous says... #33

Yeah I was thinking of adding black for it

May 18, 2017 11:41 p.m.

FierceTierce says... #34

Gut Shot? Triggers prowess on your Swiftspear and +3 attack for your Kiln Fiend and clears tokens out of the way.

Maybe Apostle's Blessing in the sideboard for control decks that have early removal?

May 19, 2017 12:33 a.m.

JKRice says... #35

As Whiskerbro said, you might want to consider infect with the the same buff spells.

May 20, 2017 8:38 p.m.

divinagon says... #36

Even if you're gonna run the infect win-con in sideboard, it'd be better off to go ahead and run the Blood Crypts in maindeck for the sense of having more cards available in the sideboard.

May 21, 2017 8:21 p.m.

Whiskerbro says... #37

I agree with divinagon, running 4 Blood Crypt makes no sense. Really, nothing on the sideboard makes sense at all. You should probably always be running maindeck Apostle's Blessing, no reason to leave it on the side. Gut Shot also seems like an odd choice, as you're already playing red. You want targeted hate towards specific decks on the sideboard, not just random extra removal spells and the infect wincon. Again, I do think that if you want to play a deck like this, it would make more sense just to play Infect, maybe R/G infect if you really want those red pump spells, but U/G or G/B is probably better.

May 22, 2017 12:14 a.m.

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Compare to inventory
Date added 2 years
Last updated 4 months

This deck is Modern legal.

Cards 60
Avg. CMC 1.48
Folders Modern, Budget quick kill decks, Cool decks, Hell yeet, modern, Decks I want to own, opponents, Good Deck Builds
Top rank #2 on 2017-05-24
Views 2053

Revision 25 See all

4 months ago)

+3 Bloodstained Mire main
-11 Mountain main
+11 Mountain main
+22 Lava Spike main
+4 Death's Shadow main
+4 Wooded Foothills main
+6 Claim / Fame main
+28 Lightning Bolt main
+1 Forest main
+4 Gladecover Scout main
+1 Plains main
-22 Lava Spike main
+1 Blood Crypt main
+4 Legion Loyalist main
-4 Claim / Fame main
-28 Lightning Bolt main