A very simple deck idea; Drop as many Goblins and Goblin Tokens as you van to get the party rolling! Use Direct Damage, like Impact Tremors or Purphoros, to machine gun everyone, or Warp World to just sow chaos and drop your entire deck in one turn! With the best possible ramp cards for Mono-Red, you should have a couple, if not a couple dozen, Goblins out by turn five or six!

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Date added 4 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

30 - 0 Rares

17 - 0 Uncommons

11 - 0 Commons

Cards 100
Avg. CMC 3.22
Tokens Goblin 1/1 R, Morph 2/2 C
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