Aggro them out by turn 4, and if that fails reanimate a hasty Razaketh and finish them off for 16+ Damage.

The deck works by playing as a fast aggro deck that can win on turns 3 or 4 most of the time, while also having a backup plan of reanimating a hasted Razaketh, the Foulblooded off of Goryo's Vengeance, cycling through your "Free" creatures (Memnite and Burning-Tree Emissary ) to build up storm count high enough to swing in with an up to 19/8 Razaketh, the Foulblooded with flying and trample. Most of the time you will try to win using your token strategy, but if that fails you can stall until you hit your combo or build up some spells for a big Haze of Rage turn. So far the deck actually seems pretty good and playable, but I'm still hesitant about labeling it as "Competitive". Maybe with some changes this deck can become great, but for now I can't think of anything else to add or change.

I tried Griselbrand instead, as it might have been better in the reanimation spot and allows me to use Footsteps of the Goryo , however I am still unsure. I tested a bit and Razaketh seems better so far.

SB could also use some help, so recommendations for that would be nice.


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Top Ranked
  • Achieved #21 position overall 2 years ago
Date added 2 years
Last updated 2 years

This deck is not Modern legal.

Rarity (main - side)

4 - 0 Mythic Rares

24 - 0 Rares

13 - 0 Uncommons

16 - 0 Commons

Cards 60
Avg. CMC 2.09
Tokens 1/1 Elemental
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Revision 5 See all

2 years ago)

+1 Blood Artist maybe
+4 Devastating Summons main
-4 Mogg War Marshal main