I love the concept of the deck.
One thing that might help increase consistency is Dimir House Guard. Not meant to be played normally, it's just in there to be Transmuted to tutor for a Panharmonicon or Felidar Guardian. It's one less to play than Diabolic Tutor, but has the downside of only being able to search for CMC 4 cards. Still, since those are both part of the infinite combo, adding a playset of them essentially increases your chances of drawing into one of the cards by 50% - not bad at all.
April 15, 2017 5:29 p.m.
Thanks KongMing, I'll definitely put Dimir House Guard in :D.
Just need to figure out another 2 cards to take out and have 4 of them in there. Unless I have 62 cards in the deck.
Edit: I could take out Conjurer's Closet
April 15, 2017 5:37 p.m.
Yeah, Conjurer's Closet might be one card to go. It fits into the theme of the deck, but at this point you've honed it beyond a theme and into a specific combo that goes infinite to end the game. Cards that don't specifically play into that combo will just take up space and slow you down, especially one with a high CMC that doesn't help you ramp into your combo or help you abuse it.
April 15, 2017 7:42 p.m.
I like what you're trying to do, but you literally can't cast anything but elixir until turn 4. not having a turn one in modern is dangerous, but not having 1, 2, and 3 means you're dead. you also dont have any removal, so maybe we can kill 2 birds with one stone. you're in the right colors for Path to Exile and Terminate. combo decks like drawing cards too, right? so maybe Wall of Omens could help you stall and draw you into your Felidar Guardians quicker. i'm also a big fan of Ghostly Prison, but that one has a bit less luster in your situation.
April 17, 2017 3:41 p.m.
Thanks for the feedback lithium142,
Would be nice to try fit in 2xGhostly Prison
April 17, 2017 4:05 p.m.
You could consider removing the Wrath of Gods to put in the Ghostly Prisons. They're different ways to deal with opponents who have big creature boardstates, but ultimately Wrath of God does a lot of bad for you too because of how creature-based your combos are.
April 17, 2017 6:56 p.m.
April 23, 2017 10:16 p.m.
Why are you thinking about removing the Hellkite? Is it the high CMC?
Other lower CMC options that do similar things include the following: Gibbering Fiend, Keldon Marauders, Impact Tremors, Forgeborn Oreads, Keldon Champion, Foundry Champion, Blind Hunter, Bloodhunter Bat, Dakmor Ghoul, Grim Guardian, Pierce Strider, Purphoros, God of the Forge, and Outpost Siege. Personally, I think Gibbering Fiend and Keldon Marauders are the best. They're super low CMC, so you can play them much earlier in the game and start pinging the opponent for more damage sooner.
Invader Parasite is another option, if you don't mind not having any friends. Just make sure you don't accidentally exile all of your own lands, too.
April 23, 2017 11:32 p.m.
@kongming Yeah its because of the high CMC. I'll probably put one of them with a 4 CMC in so I can search for it with Dimir House Guard.
April 24, 2017 8:50 p.m.
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|Date added||7 months|
|Last updated||1 week|
This deck is Modern legal.
|Top rank||#62 on 2017-04-22|
Revision 12 See all
1 week ago)
|+7||Path to Exile||main|
|+4||Dimir House Guard||main|
|-7||Path to Exile||main|