Its Rhys, go wide or go home! Designed with a one track mind, more bodies! The deck goes all in on the go wide strategy, foregoing removal and reactive cards for more proactive, balls to the wall army generation. It has a small creatures with power 2 or less sub theme maximizing the effect of Mentor of the Meek. The land base is, well, basic! Nothing flashy 20 forests and 16 plains with 1 pendlehaven because I like it. You can change the land base all you want of course but I've found that with all the ramp and a gentle curve fixing isn't that Important but if you wanna go ham on lands, be my guest! The deck is designed to be easy to pick up and pilot. A new player can pick it up and compete with higher level decks but it is also fun for more advanced players, utilizing fun commander only synergies! It's a Rhys deck! Nothing fancy just amass an army and Attack! They can't kill us all.... Or can they?

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Date added 5 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

45 - 0 Rares

7 - 0 Uncommons

3 - 0 Commons

Cards 100
Avg. CMC 4.21
Tokens Cat 1/1 W w/ Lifelink, City's Blessing, Copy Clone, Elf Warrior 1/1 GW, Emblem Elspeth, Knight-Errant, Emblem Huatli, Radiant Champion, Insect 1/1 G w/ Flying, Deathtouch, Knight 2/2 W w/ Vigilance, Myr 1/1 C, Plant 0/1 G, Saproling 1/1 G, Soldier 1/1 W, Spirit 1/1 W, Wolf 2/2 G, Wurm 5/5 G
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