This deck is built around the idea of playing little creatures early and turning them into threats rather quickly. One notable combo in the deck is Huatli's Raptor + Pelt Collector . This makes for some nice turn 2 aggression. Dropping a Stonecoil Serpent on turn 2 is a good strategy as well, as you can beef him up pretty quickly, but otherwise makes a great late-game threat. First Iroan Games is also key for pumping up Pelt Collector, and adding lore counters to it with proliferate helps get you to the card draw step before your 4/4 creature gets murdered. Speaking of removal, Assure//Assemble is a great way to protect your beefy creatures from those pesky murders and Murderous Riders. Voracious Hydra makes for some great creature removal as well as a good late game threat. And finally, Conclave Guildmage helps to give all of your creatures trample for a measly 1 green mana for that game-winning swing. So far this deck has only lost once on Arena, and oftentimes when I use Assure to protect a beefy creature my opponents concede.

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

Date added 4 years
Last updated 4 years
Legality

This deck is not Standard legal.

Rarity (main - side)

26 - 0 Rares

13 - 0 Uncommons

3 - 0 Commons

Cards 60
Avg. CMC 2.64
Tokens Elf Knight 2/2 GW, Gold, Human Soldier 1/1 W
Votes
Ignored suggestions
Shared with
Views