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U/W bounce house. So far its pretty resilient in my meta, my friends hate it. Any suggestions are welcome.

Win Cons

Sol Ring + Strionic Resonator + Brago, King Eternal + Inquisitor Exarch

Sol Ring + Strionic Resonator + Brago, King Eternal + Staff of Nin

Sol Ring + Strionic Resonator + Brago, King Eternal + Reality Acid

Sol Ring + Strionic Resonator + Brago, King Eternal + Cloudform (Not necessarily a win con itself, but gives you access to as much of your deck as you want.)

Sol Ring + Strionic Resonator + Brago, King Eternal + Venser, Shaper Savant

Gilded Lotus + Strionic Resonator + Brago, King Eternal + Capsize

Sol Ring + Strionic Resonator + Brago, King Eternal + Sun Titan + Strip Mine/Wasteland (Again, not a win con, but most won't play after all their lands are gone.)

^The Sol Ring could be any mana rock that produces 2 or more.^

Brago deals combat damage, his ability goes on the stack, in response tap the mana rock to activate Strionic Resonator and copy Brago's ability. Blink the mana rock, Strionic Resonator, and any other nonland permanent(s) you control. Lather rinse repeat. Some possibilities are...

Mulldrifter / Cloudblazer = draw deck

Duplicant / Phyrexian Ingester = exile all opponent's creatures

Recruiter of the Guard = grab 60% of your creatures, most are the best utility creatures in the deck.

Boonweaver Giant / Auratouched Mage = grab all your auras, which will draw you cards via Unquestioned Authority, Pentarch Ward, and Flight of Fancy, and untap lands via Treachery. Treachery can then be blinked off of Boonweaver Giant / Auratouched Mage and onto an opponent's creature. Similarly Reality Acid can be searched, and as long as you blink both Boonweaver Giant / Auratouched Mage and Reality Acid, you can keep your creature, get another search, and switch Reality Acid on to an opponent's permanent.

Karmic Guide / Reveillark = graveyard recursion.

Knight-Captain of Eos = giant army of fog soldiers.

Glen Elendra Archmage = counter on a stick, plus blinking removes the -1/-1 persist counters.

Nevermaker = opponents draw the same cards over and over. This coupled with Venser, Shaper Savant/Reflector Mage can really dishearten an opponent.

Trinket Mage = go get Mana Crypt, Sol Ring, Mana Vault, Sensei's Divining Top, Mox Opal,Ancient Den, Seat of the Synod.

Solemn Simulacrum = go get all your basic lands,15 are currently in my build.

Planeswalker abilities can be activated twice a turn with proper use of Brago's ability.

Teferi, Temporal Archmage twice and untapping 8 permanents a turn makes for some big mana plays.

Hope you found this helpful, and comments/questions/suggestions are welcome.

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Casual

94% Competitive

Date added 9 years
Last updated 3 weeks
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

42 - 0 Rares

25 - 0 Uncommons

13 - 0 Commons

Cards 100
Avg. CMC 3.14
Tokens A Mysterious Creature, Dungeon: Undercity, Emblem Teferi, Temporal Archmage, Emblem Venser, the Sojourner, Manifest 2/2 C, Skeleton 4/1 B, Soldier 1/1 W, The Initiative, Treasure
Folders EDH, Flicker
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